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Famicom Mini Super Mario Bros. 2 - Action Replay

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  • Famicom Mini Super Mario Bros. 2 - Action Replay

    Can someone fine codes for this Game like

    Always Big Mario/Luigi
    Infinite Time
    Always Starman
    Level Mod

  • #2
    Famicom Mini Super Mario Bros. 2 - Action Replay

    It seems that this game aint emulatable yet, When I open it with the latest version of VBA and the hackers version of VBA it just has some kinda screen with japanese writing, then nothing after that.

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    • #3
      Famicom Mini Super Mario Bros. 2 - Action Replay

      I have it on Emulator..But when I play it there's a black line on the bottem

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      • #4
        Famicom Mini Super Mario Bros. 2 - Action Replay

        Well, if you can give me a clue as to how to get this to run on my visualboy advance I can get you some codes. You or anyone for that matter. I messed around with the save type but that didnt seem to fix it.

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        • #5
          Famicom Mini Super Mario Bros. 2 - Action Replay

          Apart from changing the save type, you'll also need to get VBA 1.80 beta with prefetch emulation (or a patch that disables the prefetch protection), and you'll also probably have to manually mirror the ROM. There's a thread over at GSC that details how to do this (auto-mirroring will be included in the next VBA release).

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          • #6
            Famicom Mini Super Mario Bros. 2 - Action Replay

            Thanks labmaster, I guess I had to change my save thing to EEpRom. So, here's the codes in codebreaker format. I can't make em in AR cause I dont know how to yet and the latest version of ARCrypt has gone missing so I wouldnt be able to make em even if I knew how.

            Infinite Lives
            3300795A 0008
            Can Always Throw fireballs (Cannot be killed, tho your size varies)
            33007956 0002
            Always Have Starman
            3300799F 001D
            Level Mod - Note
            33007960 00??
            05 Starts you on level 2. Also note that the display on top will not display the level you are actually in. So please disregard what it says.
            Super Jump (Press Up +A)
            D0000020 0041
            3300729F 00FE
            Infinite Time
            330079EE 0009
            Every Coin gives a 1-up
            3300795E 0063

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            • #7
              Famicom Mini Super Mario Bros. 2 - Action Replay

              The version I have has it to where you can't see the floors or holes in the floor, makes things aggravating plus the game doesn't run at full speed.


              The greatest space fighter ever made, the Vic Viper.

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              • #8
                Famicom Mini Super Mario Bros. 2 - Action Replay

                Yeah, I got the same thing. With the super Jump code you will be able to beat the game cause you can float in the air as long as you want. I hope future VBA can fix the floor tho.

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                • #9
                  Re: Famicom Mini Super Mario Bros. 2 - Action Replay

                  Wow, I havn't been here for like months..Did anyone fine any Action Reply Codes for this game yet

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                  • #10
                    Re: Famicom Mini Super Mario Bros. 2 - Action Replay

                    Well, as you can see they are in Codebreaker format. They can be used easily in visual boy advance.

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                    • #11
                      Sorry for upping this very old topic, but anyone now what is the master code (gameshark) of this game ?

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                      • #12
                        You could try these but not guaranteeing they will work.

                        Possible Enable Code (Pad method):
                        00000000 0002
                        10000F0A 0007

                        Possible Enable Code (Pad method):
                        00000000 0002
                        10100F0A 0007

                        Possible Enable Code (Pad method):
                        00000000 0002
                        10200F0A 0007

                        Possible Enable Code (Pad method):
                        00000000 0002
                        10300F0A 0007
                        Spoiler Alert! Click to view...

                        THE BAD GUY!!!!!!

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                        • #13
                          Yeah it work !!!!
                          Mario and enemies are transparent but its not a problem !
                          A lot of thanks

                          Edit only the 1st code work and sometime, the game freezes
                          Last edited by eddine67; 03-24-2012, 10:26:26 AM.

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                          • #14
                            Try adding or subtracting 2 from the Master code till you get a stable one.

                            example:



                            Possible Enable Code (Pad method):
                            00000000 0002
                            10000F08 0007

                            Possible Enable Code (Pad method):
                            00000000 0002
                            10000F0C 0007


                            Possible Enable Code (Pad method):
                            00000000 0002
                            10000F0E 0007
                            Spoiler Alert! Click to view...

                            THE BAD GUY!!!!!!

                            Comment

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