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Sega Master System PAR Codes by haagen

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  • Sega Master System PAR Codes by haagen

    Sonic The Hedgehog 2 PAR

    Goal Shows Sonic
    00D71E:05

    Goal Shows Robotnik
    00D71E:06

    Goal Shows Tails
    00D71E:07

    Goal Shows Ring
    00D71E:08



    Asterix (UE) PAR

    Rocks From The Start
    00C08B:02

    Cement From The Start
    00C08B:03

    Fire Potion From The Start
    00C08B:04

    Flying (Last two digits change the Y position, 00 is top and FF is bottom)
    00C20B:11

    Bonus Stage From The Start
    00C08F:94

    Force Obelix Start (Can be combined with round select codes)
    00C248:01

    Round Select
    00C08F:??

    Replace ?? with the following for an appropriate round. Switch Action Replay on before the Asterix/Obelix selection screen.

    Rounds

    80 Round 1-1
    81 Round 2-1
    82 Round 2-2
    83 Round 2-3
    84 Round 3-1
    85 Round 3-2
    86 Round 3-3
    87 Round 4-1
    88 Round 4-2
    89 Round 4-3
    8A Round 5-1
    8B Round 5-2
    8C Round 5-3
    8D Round 6-1
    8E Round 6-2
    8F Round 6-3
    90 Round 7-1
    91 Round 7-2
    92 Round 7-3
    93 Round 8-1

  • #2
    Added.
    The format for Sega Master System PAR codes is AAAA-AAVV. A stands for address and V stands for value.
    Last edited by nolberto82; 08-20-2011, 11:48:29 PM.

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    • #3
      Thanks nolberto , but sorry that I was wrong in the codes of sonic 2.

      When possible, change the Sonic 2 Goal Shows entries for this one:

      Force Show Symbol On Goal

      00D7-1E??
      00D7-5E??
      00D7-9E??

      Replace ?? with the following for an appropriate symbol to show.

      05 Sonic
      06 Robotnik
      07 Tails
      08 Ring

      It works sometimes and only in the first round.
      Last edited by haagen; 08-21-2011, 11:11:00 AM.

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      • #4
        Okay is updated.

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