Announcement

Collapse
No announcement yet.

Akumajou Dracula X - Chi No Rondo

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by ReyVGM View Post
    Magic Engine does not put the values in hex format. If the value says 99, then it's 99.
    Originally posted by King Of Chaos View Post
    MagicEngine format:

    Infinite Health
    F82098:5C
    Eh? Anyways, I read this: http://forums.magicengine.com/en/viewtopic.php?t=2121
    So I guess MagicEngine uses decimal values instead of hexadecimal values, but why the write of 0x5C? If someone posts the corrected codes, I'll add them.
    Last edited by Demonic722; 07-26-2012, 05:12:20 PM.
    I only bother with things that interest me.

    Comment


    • #17
      here the source of MagicEngine codes for Akumajou Dracula X - Chi No Rondo by Squaresoft74
      http://forums.magicengine.com/en/viewtopic.php?t=2111
      lee4 Does Not Accept Codes Requests !
      When lee4 asks a question it does not mean lee4 will look at your game
      *How to create and use SegaCD codes >click here<*
      >)

      Comment


      • #18
        Originally posted by lee4 View Post
        here the source of MagicEngine codes for Akumajou Dracula X - Chi No Rondo by Squaresoft74
        http://forums.magicengine.com/en/viewtopic.php?t=2111
        So King of Chaos stole them and pretended that they were his codes?
        Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

        Comment


        • #19
          Originally posted by OldSchoolGamer View Post
          So King of Chaos stole them and pretended that they were his codes?
          Nah, he just changed some values. When the codes get added, Squaresoft74 name goes on them.

          Originally posted by King Of Chaos View Post
          Note: The invincibility code was found by Squaresoft74, I only ported it to Turbo Engine 16's format. The others were found by Squaresoft74 first but I decided to re-hack them and find the correct values.

          Enjoy!
          I only bother with things that interest me.

          Comment


          • #20
            " I decided to re-hack them and find the correct values"

            You don't need to rehack them to find the correct values...

            Comment


            • #21
              Thanks for these codes!
              Last edited by Carnage; 08-05-2012, 11:45:23 AM.

              Comment


              • #22
                Oi!

                If I remember right, Squaresoft74's original values for the other codes besides invincibility caused graphical glitches (I think the health bar) in I can't remember which emulator(s), perhaps Turbo Engine 16. Anyways, I spent time adjusting the value until it looked right and worked perfectly. But yeah, can't really remember the full details on that now but I recall something was wrong with the original values.
                Last edited by King Of Chaos; 08-05-2012, 02:54:30 PM.

                Comment

                Working...
                X