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(Request/Help) WarioWare Twisted! for Game Boy Advance (Action Replay V3)

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  • (Request/Help) WarioWare Twisted! for Game Boy Advance (Action Replay V3)

    Hello! I was wondering if someone could make a code for WarioWare Twisted! that stops the WarioWatch stage's clock??? I'm playing this game on a PSP Emulator and with me using motion controls on a D-Pad it's next to impossible to get past the WarioWatch stage. Can anyone help???

    Also, can anyone take this existing code and change it so that the code is activated via different buttons (like the L or R buttons or Select button) instead of the AR button??? Here's the code encrypted and unencrypted:

    Press AR Button To Be On Level 153
    C43E7749 1F6C16B0
    306EEB93 4A131051

    RAW (decrypted) version of the code
    00000000 14343D94
    00000099 00000000

    If anyone needs help, I have a patched version of WarioWare Twisted that allows motion controls on a keyboard. I'll be happy to send a copy of the file to whomever undertakes this endeavor. Thanks in advance!!!

  • #2
    Hi everyone! I know its been a long time since I've been here and I apologize. I very recently reacquired the GBA cartridge to this game, but sadly I only have a Gameshark SP and not an ARMAX, so I still need the code for the Level 153 button press to be converted, to GameShark SP format if possible. I no longer need the WarioWatch code anymore, but having the Level 153 code would be awesome! Any and all help is greatly appreciated! Thanks!
    Last edited by mechawily; 01-14-2015, 02:50:47 PM.

    Comment


    • #3
      direct_v1 Always On Level 153 (GPSP Kai*)
      03043D94 00000099
      *GPSP Kai doesnt support any Press button command

      Press AR Button To Be On Level 153 (ARv1)
      83243D94 00000099


      Press Select Button To Be On Level 153 (CB/GSSP/XP)
      74000130 03FB
      33043D94 0099
      lee4 Does Not Accept Codes Requests !
      When lee4 asks a question it does not mean lee4 will look at your game
      *How to create and use SegaCD codes >click here<*
      >)

      Comment


      • #4
        I tried the last code (the GSSP one) and tried to push Select during the microgame. It didn't work.

        Comment


        • #5
          what master code you using?
          lee4 Does Not Accept Codes Requests !
          When lee4 asks a question it does not mean lee4 will look at your game
          *How to create and use SegaCD codes >click here<*
          >)

          Comment


          • #6
            This one:

            GSSP

            918827FA 532C
            132CCE25 8EEE
            49214239 8FEA

            Comment


            • #7
              Code:
              Encrypted format
              
              Enable Code
              918827FA 532C
              132CCE25 8EEE
              49214239 8FEA
              
              Press Select Button To Be On Level 153 (CB/GSSP/XP)
              9F1427C6 3FAB
              7EA2664B 8981

              Code:
              RAW format
              
              Enable Code
              00005775 000A
              10001320 0007
              
              Press Select Button To Be On Level 153 (CB/GSSP/XP)
              74000130 03FB 
              33043D94 0099
              lee4 Does Not Accept Codes Requests !
              When lee4 asks a question it does not mean lee4 will look at your game
              *How to create and use SegaCD codes >click here<*
              >)

              Comment


              • #8
                Technically, there is a workaround to the "no-code-type" rule which gPSP Kai generally follows: the use of an auxiliary cheat device (such as TempAR or CWCheat). The cheat devices I just named have a wide variety of code types which are capable of basically PATCHING an emulated rom (such as for GBA or N64) while the rom is being run via emulator.

                These patches include, but are not limited to, button activators, standard always-on codes, and direct hex edits via memory editor.

                I used this discovery to create a whole batch of codes for Pokemon Mystery Dungeon: Red Rescue Team, which had some rather advanced effects, such as "attribute" modifiers--giving you the characteristics of a particular Pokemon type (such as hail resistance), without changing your character's actual typing. This means you can make it so an ice-type Pokemon can walk on lava with impunity. You can also change your character's (and partner's) name on-the-fly (their names are stored as-is in the game's memory).
                Tempus fugit, ergo, carpe diem.

                Time flies, therefore, seize the day.

                Comment


                • #9
                  Yay! The code works now! THANK YOU!!!!

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