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(psx) chrono cross doppelganger gs code needs editing?

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  • (psx) chrono cross doppelganger gs code needs editing?

    Could someone give me a hand at making this code only activate use of these enemies: Dario, Nikki, Slash, Flea, Orhla, Miguel, Combot, Ozzie...

    "All Doppelganger Monsters
    800712B8 FFDF
    800712BA FFFF
    800712BC BFFF
    800712BE FBFB
    800712C0 FFFF
    800712C2 F4E7
    800712C4 FFBF
    800712C6 77FF
    800712C8 E73F
    800712CA 537A
    800712CC F0F0
    800712CE 01F7
    800712D0 BC4E
    800712D2 07C0

    someone on another forum gave me this hint:
    The array starts at 800712B8 like your list showed. There are about 221 monster slots, so it needs 28 bytes (and your list has 2 * 14 = 28 bytes)
    Sorry, it is time consuming to edit them out of scratch. But if you know how to edit those bytes, then things are easy.
    Last edited by itoikenza; 03-06-2011, 01:47:31 PM.

  • #2
    First thing to do is count on the list which slot they take up then editing them will be easier since you can break it down to which lines activate those enemies.
    Spoiler Alert! Click to view...

    THE BAD GUY!!!!!!

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    • #3
      i figured it out
      "Custom Doppelganger Monsters
      800712B8 0000
      800712BA 6048
      800712BC 2001
      800712BE 2800
      800712C0 0000
      800712C2 6000
      800712C4 0000
      800712C6 0408
      800712C8 0031
      800712CA 0000
      800712CC 0000
      800712CE 0000
      800712D0 0C4C
      800712D2 0BC0
      Last edited by itoikenza; 09-28-2011, 04:29:51 PM.

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