Announcement

Collapse
No announcement yet.

Jikkyou Oshaberi Parodius (SFC) request

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Jikkyou Oshaberi Parodius (SFC) request

    Am I losing practice or is this game impossible to hack?
    I'm trying to get a code to have infinite bombs, I tried searching for decreasing, increasing and not equal values and nothing. I tried searching for other codes and I couldn't find anything either. All the results did nothing.

    Here's a save with 3 bombs (you have to pick Blue Bells to get 1 bomb). Just press A to use it and decrease its value.

    http://www.megaupload.com/?d=CT33QTHT

    Thanks to whomever fills the request!

  • #2
    Stored in SA1 RAM:
    40076C

    SNES CPU writes to the following location to access the data:
    00:676C

    Infinite Super Bombs on Pickup(You get these by collecting blue bells):
    CB39-34FF

    84E758A9

    ---

    4017F2 / 00:77F2 = Weapon Selected (1 = Power Bomb)

    No correctly working code is forthcoming
    This reality is mine. Go hallucinate your own.

    Comment


    • #3
      The master delivers. When games enter into that RAM thing realm, that's where I draw the line. Way too advanced for me.

      Thanks for the code ugetab!

      Comment


      • #4
        SA1 chips tend to complicate everything. 300000, 400000 RAM, alternate RAM-affecting CPU running in the background, mirrored write locations to different spots in RAM that have to be deduced. I only know what I do from playing with different SA1 games' programming.

        I actually have some info up on it in the wiki, and referenced it from there to help track down the involved writes.

        Due to the nature of the code, it'll work on a standard SNES, if the GG has the side connections soldered through, I believe.
        This reality is mine. Go hallucinate your own.

        Comment


        • #5
          Got it. Seems a bit complicated, but I'm glad there are smarter people that can understand it.

          Comment


          • #6
            Smart people are sometimes average people with a personal reason to be persistent, instead of people with inherently superior mental abilities. If not for persistence, I wouldn't be much of anything. Not to over-focus on a non-hacking subject, but I'm a bit like Bernard from the book version of 'Brave New World'.

            If you've got a reason to do something, go for it. Lacking that, don't bother. The real shame isn't in not trying, but in not accepting that you're not(or not yet) suited to something if you did try.
            This reality is mine. Go hallucinate your own.

            Comment


            • #7
              The reason, in my case, of why I don't keep improving (rapidly at least) is because hacking codes is mainly just a means to an end. If hacking was my passion, I'm pretty sure I would be pretty good at it. Unfortunately, my passion lies elsewhere and often times requires the assistance of hacking to achieve a difficult goal

              Comment


              • #8
                I'm not dismissing you for not doing all the stuff I do, because I'm also a person who mainly learned how the coding worked for code making and, to a lesser degree, improving my straight logic.

                If the difficult side wasn't so difficult, and the learning curve so steep, everyone and their brother would be either writing emulators, or hacking the assembly. As tools become available, many more people seem to be getting into all sorts of ASM projects, but it's still not for everyone. I spent several hours making my first SA1-based code(Yoshi wins race w/ 1 cookie, SMRPG), and considerably fewer making those that followed, and documenting what I had found. As I made mention of, you can't invest this kind of time into something that doesn't appeal to you, and expect to come out wanting to do more.
                This reality is mine. Go hallucinate your own.

                Comment


                • #9
                  It's also obvious that you really like doing it. That's always a great motivator.

                  Comment


                  • #10
                    Originally posted by ugetab View Post
                    Due to the nature of the code, it'll work on a standard SNES, if the GG has the side connections soldered through, I believe.
                    I received my first ever SNES Game Genie a couple weeks ago (that I still haven't got around to testing).

                    I just happened to run across this post by ugetab.
                    Does anyone know or care to elaborate on what he meant by that.

                    I like modding hardware, but I just wonder what the benefits would be.
                    I don't really know much about the SNES, but I assume it's something to do with saving or not?
                    http://OldGameHacking.com/
                    http://www.youtube.com/user/DreamcastVideos

                    Comment


                    • #11
                      There used to be a guide with pictures at the old GGCCC web site that explained how to mod your SNES Game Genie to work with certain carts (StarFox and Super Mario RPG). That might be what he was talking about, but I'm not sure. Did a little searching and found a link using the "Way Back Machine"...

                      http://web.archive.org/web/200705040...ie/modify.html

                      Follow the link there.
                      The Code Hut: http://codehut.gshi.org/

                      Comment


                      • #12
                        Oh, I see, so it's an extra chip that only a few games have.
                        I believe I read somewhere that the GG disables saving, and got mixed up or something.

                        Thanks for the info.
                        Don't look like a mod for me to do, until I own a game that would need the mod done.

                        But, here's another post that mentions modding a GG for SNES, I guess...
                        http://gshi.org/vb/threads/4241-Japa...e-for-the-SNES
                        http://OldGameHacking.com/
                        http://www.youtube.com/user/DreamcastVideos

                        Comment

                        Working...
                        X