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I guess I'll use this thread rather than create a new one for this game.
All Drops Have 1/3 Chance D00E9C74 0037
800E9C76 2411
D00E9C74 0037
800E9C74 0064
You can still get nothing. The game randomly selects one of the three drops each enemy has before rolling against its probability. This code ensures that the probability of the selected drop is 100%, but it doesn't matter if the enemy's third drop is selected and it has no item.
All Characters Gain Double Experience (Fortune Rune Effect) D00E9A9E 9043
800E9AA4 0001
All Characters Gain X Times Experience D00E9A9E 9043
800E9AA4 0001
D00E9A9E 9043
800E9AB4 1???
Go into the item menu, pick a character, and put the cursor on an item you want to modify in their inventory. Press right and the value will change to the next available item, e.g., "Half helmet" -> "Head gear" -> "Full helmet". You can't go back with this, only circle around. So you might want to adjust the maximum and minimum items to save time, if all you want to do is get the best equipment for your characters. Also, and this is not particularly fixable with a code, the game rightly doesn't plan on rebuilding the inventory listing in the detail menu. The description will update, but the item name itself will stubbornly remain. Because of this it will appear that you have an Antitoxin that auto heals and provides +27 defense. The correct item name will appear when you back out to the character selection. Fixing these limitations (decrementing or moving left, and forcing the item names to update) will likely double the length of the code or worse. At that rate, this becomes more practical as a patch.
The quantity is deliberately set to 1, so it's not that useful for getting free Medicines. All the flags, including the equipped flags are set off when the item is modified to avoid crashes and other oddities. If you change something that is being worn, you'll have to reequip it.
I only tested it while wandering around the castle. I don't suggest leaving it on at all times, if only because you might accidentally turn your hero's Master Garb into useless Full Armor or something. (If you tend to do that, you might want to add R1 to the button mask, so you have to hold it down along with pressing right on the D-pad.) I mainly made this for tweaking circumstances in a save I intend to import into Suikoden II, without having to hunt a bunch of rare drops, and to build familiarity with the game's code. If this cheat causes a crash during the battle at Pannu Yakuta, I'm not really that fussed.
Fix Bribery Glitch (must let displays run for Bribe to work) 800F6EA0 0001
The game normally allows you to bypass messages when you run or bribe, by pressing buttons quickly. With Bribe, they didn't handle it correctly, and left out a check, so you could bribe anything by pressing the X button fast enough, including bosses and even scripted battles that can't be won (Neclord). This code makes bribery always fail, if you try the short-circuit method. Fixing the bug properly requires reorganizing a block of 20-30 instructions, so the code would be ridiculously long. This one-line, Q&D fix doesn't have a lot of value except as a reference.
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