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safaribans' NES codes

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  • safaribans' NES codes

    Nintendo Entertainment System
    FCEU/Mednafen code:

    Super Mario Bros. 2
    Multi jump in mid-air
    0099:00


    My first submission, I hope the formatting is okay.
    If so I will post some of my codes en masse, after I make sure to avoid duplicating stuff already in the database here (seems everyone loves making invincibility codes...)
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  • #2
    the format is fine, and the reason we make so many invincibility codes is that people request them and the fact that nothing can hurt you in most games, as apposed to Infinite Health where 1 hit dangers still kill, it's a good alternative and just fun to use.
    Spoiler Alert! Click to view...

    THE BAD GUY!!!!!!

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    • #3
      Originally posted by helder View Post
      the format is fine, and the reason we make so many invincibility codes is that people request them and the fact that nothing can hurt you in most games, as apposed to Infinite Health where 1 hit dangers still kill, it's a good alternative and just fun to use.
      Thanks, no worries. I meant that I didn't want you all to have to go through the extra effort of filtering out codes I've made that others already have submitted here... Mostly, infinite life, energy, item codes, etc.
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      • #4
        Battletoads (U)

        Infinite Lives Player 1
        0011:05

        Swim!
        05d0:80

        Level Modifier
        000d:??

        Invincible Player 1
        0574:02
        Note: Needs to be turned off if your toad falls off the screen

        Lupin Sansei - Pandora no Isan (Japan)

        Infinite Bullet Proof Vests
        0207:09

        Long pistol range
        0094:00

        Metroid

        All Power ups
        6878:ff

        Skywalker
        0314:00
        Note:Samus doesn't fall, more like walks down stairs. Also, no high jump, but she can jump multiple times to compensate.


        (Ah cool, a game not in your NES database yet!)
        Cosmo Police Galivan (J)
        Full GP
        7fa0:10

        Invincibility
        06e7:01

        Weapon constant
        0212:0a
        Note: As if hitting B repeatedly

        P.S. Thanks for the thread renaming.
        Last edited by safaribans; 10-05-2009, 01:39:13 AM. Reason: Adding codes
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        • #5
          Sure. Codes added.

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          • #6
            COMPETITION!

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            • #7
              Rey's back! Good to see you're still alive. Safariban, welcome to gshi.
              US NES games left to beat: 3
              Last 2: Nobunaga's Ambition II and Gemfire

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              • #8
                Thanks everybody, glad to be here.

                Metroid

                Infinite Energy, All items, Infinite Missles
                69b2:01
                Note: The HP cycle, but Samus cannot die.

                A little back story on that code, using the password NARPAS SWORD 00000 00000
                It's actually a cheat built into the game (it's not a valid password but is accepted!)
                That value in memory goes from 0 to a 1 when that code is used.

                Cybernoid: The Fighting Machine (U) (Emulator PAR)

                Invincibility
                06d4:00
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                • #9
                  These are now up.

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                  • #10
                    Bionic Commando

                    Can't be hit
                    000536 81
                    Note: Vulnerable to spikes

                    Hopping mad
                    00065a 05
                    Note: A bit glitchy, but bounce around as if springs are underfoot

                    Falling up
                    000719 ff
                    Note: Weird, different values cause floating and falling

                    Gravity Modifier
                    00073f 09
                    Note: Lower values, lower gravity. Higher values, higher gravity.

                    Boss Door Open
                    0004bf 01
                    Note: With this one can skip visiting the computer rooms.


                    P.S. I double checked to make sure I didn't submit codes already in the databases, but I'm wondering, since the bsfree codes don't seem well organized, is it better to ignore it, and just make sure that the gshi database doesn't have the codes?

                    For now I'm checking both...
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                    • #11
                      Added these yesterday but forgot to note it.

                      Originally posted by safaribans
                      P.S. I double checked to make sure I didn't submit codes already in the databases, but I'm wondering, since the bsfree codes don't seem well organized, is it better to ignore it, and just make sure that the gshi database doesn't have the codes?
                      Yeah. The BSFree data is really too unreliable, so just ignore it and make sure the codes do not exist in the GSHI DB.

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                      • #12
                        Earthbound Zero (Beta)

                        Lots of experience from battle
                        00004a 4b
                        Note: Lower the value for less experience, raise for more experience per battle.

                        Ness Infinite health
                        000603 ff

                        Infinite Cash
                        007411 ff

                        Zelda II: The Adventure of Link

                        Level Modifier
                        000748 ??
                        Note: Different caves, palaces, towns, etc.

                        Room Modifier
                        00075c ??
                        Note: The section of the level you are in. If you put a value larger than the number of screens, you will exit as if you passed through the level.

                        NPC Sprite Modifier
                        0000a6 ??
                        Note: Pretty strange. Changes some enemy and town people sprites (in particular the ones inside rooms)
                        It changes what the town person says as well... Setting a value of 1 turns some into the Candle item.

                        P.S. There is a small error in "No enemies on overworld map" code in the database.
                        It's listed as 86,67,88,89... The second address should be 87.
                        Last edited by safaribans; 10-10-2009, 09:02:32 PM.
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                        • #13
                          Added these. Also updated the "No enemies on overworld map" code.

                          Thanks.

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                          • #14
                            Bump'n'Jump

                            Infinite P
                            0000df 01
                            Note: Must be turned off at the end of a stage, as this is counted down and added to the score, it will never stop if this code is enabled.

                            Scene Modifier
                            000056 ??
                            Note: In this game, levels are referred to as scenes.

                            Bugs Bunny Crazy Castle, The

                            Level Modifier
                            000068 ??

                            Super Mario Bros 2

                            World Modifier
                            000635 ??
                            Note:
                            00 World 1
                            01 World 2
                            02 World 3
                            03 World 4
                            04 World 5
                            05 World 6
                            06 World 7

                            SCAT - Special Cybernetic Attack Team

                            Level Modifier
                            00001e 0?
                            Note:
                            0 Level 1
                            1 Level 2
                            2 Level 3
                            3 Level 4
                            4 Level 5
                            Last edited by safaribans; 10-14-2009, 08:06:58 PM.
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                            • #15
                              Added.

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