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Ecco Defender of the Future DC

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  • Ecco Defender of the Future DC

    There is only one code for Ecco DotF on the DC. I realize there are more for the PS2 version, but I don't own a PS2 and probably never will. The PS2 verson was also cleaned up and some cool stuff that was "beyond" the levels was removed in the few levels that have glitches to escape the walls in both versions. So these codes would still server a purpose.

    There is a small, yet strong, Ecco community out there and this will help us out quite a bit. There is only one good website left but we are currently documenting a shit load of Ecco Prototype builds that were recently dumped for the Mega Drive games.

    The following codes will help us out. On the DotF research front.

    I am requesting the following codes.

    Infinite Life
    Infinite Air

    Now for the fun ones.

    Swim anywhere. - More specifically swim above the water, in the sky ect. Perhaps accomplished by disabling air/water barriers. I assume that's how the game works. On the other side of the water textures non-water gravity physics are triggered until you pass below the water line again. If that trigger is disabled you should stay in swim mode and swim into the sky or wherever. Just a thought. If it works some other way I'm sure you can figure find a way to defeat it.

    No collision detection - ie swim through walls. There is some very interesting stuff out there you can get close to that I want to check out.

    No fog - I don't give a shit if you will see the pollys pop into existence in the distance... some levels are so bloody murky you can't see shit.
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