I was wondering if someone could come up with a code that lets you have different weapons in the games such as have the metal blade in megaman 3 or 1 or have top spin in megaman 2 or 1 and so on. is that even possible a replace current weapon with code perhaps?
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I'm not a Megaman player but assuming this would be similar to adding the spin attack from Sonic 2 to Sonic 1 then what you are looking for is a lot of work. You'd need to add the graphics for the new weapon in to the ROM, both the actual graphical data and then all the logic behind the animation, you'd also need the code for how the weapon works controlling things like how long the attack last, range, if it is a projectile how it flies / lives for that sort of thing.
I'm not saying it isn't possible but then I wouldn't say anything in ROM hacking is impossible it's just a question of how long / how much effort it would take and whether the final pay off is worth it.
So yeah it's possible but unless there is a particularly big Megaman fan with the skills and time to do it who like the idea of your request I think it is unlikely to be done.
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Oh ok i just thought since all the data was already in the rom being 3 games in one I just thought there was a way to swap the weapons between games but in the nes version of megaman 3 i managed to replace the shadow blade with the metal blade from megaman 2 (ill supply that info on the proper forum
if anyone wants it) so hopefuly someones up to the challenge or if i could get the knowledge on how maybe i could do it!
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Oh it's 3 games in 1? Then that might, might make life easier as it may mean it can be done by shifting a few pointers around (down playing the difficulty of that task just a little I know). Someone who knows more about Megaman and Nes in general might be able to provide you with more info / correct me but I just thought I'd answer since you appeared a little antsy.
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Antsy yes but know people are busy making awesome codes for games and may not have the time just yet but if anyone knows how to repoint data so that mm2 weapons can be used in mm3 or vice versa let me kow at your earliest convinence. also if anyone wants to know how to put the metal blade from megaman 2 in megaman 3 (nes) i have all the answers.
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It might be a waste of time looking for this kind of Code. It might make the Game Freeze and The weapons might be useless against the Robot Masters since Metal Blade is really only for Bosses in MM2 and Wily's Tower not 3 or 1.Last edited by helgaharley; 07-25-2011, 02:03:17 AM.
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Can you not apply this knowledge to allow you to do the same with the other weapons?Originally posted by tbolt76 View Post...if anyone wants to know how to put the metal blade from megaman 2 in megaman 3 (nes) i have all the answers.Last edited by RyanfaeScotland; 07-25-2011, 03:04:53 AM.
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This is true. But even worse, the replacement weapon might not have any effect at all on any enemies, making the code totally useless.It might be a waste of time looking for this kind of Code. It might make the Game Freeze and The weapons might be useless against the Robot Masters since Metal Blade is really only for Bosses in MM2 and Wily's Tower not 3 or 1Last edited by OldSchoolGamer; 07-25-2011, 03:42:32 AM.Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG
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Meh, relatively speaking it's not really a problem because if you have the skill and are going to the effort of re-writting the code to add in all the required stuff then adding in the routine to ensure damage is done (assuming it doesn't work straight away) is going to be pretty trivial. The same applies to the post about it possibly making the game freeze, if this happens then you find out why and recode it so it doesn't make the game freeze.Originally posted by OldSchoolGamer View PostThis is true. But even worse, the replacement weapon might not have any effect at all on any enemies, making the code totally useless.
Again I'm down playing the actual difficultly in this but I just want to get the idea across that if you know what you are doing to be able to add in all the initial stuff required then you would most likely be able to add in anything else that is needed.Last edited by RyanfaeScotland; 07-25-2011, 04:13:40 AM.
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Well in wily tower the metal blades and mm2 weapons work on all the lesser enimies so i have that but if its impossible to swap weapons what about tweaking the shadow blade like i did with the nes version. Fix it so it goes all the way across the screen fire 3 of them and fire down as well would that work?
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