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Chavez 2 PAR Codes (Genesis)

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  • Chavez 2 PAR Codes (Genesis)

    I noticed that the codes for Chavez 2 & Boxing Legends of the Ring are very similar to each other. Adding HEX value of "EA" to a code for Boxing Legends of the Ring will give you that same code for Chavez 2. I used my Hexadecimal calculator & tested the following codes & they work:

    I haven't tested all the values yet, but I will be working on that this weekend. I will post the rest once I have tested them.

    Play as ?? in Career Mode
    FFBE79: 000?
    NOTE: When you start, you'll create your boxer like normal, but when you start the match, you'll notice that you'll be playing as whoever you selected to play as on the versus screen.
    Values:
    0 - Chavez
    1 - Rodrigo
    2 - Rolando
    3 - Rosas
    4 - Garcia
    5 - Pelayo
    6 - Lopez
    7 - Medina
    8 - Zarate
    9 - Suarez (Created Boxer)
    A - No Name (with Red Trunks)
    B - No Name (with Blue Trunks)


    Player as ?? in Exhibition
    FFBC44: 000?
    NOTE:
    Values:
    0 - Chavez
    1 - Rodrigo
    2 - Rolando
    3 - Rosas
    4 - Garcia
    5 - Pelayo
    6 - Lopez
    7 - Medina
    8 - Zarate
    9 - Suarez (Created Boxer)
    A - No Name (with Red Trunks)
    B - No Name (with Blue Trunks)


    Attribute Style Modifier
    FFBC71: 000?
    NOTE:
    Values:
    0 - Callejera
    1 - Olimpico
    2 - Militar
    3 - Blank (no preassigned attributes)
    Last edited by BigBossman; 03-26-2011, 01:20:18 PM.
    Hacking games is always fun because you don't know what's hidden in the game.

  • #2
    Ranking Modifiers
    #1 Ranked Competitor Modifier
    FFC148: 000?

    #2 Ranked Competitor Modifier
    FFC149: 000?

    #3 Ranked Competitor Modifier
    FFC14A: 000?

    #4 Ranked Competitor Modifier
    FFC14B: 000?

    #5 Ranked Competitor Modifier
    FFC14C: 000?

    #6 Ranked Competitor Modifier
    FFC14D: 000?

    #7 Ranked Competitor Modifier
    FFC14E: 000?

    #8 Ranked Competitor Modifier
    FFC14F: 000?

    #9 Ranked Competitor Modifier
    FFC150: 000?

    #10 Ranked Competitor Modifier
    FFC151: 000?
    NOTE: These codes will allow you to determine who is at what rank in career mode. You can also have all of the same person if you want. You need to make the code is disabled once you start or else you will not advance through the rankings. Modifying the #10 ranked competitor will determine who you play as in career mode. However, there is no way to drain the punch attribute beads box (yet). If you use a pre-made boxer or Chavez, you will not able to advance beyond that screen.
    Values:
    0 - J.C. Chavez
    1 - Gus Rodrigo
    2 - Ron Rolando
    3 - Pepe Rosas
    4 - Ken Garcia
    5 - Raul Pelayo
    6 - Carlos Lopez
    7 - Antonia Medina
    8 - Jorge Zarate
    9 - Jose "El Toro" Suarez (Created Boxer)
    A - Blank (with Red Trunks)
    B - Blank (with Blue Trunks)


    Punch Attribute Skill Modifiers
    Jab Izq. (Left Jab)
    FFC28D: 00??

    Gancho Iz. Hig. (Left Hook Body)
    FFC28F: 00??

    Gancho Iz. Cab. (Left Hook Head)
    FFC291:00??

    Uppercut Izq. (Left Uppercut)
    FFC293: 00??

    Cruzado D. Hig. (Right Cross Body)
    FFC295: 00??

    Cruzado D. Cab. (Right Cross Head)
    FFC297: 00??

    Uppercut Der. (Right Uppercut)
    FFC299: 00??
    NOTE: These will determine the amount of power each punch has (not counting the special). The more power a punch has, the more stamina it takes up. If you set the value too high, the red bars will constantly keep stretching across the screen. I used 4F as the value & the bars will extend just past where the created boxer is standing, which makes punches way more powerful than the special punch. Also make sure that you able to use up all of the punch attribute beads or else you won't be able to get past that screen.
    Values:
    00 - Very Weak
    4F - Very Powerful


    Number of Rounds Modifier in Exhibition Mode (Options)
    FFB6A1: 000?
    NOTE: Unlike Boxing Legends of the Ring, this can enable you to set the number of rounds beyond 12. I haven't tested it beyond the 15th round.
    Values:
    1 - 1
    D - 13
    E - 14
    F - 15


    Exhibition Fights are to last ?? Minutes Each Round (Options)
    FFBE2B: 000?
    NOTE:
    Values:
    0 - Rounds end instantly'
    4 - 4 Minute Rounds
    5 - 5 Minute Rounds
    6 - 6 Minute Rounds
    7 - 7 Minute Rounds
    8 - 8 Minute Rounds
    9 - 9 Minute Rounds
    A - 10 Minute Rounds


    Always Fight ?? in Career Mode
    FFBE7B: 000?
    NOTE: This makes it to where regardless of who you are supposed to fight, the far boxer will be who you select. If you have the perspective set to "switch", you will play as your opponent, while you fight who you were originally supposed to fight. After the 2nd round ends, the near boxer will be your created character again & you'll go back to facing the far opponent you played as in the previous round. If you choose to face the created boxer, his attributes will be identical to yours.
    Values:
    0 - Chavez
    1 - Rodrigo
    2 - Rolando
    3 - Rosas
    4 - Garcia
    5 - Pelayo
    6 - Lopez
    7 - Medina
    8 - Zarate
    9 - Suarez (Created Boxer) - attributes are identical to yours
    A - No Name (with Red Trunks) - no pre-set attributes
    B - No Name (with Blue Trunks) - no pre-set attributes
    Hacking games is always fun because you don't know what's hidden in the game.

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