Both players are invisible
DFAF-0767
NOTE: This includes their projectiles too.
Player on the right side (Player 2's starting position) always faces right
EEAF-0767
NOTE: This affects both Player 1 & Player 2.
Player 1 is untouchable most of the time / Enables juggling
EEAF-0F67
NOTE: Regular attacks won't always hurt Player 1. Throws will always inflict damage. Sometimes you get hurt when you enemy doesn't even make contact with you. This code also allows juggling. If a player is jumping while Chun-Li's whirlwind kick or Ken's / Ryu's spin kick is being done, the other player will be hit multiple times in mid-air. Blanka's electric charge can kill instantly because it will register as multiple hits.
DFAF-0767
NOTE: This includes their projectiles too.
Player on the right side (Player 2's starting position) always faces right
EEAF-0767
NOTE: This affects both Player 1 & Player 2.
Player 1 is untouchable most of the time / Enables juggling
EEAF-0F67
NOTE: Regular attacks won't always hurt Player 1. Throws will always inflict damage. Sometimes you get hurt when you enemy doesn't even make contact with you. This code also allows juggling. If a player is jumping while Chun-Li's whirlwind kick or Ken's / Ryu's spin kick is being done, the other player will be hit multiple times in mid-air. Blanka's electric charge can kill instantly because it will register as multiple hits.
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