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PAR codes found for Greatest Heavyweights - Genesis

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  • PAR codes found for Greatest Heavyweights - Genesis

    Greatest Heavyweights (Genesis)

    Play as ranked competitor modifier in Career Mode
    FFFLAD: 00??
    NOTE: This allows you to play as anyone that is ranked in Career Mode. If you play as Mike Dixon (the champion), you'll defend your title against the #2 ranked boxer. Whether you win or lose, you'll go on to face the legends after that match. Also it will take Mike Dixon (or whoever you're playing as) & make them one of your created boxers. If you have two created boxers & neither one of them are highly ranked, when you are facing the legends as Mike Dixon, instead of being paid $7 million dollars for the fight purse, it will say N/A. If you play as one of the other ranked boxers from #2 on down, you will play as the boxer that's ranked at that point. If you win, whoever fills that rank after the boxer you played as moves up, that's who you'll play as. In order to control just one boxer, turn the code off & you'll play as that boxer.
    01 - Play as the #1 ranked boxer (Mike Dixon)
    02 - Play as the #2 ranked boxer
    03 - Play as the #3 ranked boxer
    04 - Play as the #4 ranked boxer
    05 - Play as the #5 ranked boxer
    06 - Play as the #6 ranked boxer
    07 - Play as the #7 ranked boxer
    08 - Play as the #8 ranked boxer
    09 - Play as the #9 ranked boxer
    0A - Play as the #10 ranked boxer
    The higher the value, the lower the ranking. Using a value higher than 1E will cause the game to freeze.
    Last edited by BigBossman; 03-07-2011, 07:19:20 PM.
    Hacking games is always fun because you don't know what's hidden in the game.

  • #2
    Play as ranked competitor in Tournament Mode
    FFFDE9: 00??
    NOTE: This allows you to play as the ranked boxers in Tournament Mode instead of the legends. You'll also face another ranked boxer. When it goes to the match results, it will still show all the legend portraits. Your portrait is Joe Frazier's.
    01 - Play as the #1 ranked boxer (Mike Dixon)
    02 - Play as the #2 ranked boxer
    03 - Play as the #3 ranked boxer
    04 - Play as the #4 ranked boxer
    05 - Play as the #5 ranked boxer
    06 - Play as the #6 ranked boxer
    07 - Play as the #7 ranked boxer
    08 - Play as the #8 ranked boxer
    09 - Play as the #9 ranked boxer
    0A - Play as the #10 ranked boxer
    Again, the higher the value, the lower the ranking of the boxer you'll play as. 1E is as high as you'll be able to because the game will freeze.


    Match lasts number of rounds modifier
    FFF011: 00??
    NOTE: If you set the number of rounds to zero, the game will freeze at the punch stats screen after the round ends. I haven't tested going beyond 12 rounds. As soon as I test that, I'll post the results.
    01 - 1 Round
    02 - 2 Rounds
    03 - 3 Rounds
    04 - 4 Rounds
    05 - 5 Rounds
    06 - 6 Rounds
    07 - 7 Rounds
    08 - 8 Rounds
    09 - 9 Rounds
    0A - 10 Rounds
    0B - 11 Rounds
    0C - 12 Rounds


    Infinite Round Time / Minutes Modifier
    FFF036: 00??
    NOTE: This code can be used in 1 of 2 ways. 1st, you can use it as an infinite round time code or 2nd, you can modify how long each round is. However, in order to do this, you must turn the PAR on before the round starts & turn it off during the match. If you keep it on, time will not tick down. If you turn it off & don't turn it back on, the next round will be a standard 3 minutes.
    01 - 1 Minute
    02 - 2 Minutes
    04 - 4 Mintues
    05 - 5 Minutes
    06 - 6 Minutes
    07 - 7 Minutes
    08 - 8 Minutes
    09 - 9 Mintues
    0A - 10 Minutes
    Etc.


    Infinite Round Time / Seconds Modfier
    FFF038: YYXX
    NOTE:
    XX - Left digit (10's)
    YY - Right digit (1's)
    This code can be used in 1 of 2 ways. 1st, you can use it as an infinite round time code or 2nd, you can modify how many seconds each minute has. XX Modifies the left digit; YY Modifies the right digit. In order to create the number of seconds in a minute See this example: To have 35 seconds on the clock, the value would look like this: 0503. You can also go well beyond the numbered digits. You can use this code as an infinite round time code or 2nd, you can modify how long each round is. However, in order to do this, you must turn the PAR on before the round starts & turn it off during the match. If you keep it on, time will not tick down. If you turn it off & don't turn it back on, the next round will be a standard 3 minutes.
    01 - 1
    02 - 2
    03 - 3
    04 - 4
    05 - 5
    06 - 6
    07 - 7
    08 - 8
    09 - 9
    0A - You can go beyond 9 if you want to; At this point you'll start seeing punctuations & symbols
    Last edited by BigBossman; 03-07-2011, 07:27:40 PM.
    Hacking games is always fun because you don't know what's hidden in the game.

    Comment


    • #3
      Body modifier when starting a new career
      FFF19B: 000?
      NOTE:
      0 - Small build
      1 - Medium build
      2 - Large build


      Head modifier when starting a new career
      FFF19C: 00??
      NOTE: HEX values 05 - 0C will not save. HEX values 0D - 0F will save, but its a little bit tricky. In order to get it to save, create the boxer until you get to the rankings screen. Reset the game with the code turned off.
      00 - Parted hair
      01 - Flat top
      02 - High & tight (military)
      03 - Bald
      04 - Parted hair w/ mustache
      05 - Jack Dempsey (Not savable)
      06 - Joe Louis (Not savable)
      07 - Rocky Marciano (Not savable)
      08 - Floyd Patterson (Not savable)
      09 - Muhammad Ali (Not savable)
      0A - Joe Frazier (Not savable)
      0B - Larry Holmes (Not savable)
      0C - Evander Holyfield (Not savable)
      0D - Jack Dempsey (Savable; see note above)
      0E - Joe Louis (Savable; see note above)
      0F - Rocky Marciano (Savable; see note above)
      10 - Froze while creating boxer



      I haven't got the values with me for the next 3 codes. As soon as I get them, I'll post them.
      Skin color modifier when starting a new career
      FFF19D: 00??

      Trunks color modifier when starting a new career
      FFF19E: 00??

      Hair color modifier when starting a new career
      FFF19F: 00??

      Power is well beyond maximum limits
      FFF1A0: 006B
      For some reason this also seems to make your opponent's punches ultra powerful too. I've played numerous matches where I got floored with a single hook or uppercut. Use a lower value if this is doesn't work for you.

      Speed is well beyond maximum limits
      FFF1A2: 006B
      NOTE: Sometimes if the setting is too high, left will move you right & right will move you left. If its set too high, it can also make you excruciatingly slow. Use a lower value if this is doesn't work for you.

      Stamina is well beyond maximum limits
      FFF1A4: 006B
      NOTE: Again, if this is too high, you won't be able to throw punches in quickly. When you throw a punch sometimes, your arm will stay extended for a second or two, which leaves you open for attack. Use a lower value if this is doesn't work for you.
      Hacking games is always fun because you don't know what's hidden in the game.

      Comment


      • #4
        For this game, I still want to find:

        Voice modifiers
        Skip announcer's introduction
        Announcer refers to Player 1 as modifier
        Announcer refers to Player 2 / CPU as modifier
        Purse modifier
        Amount earned in career modifier
        Player 1 is always (character modifier) - Like to make it to where you can play as one of the legend boxers in career mode
        Player 2 is always (character modifier)
        The Greatest modifier

        I haven't given up yet. I'll keep searching.
        Hacking games is always fun because you don't know what's hidden in the game.

        Comment

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