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[SNES]Super Metroid[U][PAR]

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  • [SNES]Super Metroid[U][PAR]

    Event Modifier

    900998 xx

    01 - Opening Intro (Title Intro)
    02 - Options Mode
    04 - Character Select
    05 - Map Area Select
    06 - Reload From Last Save
    08 - Enable Normal Stage Play (Will make the demo at the beginning playable)
    09 - Moves you One Area Left
    0C - Open Map Screen
    0F - Status Screen
    13 - Death Sequence
    1A - Continue Screen
    1B - Enable Play (For screens that take away control)
    1D - "Game Quit Would you Play?" Screen (Beta?) Continue Locks up, Quit Resets to Title Intro
    1E - Last Metroid Movie (However Freezes if you attempt to start it)
    1F - Reload From Last Save
    20 - Starts Space Station Destruction Movie and intro to Planet Zebes
    23 - Starts Space Station Descrution (You Failed)
    26 - Starts Ending Movie with Credits
    28 - Loads Game Demo
    2A - Disable Normal Stage Play (Will make the normal game act like the demo mode, a button press returns you to the title menu)

    Disable SFX (Music & Low Health Alarm Still play however)

    900999 xx

    01 - Dissable
    00 - Enable

    Weapon Modifier (And Effects)

    9009A6 xy

    x = Gun
    y = Effect

    This enables you to change weapons and almost customize your gun to do what you want. Example: Freezing HyperGun. It also has too many values to list.

    Brightness Control

    7E0051 xx

    00 = Darkest
    0F = Brightest

    Walk Through Walls

    90936EEA
    90936FEA
    9093BCEA
    9093BDEA

    Disable Low Health Alarm

    90EA8614
    Not taking any requests at this time.

    Bored? Watch some of my hacks here.

  • #2
    got these

    RIP MOM 6-27-52 - 12-25-10

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