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Mega Man 1 RAM Codes NES

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  • Mega Man 1 RAM Codes NES

    In this document, it covers everything in the game expect other stuff that I'm trying to figure out. Here they are.

    Mega Man 1 Enemies, Bosses, Object List:

    Cut Man Stage. RAM for Enemies, Items and Objects in order: 06F0 - 06FF
    0x00 - Blader
    0x0B - Beak - 0x2D - Weapon
    0x11 - Super Cutter
    0x02 - Flea
    0x21 - Octopus Battery
    0x0A - Flying Shell - 0x2D - Weapon
    0x09 - Big Eye
    0x05 - Screw Bomber - 0x2D - Weapon
    RAM 00AC - 0x00 - Cut Man

    Gust Man Stage. RAM for Enemies, Items and Objects in order: 06F0 - 06FF
    0x01 - Met
    0x2C - An object that you ride on
    0x00 - Blader
    0x15 - Picket Man - 0x2E - Weapon
    0x09 - Big Eye
    RAM 00AC - 0x05 - Gust Man

    Ice Man Stage. RAM for Enemies, Items and Objects in order: 06F0 - 06FF
    0x1D - Crazy Razy's Head
    0x1E - Crazy Razy's Body
    0x1A - Crazy Razy's Weapon
    0x03 - Spine
    0x07 - Peng
    0x04 - Octopus Battery
    0x10 - Disappearing Blocks
    0x13 - Foot Holder - 0x2D - Weapon
    06FF - 0x09 - Big Eye
    RAM 00AC - 0x01 - Ice Man

    Bomb Man Stage. RAM for Enemies, Items and Objects in order: 06F0 - 06FF
    0x02 - Flea
    0x0D - Bombomb - 0x26 - Bombomb Pieces - 0x26 - Explosen
    0x05 - Screw Bomber - 0x2D - Weapon
    0x0B - Beak - 0x2D - Weapon
    0x12 - Sniper Joe - 0x1A - Weapon
    0x08 - Killer Bullet - 0x28 - Explosen
    0x03 - Spine
    0x0A - Flying Shell - 0x2D - Weapon
    0x21 - Octopus Battery
    RAM 00AC - 0x02 - Bomb Man

    Fire Man Stage. RAM for Enemies, Items and Objects in order: 06F0 - 06FF
    0x05 - Screw Bomber - 0x2D - Weapon
    0x31 - Tackle Fire
    0x0F - Fire 1
    0x0C - Fire Beam
    0x0E - Fire 3 Just like Fire Man's Weapon
    0x08 - Killer Bullet - 0x28 - Explosen
    0x03 - Spine
    RAM 00AC - 0x03 - Fire Man

    Elec Man Stage. RAM for Enemies, Items and Objects in order: 06F0 - 06FF
    0x03 - Spine
    0x24 - Electric Beam Big
    0x06 - Watcher - 0x2B - Laser
    0x10 - Disappearing Blocks
    0x25 - Electric Beam Small
    0x02 - Flea
    0x09 - Big Eye
    RAM 00AC - 0x04 - Elec Man

    Dr. Wily Stage 1. RAM for Enemies, Items and Objects in order: 06F0 - 06FF
    0x09 - Big Eye
    0x0F - Fire 1
    0x02 - Flea
    0x08 - Killer Bullet - 0x28 - Explosen
    0x13 - Foot Holder - 0x2D - Weapon
    0x38 - Yellow Devil Parts - 0x2D - Weapon
    RAM 00AC - 0x06 - Yellow Devil

    Dr. Wily Stage 2. RAM for Enemies, Items and Objects in order: 06F0 - 06FF
    0x00 - Blader
    RAM 00AC - 0x00 - Cut Man
    0x05 - Screw Bomber - 0x2D - Weapon
    RAM 00AC - 0x04 - Elec Man
    0x0D - Bombomb - 0x26 - Bombomb Pieces - 0x26 - Explosen
    0x04 - Octopus Battery
    0x0B - Beak - 0x2D - Weapon
    RAM 00AC - 0x07 - Copy Robot

    Dr. Wily Stage 3. RAM for Enemies, Items and Objects in order: 06F0 - 06FF
    0x04 - Octopus Battery
    0x16 - Screw Bomber - 0x2D - Weapon
    0x07 - Peng
    0x08 - Killer Bullet - 0x28 - Explosen
    RAM 00AC - 0x08 - CWU-01P

    Dr. Wily Stage 4. RAM for Enemies, Items and Objects in order: 06F0 - 06FF
    0x06 - Watcher - 0x2B - Laser
    0x16 - Screw Bomber - 0x2D - Weapon
    0x2C - An object that you ride on
    0x43 - Teleporter
    RAM 00AC - 0x02 - Bomb Man
    RAM 00AC - 0x03 - Fire Man
    RAM 00AC - 0x01 - Ice Man
    RAM 00AC - 0x05 - Gust Man
    RAM 00AC - 0x09 - Wily Machine Number 1

    Items. RAM: 06F0 - 06FF
    0x3B - Enemy Life Bar
    0x3C - Point Pellet
    0x3D - Weapon Energy Pellet
    0x3E - Energy Pellet
    0x3F - Weapon Energy Capsule
    0x40 - Energy Capsule
    0x41 - 1-UP
    0x42 - Thunder Beam
    0x43 - Teleporter
    0x44 - An item when you defeat the robot master
    0x45 - Yashichi
    0x47 - Gate

    Stage Select and during game play RAM 0031. In stage select, you don't have to move the d pad.
    Just type in the RAM number of your choice and press start.
    0x00 - Cutman Stage
    0x01 - Iceman Stage
    0x02 - Bombman Stage
    0x03 - Fireman Stage
    0x04 - Elecman Stage
    0x05 - Gustman
    0x06 - Dr.Wily Stage 1
    0x07 - Dr.Wily Stage 2
    0x08 - Dr.Wily Stage 3
    0x09 - Dr.Wily Stage 4

    Robot Masters - RAM: 00AC
    0x00 - Cut Man
    0x01 - Ice Man
    0x02 - Bomb Man
    0x03 - Fire Man
    0x04 - Elec Man
    0x05 - Gust Man

    Dr. Wily Bosses - RAM: 00AC
    0x06 - Yellow Devil
    0x07 - Copy Robot
    0x08 - CWU-01P
    0x09 - Wily Machine Number 1

    06D0 - 06DF - Enemies Health
    Last edited by Dracula GSHI; 04-08-2011, 01:34:48 PM. Reason: Cleanup and something new have been added.
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