There isn't an Action Replay code for the Dungeon Key. Would somebody make one please? Thanks.
Announcement
Collapse
No announcement yet.
Phantasy Star(Sega Master System)
Collapse
X
-
here Sega Master System PAR codes
http://gshi.org/?s=v2&sys=13&gid=3745
here the missing digits
http://gshi.org/?s=bsfree2&sys=30&gid=16004&sid=42895
2A - Magc Hat
2B - Alsulin
2C - Polymtrl
2D - Dugn Key
2E - Sphere
2F - TorchLast edited by lee4; 10-03-2010, 07:29:13 AM.lee4 Does Not Accept Codes Requests !
When lee4 asks a question it does not mean lee4 will look at your game
*How to create and use SegaCD codes >click here<*
-
lee4, thank you so much for quickly hacking these codes and responding so swiftly. I'm also trying to find an Infinite HP code for Game Gear Shining Force Sword of Hajya. I think trying to find the code for Infinite HP even if it's just the main character will have me bald before I reach my 30's or 40's. I'm using Kega Fusion's version 3.64 codefinder. How exactly do ya'll find codes for that? It's amazing how well ya'll know the insides and out of video games in this sense. Keep hacking. God bless ya'll.
Sephiroth6666
Comment
-
If you load a .sgx save from Fusion v3.64, the following hex address holds the current HP for the first character, Natasha:
0x0060F5
That would be one possible way to cheat this game.
Just make a save, make your edits with the hex editor, and load the edited save.

Edit:
Here's one code for the Shining Force game for SGG.
Character Item List Modifier
00D5C1:0?
Character 0 = 'Hero'
Character 1 = Natasha
Character 2 = Jaha
Character 3 = Eric
Character 4 = Dawn
Character 5 = Luke
For example this code: 00D5C1:05
Will always show Luke's Items, no matter what character you are currently playin' as.Last edited by Mezmorize; 10-07-2010, 04:08:34 AM.
Comment
-
OK, here goes.
This is the way I make Action Replay codes, using Cheat Engine.
This hopefully will be step by step for you to follow; if you want to that is.
The code I picked for this example will use one of the many advantages of Cheat Engine.
For example, with Cheat Engine, you have very useful scan options such as 'same as first scan' 'Value Between' etc.
You can start your first scan as 'unknown value', but switch over to 'known value' anytime.
Well here's a quick summary of what to do:
1. Find a code using Cheat Engine.
2. Convert that address to an Action Replay code by using the emulator's built in cheat searcher.
The only part of the emulator's built in cheat searcher you need, is the one for known value (count).
This is because once you've found a code with CE, you have total control of the value, so you can freely change it and scan for your change with the emulator.
OK, well the Game Gear game in this example is X-Men.
The emulator is Fusion v3.64, and CE is version 5.6.1.
My goal was to make a character modifier code.
At the characer/stage select screen and while highlighting Wolverine, use CE to do a one byte scan for the value 1. It's always better to start off a brand new scan with a value other than 0, if you can help it...

After that, highlight Cyclopes and continue your scan for the known value of 0.
Once you find the correct address, you can change the value to 2 and see a different character.
Character 2 (from 0)

3

4

5

6

But, that's not even the code I mentioned that CE would be put to good use.
If you try to start the level, you'll notice that the game will not allow you to play as the special character.
OK. Now at the same character select screen, press F5 to make a save point.
Press start while highlighting character 0 (Cyclopes) to start a new game as him.
Start a brand new scan for an unknown value (still a single byte scan).
After that, press F8 to load your save, and this time start a new game as character 1 (Wolverine).
Since we learned from the old code, that Wolverine is 1 greater than Cyclopes, our second CE scan will be 'Increased value by 1'.
You will be left with very few codes, and even less if you do a couple of 'unchanged value' scans.
The correct address will have a value 16 or higher.
Once you have the correct address, change the value within CE to 1 value higher to test the results.
You may notice it looks like your character exploded, just make a step either direction to 're-materialize'.

Success! The first attempt of a character select code, didn't work; most likely just the game's programming. But this 2nd code effectively lets us play as one of the special characters.

Alright, now that we have a CE address worthy of sharing, it's time to convert it to Action Replay.
Open the cheat option of the emulator, and press the button that says CodeFinder.
If a box did NOT pop up that has the option Count, then press the Reset button.
If the box did pop up that has the button labeled Count, than press it.

Since I'm Nightcrawler, I use the emulator to make a first scan of the decimal value of 18.
So type 18, press Find, then the OK button.
Switch back to CE and make the value 19.
Press the emulator's CodeFinder button and search for 19.
There you go, after 2 scans you should have the correct address output.

There are many ways to make codes, but that's just my way.
Presumably, that method will work for all the systems Fusion emulates, that has PAR support.
Comment
-
If you want to use the same game, but try another code, do this:
Get hit, and while blinkin' pause the emulator (Pause/Break button on the keyboard).
Make your first scan 'Unknown Initial Value'.
Now, when your back to normal, and not blinking, make an 'Exact Value' (byte) scan for 0.
Shouldn't be too hard to find the Invulnerability code by freezing the value at it's max of 255.
Comment
-
Sorry, I didn't get any message.
But, Skype did crash on me a couple times yesterday, maybe I have a buggy release.
Comment
-
Yeah, I got the invite this time...
I wouldn't mess with Robert Mueller, he'll get you locked up LOL.
Edit:
v4.2.0.187Last edited by Mezmorize; 10-11-2010, 05:18:58 PM.
Comment
-
I have made codes for itOriginally posted by Sephiroth6666 View PostI'm also trying to find an Infinite HP code for Game Gear Shining Force Sword of Hajya.
they are outside gamegear emulators bulit-in cheat engine
partly true, but E000 - FEFF section are excluded in all emulatorsOriginally posted by Mezmorize View PostThe Action Replay uses the RAM range C000-FFFF
A few times I would get an address just slightly out of that range, so the converter is good for Game Genie too for that.

also this makes that character turn too.Originally posted by Mezmorize View PostHere's one code for the Shining Force game for SGG.
Character Item List Modifier
00D5C1:0?
Character 0 = 'Hero'
Character 1 = Natasha
Character 2 = Jaha
Character 3 = Eric
Character 4 = Dawn
Character 5 = Luke
For example this code: 00D5C1:05
Will always show Luke's Items, no matter what character you are currently playin' as.lee4 Does Not Accept Codes Requests !
When lee4 asks a question it does not mean lee4 will look at your game
*How to create and use SegaCD codes >click here<*
Comment
-
Thanks for the info Lee, especially the RAM area's!
I didn't do any research before I posted that, but at least I was mostly correct.
Comment
Comment