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  • SNES codes

    These were never posted

    Pop'n TwinBee (E)

    Infinite Energy
    7E009C15


    Spell Craft (US)

    Infinite Energy
    7E018D99

    Quick Enemy Death
    7E019300

    Fast Level Up
    7E00FDFF

    Infinite Stones
    7E029609

    Infinite Jewels
    7E029809

    Infinite Candles
    7E029A09

    Infinite Powders
    7E029C09


    Super Battletank 2 (SNES)

    Infinite Hits
    7E00AD00

    Infinite 120 mm Bullets
    7E10E309

    Infinite 7.62 mm Bullets
    7E10E709

    Infinite Phalanx
    7E10E809

    Infinite scope
    7E10E909

    Infinite Smoke
    7E10E609

    Infinite LGM
    7E10E509

    Infinite Patriot
    7E10E409

    Infinite 120 mm Bullets in 3rd Person mode
    7E0A1009

    Infinite 7.62 mm Bullets in 3rd Person mode
    7E0A0E09

    Infinite Health in 3rd Person mode
    7E0A2A00


    Operation Thunderbolt (US)

    Infinite Health
    7E36EA63

    Infinite Bullets
    7E36ED09

    Infinite Rockets
    7E36EF09

    Infinite Clips
    7E36EE09


    Obitus (US)

    Infinite Health
    7E111320

    Infinite Stamina
    7E111720

    Infinite Daggers (Keep off until you get the item)
    7F132E02

    Infinite Silver Keys (Keep off until you get the item)
    7F0ED802

    Infinite Gold Coins (Keep off until you get the item)
    7F0E8E63


    Power Piggs of The Dark Age (U)

    Infinite Health
    7E147E00

    Infinite Lives
    7E150009

    Infinite Doughnuts
    7E150509

    Partial Invincible
    7E06A43F


    Super Bases Loaded 2 (U)

    Always Strike Out (Turn on when it's the opponent's turn)
    7E0B0B03

    Team 1 Score Modifier
    7E0B15XX

    Out Modifier
    7E0B0DXX

    Inning Modifier
    7E0B0EXX

    Intsant win Team 1
    7E0B0D03
    7E0B1599
    7E0B0E15


    Captain Novolin (U)

    Infinite Energy
    7E0BDA04

    Infinite Lives
    7E06C309


    Capcom MVP Football (U)

    Freeze Clock
    7E13253C

    Quarter Clock Ends
    7E132700
    7E132800
    Last edited by ReyVGM; 08-20-2009, 05:33:10 PM.

  • #2
    Batman Returns (U)

    Level Modifier
    7E0076XX


    Mighty Max (U)

    Infinite Lives
    7E028C09

    Infinite Energy
    7E029403

    Invincibility
    7E0254A1


    Rex Ronan (U)

    Infinite Energy
    7E03B0FF

    Infinite Energy (Alternate)
    7E03C4FF


    Eek! The Cat (U)


    Infinite Lives
    7E1FE509

    Infinite Health
    7E004EBF


    EA College Football ’97 (U)

    Infinite First Downs
    7E183605

    Freeze Clock
    7E1828FF

    Team 1 Score Modifier (must have same value on both codes)
    7FB140XX
    7FB726XX

    Team 2 Score Modifier (must have same value on both codes)
    7FB431XX
    7FB728XX

    Team 1 Time Out Left Modifier
    7FB1C7XX

    Team 2 Time Out Left Modifier
    7FB4B8XX


    Mohawk and Headphone Jack

    Score Modifier
    7E030CXX
    7E030DXX
    7E030EXX
    7E030FXX


    Super H.Q. Criminal Chaser

    Infinite Energy
    7E127C8C

    Infinite Boost
    7E126703


    Yamyam

    Infinite Energy
    7E039963

    Max Money
    7E039DE7
    7E039EE7
    Last edited by ReyVGM; 08-20-2009, 05:59:36 PM.

    Comment


    • #3
      Pac Attack (SNES) USA

      The fairy bar is always full in normal mode.
      7E160EFF


      Do Re Mi Fantasy: Milon's Quest (fan translation) / Do Re Mi Fantasy: Milon no DokiDoki Daibouken (Japanese name) (SNES)

      7E00F109 Infinite Lives
      7E0E5B02 Invincible (Green Suit)
      7E0E5B01 Invincible (Blue Suit)

      The Debug Mode can be accessed at the title screen:
      7E1F5F03 - Stage Debug
      7E1F5F04 - Visual Scene Debug


      Mario no Super Picross.(SNES)

      No Time Loss on Misses
      7E00CA00

      Stop Timer
      7E0FDE00


      RPM Racer (U)

      Max Money
      7E0A2599
      7E0A2699
      7E0A2799
      7E0A2899

      Level Modifer
      7E07CCXX

      Full Armor
      7E0A897D


      Ultima 6 The False Prophet

      Infinite Gold
      7E014BFF
      7E014CFF

      Max Karma
      7E014A64

      Infinite Energy (Avatar)
      7E8603F0

      Infinite Energy (Shamino)
      7E8607F0

      Infinite Energy (Iolo)
      7E8609F0

      Infinite Energy (Dupre)
      7E8605F0

      Infinite MP (Avatar)
      7E8C023C

      Infinite MP (Shamino)
      7E8C063C

      Infinite MP (Iolo)
      7E8C083C

      Infinite MP (Dupre)
      7E8C043C

      Max Experience (Avatar)
      7E88020F
      7E880327

      Max Experience (Dupre)
      7E88040F
      7E880527

      Max Experience (Shamino)
      7E88060F
      7E880727

      Max Experience (Iolo)
      7E88080F
      7E880927

      Infinite Energy (Jaana)
      7E867DF0

      Infinite Energy (Gwenno)
      7E8685F0

      Infinite Energy (Seggal)
      7E8741F0

      Infinite Energy (Katrina)
      7E86C3F0

      Infinite Energy (Sentri)
      7E874DF0

      Infinite Energy (Leodon)
      7E86E3F0

      Infinite Energy (Gorn)
      7E8757F0

      Infinite Energy (Leonna)
      7E86E5F0

      Infinite Energy (Blaine)
      7E870FF0

      Infinite Energy (Beh Lem)
      7E875DF0

      Infinite Energy (Julia)
      7E8687F0

      Infinite MP (Gwenno)
      7E8C843C

      Infinite MP (Jaana)
      7E8C7C3C

      Infinite MP (Julia)
      7E8C863C

      Infinite MP (Katrina)
      7E8CC23C

      Infinite MP (Seggal)
      7E8D403C

      Infinite MP (Sentri)
      7E8D4C3C

      Infinite MP (Gorn)
      7E8D563C

      Infinite MP (Leodon)
      7E8CE23C

      Infinite MP (Leonna)
      7E8CE43C

      Infinite MP (Blaine)
      7E8D0E3C

      Infinite MP (Beh Lem)
      7E8D5C3C

      Max Experience (Gwenno)
      7E88840F
      7E888527

      Max Experience (Seggal)
      7E89400F
      7E894127

      Max Experience (Sentri)
      7E894C0F
      7E894D27

      Max Experience (Julia)
      7E88860F
      7E888727

      Max Experience (Katrina)
      7E88C20F
      7E88C327

      Max Experience (Jaana)
      7E887C0F
      7E887D27

      Max Experience (Blaine)
      7E890E0F
      7E890F27

      Max Experience (Beh Lem)
      7E895C0F
      7E895D27

      Max Experience (Gorn)
      7E89560F
      7E895727

      Max Experience (Leonna)
      7E88E40F
      7E88E527

      Max Experience (Leodon)
      7E88E20F
      7E88E327


      Magical Drop

      Infinite Balls
      7E0D4D09

      Balls Disappear
      7E0D4C00

      Panic Mode
      7E0D5B02


      Magical Drop 2

      Super Mode
      7E108900


      Might & Magic III: Isles of Terra (PAR/SNES)


      Day of the Year Modifier
      7E1A20XX

      Fire Defense Always Active
      7E1A25:FF

      Electricity Defense Always Active
      7E1A27:FF

      Poison Defense Always Active
      7E1A2BFF

      Cold Defense Always Active
      7E1A29FF

      Walk on Water Spell Always Active
      7E1A2F01

      Levitate Spell Always Active
      7E1A2D01

      Wizard Eye Always Active
      7E1A14:01

      Light spell Always Active
      7E1A23:01
      Last edited by ReyVGM; 08-20-2009, 06:04:38 PM.

      Comment


      • #4
        Caravan Shooting Collection

        Star Force

        Infinite Lives
        7E094D02

        Always have powered up weapon
        7E099E01

        No enemies (Turn off before reaching the boss)
        7E096305

        Star Soldier

        Infinite Lives
        7E062F02

        Invincible
        7E008639

        Rapid Fire
        7E063000

        Ship is always blue
        7E008700

        Enemies do not appear, but bosses do.
        7E062E00 -

        Hector '87

        Infinite Lives
        7E00E402

        Infinite Energy
        7E00E510


        Parodius da! Shinwa kara Owarai he (J) / Parodius: Non-Sense Fantasy (E)

        Enemies can't touch you
        7E1CC465


        Gokujyou Parodius (J)

        Enemies can't touch you
        7E1DCC80

        Infinite credits
        7E1FF663


        Cosmo Gang: The Video

        Infinite Lives
        7E02000A

        Invincible
        7E0D0580

        Weapon Modifier
        7E0D0B0X

        0= single laser
        1= double laser
        2= mines


        Pop'n Twinbee: Rainbow Bell Adventure (E)

        Always have shield (Player 1)
        7E02E501

        Always have shield (Player 2)
        7E02E701

        Untouchable (Player 1)
        7E19940E

        Untouchable (Player 2)
        7E19960E


        Pop'n Twinbee

        Infinite Continues
        7E1FF609

        Infinite Health (Player 1)
        7E009C1D

        Invincibility (Player 1)
        7E04D016

        Infinite Bombs (Player 1)
        7E00A009

        Infinite Health (Player 2)
        7E009E1D

        Infinite Bombs (Player 2)
        7E00A209

        Invincibility (Player 2)
        7E05C016


        Darius Force (J)

        Invincible (Turn off after beating a boss)
        7E011301

        Ship Modifier
        7E01140X

        0= Green Ship
        1= Blue Ship
        2= Red Ship


        Flying Hero: Bugyuruu no Daibouken (J)

        Infinite Lives
        7E005909

        Invincible
        7E103F01

        Infinite Bombs
        7E005A09

        Instant Weapon Powerup
        7E005D02


        Frogger (U)

        Infinite Lives (Player 1)
        7E183D04

        Infinite Lives (Player 2)
        7E185904

        Don't Die
        7E17F400

        Freeze Timer (turn on while in a level)
        7E078C01

        Stop everything from moving
        7E188000
        7E188100
        7E188200
        7E188300
        7E188400
        7E188500
        7E188600
        7E188700
        7E188800
        7E188900
        7E188A00


        Gunforce

        Invincibility
        7E0055B1


        Oscar

        Untouchable
        7E05B6FF


        Strike Gunner

        Invincibility (Player 1)
        7E024E05

        Invincibility (Player 2)
        7E024F05


        Choujikuu Yousai Macross: Scrambled Valkyrie (J)

        Untouchable
        7E0A90FF

        Infinite continues
        7E02AA09 -
        Last edited by ReyVGM; 08-20-2009, 06:20:03 PM.

        Comment


        • #5
          The following codes were made by VisintX, he posts here and these codes were never added.


          Gon (J) (SNES)

          By VisintX

          7E109009 [INFINITE CREDITS]
          7E17FCFF [INVINCIBILITY]


          Addams Family, The - Pugsley's Scavenger Hunt (U) [GG] (SNES)

          by VisintX

          1DCC-D4AD [INVINCIBILITY]
          C9CC-D4AD [INFINITE ENERGY]
          C9B6-04D7 [INFINITE LIVES]


          Addams Family, The [GG] (SNES)

          by VisintX

          C9A1-A7D7 [INFINITE LIVES]
          C9A7-A4A7 [INFINITE ENERGY]
          1DA7-A4A7 [INVINCIBILITY]


          3 Ninjas Kick Back [GG](SNES)

          by VisintX

          89C8-D76D [INFINITE TIME]
          8BA0-6F67 [INFINITE ENERGY]


          AAAHH!!! Real Monsters [GG] (SNES)

          by VisintX

          C282-04A7 [INFINITE ENERGY]
          C2C0-AF0F [INFINITE LIVES]


          AAAHH!!! Real Monsters (SNES)

          by VisintX

          62BE-0767 [INVINCIBILITY]
          82AA-0F04 [INFINITE BOOKS]
          C28E-DD67 [INFINITE FISHBONES]


          Acrobat Mission (SNES)

          by VisintX

          62C2-64DB [INFINITE LIVES]
          3CC2-A766 [INVINCIBILITY] [NOTE: YOU HAVE TO LOSE A LIFE AND THEN THE SHIP BECOMES INVINCIBLE]


          Action Pachio (SNES)

          by VisintX

          C963-4D9A [INFINITE LIVES]
          C96B-30DD [INFINITE ENERGY]
          ED60-1FC9 [INVINCIBILITY] [NOTE: THE ENEMY MUST HIT YOU ONLY ONCE TO BECOME ALWAYS INVINCIBLE]
          C922-CFF3 [INFINITE TIME]


          Kirby's Avalanche (U) (SNES)

          by VisintX

          7E071200 [P1 NEVER GETS ROCKS (AKA TRASH)]
          7E0752FF [CPU CONSTANTLY GETS ROCKS (AKA TRASH)]


          ActRaiser (U)(SNES)

          by VisintX

          C964-6FA4 [INFINITE ENERGY]
          C968-6DAD [INFINITE LIVES]
          C98B-D468 [INFINITE TIME]


          ActRaiser 2 (U)(SNES)

          by VisintX

          C2B0-CF07 [INFINITE ENERGY]
          C267-47D8 [INFINITE LIVES]
          1DB0-CF07 [INVINCIBILITY]
          C265-C4D8 [INFINITE MAGIC]
          C233-47AF [INFINITE TIME]


          Adventures of Batman & Robin, The (U)(SNES)

          by VisintX

          C982-4F0D [INFINITE ENERGY]
          3C88-340D [INFINITE LIVES]
          2DC7-1DAD [INVINCIBILITY] [NOTE: IF YOU CATCH AN ENEMY AND LET HIM GO WHEN THE ENEMY PUNCHS YOU WILL CAUSE DAMAGE ONCE AND THEN BECOME INVINCIBLE AGAIN]
          DDA1-34AF [INFINITE MISSILES]
          DDAB-3D6F [INFINITE BOMBS]


          Adventures of Dr. Franken, The (SNES)

          by VisintX

          C2B2-4DAF [INFINITE ENERGY]
          C2B9-CFAD [INFINITE LIVES]
          3CBB-CDD7 [INVINCIBILITY]
          C220-C4A4 [INFINITE TIME]
          3CBB-1D0F [INFINITE FIRE]
          3CB5-1FAF [INFINITE LIGHTINING]


          Adventures of Kid Kleets, The (SNES)

          by VisintX

          3CA6-1700 [INFINITE ENERGY]
          C282-34A1 [INFINITE LIVES]
          1DA6-14A0 [INVINCIBILITY]
          C26A-3709 [INFINITE TIME]


          Adventures of Rocky and Bullwinkle and Friends, The (SNES)

          by VisintX

          82CF-308D [INFINITE ENERGY]
          C2CE-CF61 [INFINITE LIVES]
          C2CF-CF01 [INFINITE BOMBS]


          Aero Fighters (SNES)

          by VisintX

          8229-37A0 [INFINITE LIVES]
          8237-47A1 [INFINITE BOMBS]
          82C2-4D64 [INVINCIBILITY]
          Last edited by ReyVGM; 08-20-2009, 06:23:10 PM.

          Comment


          • #6
            The following codes were made by KungFuFurby, he posts here and these codes were never added.


            Oscar (SNES)

            By KungFuFurby

            No Oscars To Find: 7E032400.
            Infinite Health: 7E32003. This will not prevent you from dying when you fall down a bottomless pit.
            Infinite Lives: 7E03220A.


            Wayne's World (SNES)

            By KungFuFurby

            Infinite worthiness (health) (PAL version, not Game Genie version): 7304AF63.


            Super Troll Islands (SNES)

            By KungFuFurby


            Really Big Score (9,999,999 points!):
            7E200999
            7E200A99
            7E200B99
            7E200C09. In reverse order are the two digits each address covers, with the last one I put in obvoiusly being the upper two digits... just make sure that you don't get too confused.
            Infinite Whirlwinds: 7E207409.
            Infinite Cupcakes (Throwing stuff... I think that's it.): 7E20F799.
            Infinite Cloverleaf (Health): 7E215A04. Careful! One of the levels (Level Thirty something) proved to be a fatal mistake for me. I got injured by falling into the spikes, and then used my whirlwind. I got stuck and had to reset!
            Die in one hit: 7E215A00. I tried to get out of the one I mentioned earlier by using this code, but it was too late. I already used my whirlwind, so I was stuck. Useful for getting unstuck, provided you didn't use the whirlwind, although it'll cost you one troll.


            Super SWIV (SNES)

            By KungFuFurby


            Infinite Lives: 7E609A09.


            Space Ace (SNES)

            By KungFuFurby


            Infinite Lives: 7E092C63.
            Infinite Hits on Spaceship Levels (also disables fatal collisions with green spheres and probally other objects that would otherwise make you lose a life): 7E113604.


            3 Ninjas Kick Back (SNES)

            By KungFuFurby


            Infinite Health: 7E0A2A06.

            Cool World (SNES)

            By KungFuFurby


            Infinite Nickels: 7E00ED63. You need to turn off this code if you're going to lose all of your nickels, or you can use this code down below...
            Get Rid of Nickels: 7E00ED00.
            Infinite Lives: 7E021B09.

            Hurricanes (SNES)

            By KungFuFurby


            Infinite Health: 7E0D0E63.
            Infinite Lives: 7E0D1609.
            Invincibility: 7E0CA2FF.


            Sanrio World Smash Ball (SNES)

            By KungFuFurby


            1P Always Have Strong Smash: 7E0070A0.
            2P Always Have Strong Smash: 7E0086A0.
            1P Never Have Strong Smash: 7E007000.
            2P Never Have Strong Smash: 7E008600.

            Space Football - One on One (SNES)

            By KungFuFurby


            Enemy Never Gains A Point: 7E110400.
            Instantaly Win Level Regardless of Case (allows you to view ending, provided you get through all 32 level intros): 7E110263.

            Nickelodeon GUTS (SNES)

            By KungFuFurby


            Get lots of points in Slam Dunk/Attack levels: 7E126DFF

            Pagemaster (SNES)

            By KungFuFurby


            Infinite Lives: 7E1E809.


            Home Alone 2 - Lost In New York (SNES)

            By KungFuFurby

            Infinite Lives: 7E148863.
            Infinite Power: 7E178105. This does not protect you from instant kills.
            Infinite Stun Gun Ammo: 7E175009.
            Infinite Punching Glove Ammo: 7E175209.
            Infinite Big Punching Glove Ammo: 7E175409.
            Invincibility: 7E177F3C. Your character will blink endlessly until you turn this code off. If you get strangled, turn this off, otherwise you will be unable to escape, and you'll be stuck. Get the spinning jump powerup to keep it forever as long as this code is turned on (or until the end of the level, I think.).


            Sink Or Swim (SNES)

            By KungFuFurby

            Infinite Lives: 7E097209.
            Use these three codes and you only have to find the exit to clear the level, and you have no one to worry about: 7E164A00 (Indicates there's no one left), 7E164C09 (Indicates there's 9 people saved, which should convice all levels to open the exit), and 7E165000 (Indicates there's no one to rescue.) Careful, If you get squashed by a block (Not the squashing machine), you still have to restart the level!


            Stargate (SNES)

            By KungFuFurby

            Invincibility: 7E2D8264. This code has a side effect; You'll occasionally turn invisible, or pressing Select twice will turn you invisible. To reverse the effect, press Select two more times. This doesn't work on bottomless pits!
            No one to shoot down (Instantaly clear first mission on Death Glider): 7E03A100. Only use this for the first mission; otherwise, you'll never be able to pass the second mission (No fuel cells/turrets), and even if you use infinite fuel and shields, the game goes back to the title screen after some moments flying.

            Notes (All are for Stargate):
            1. Infinite Health will crash the game at the Death Glider Levels. Disable the cheat while on the Death Glider.
            2. Infinite Health doesn't protect you from bottomless pits or certain attacks.


            Time Trax (SNES)

            By KungFuFurby

            Infinite Health: 7E14B506.
            Infinite Time Stall: 7E14B930.


            Super Dany (SNES)

            By KungFuFurby

            Level Modifier: 7E00110X, where X is a hexadecimal number from 0 to F. To access your modified variable, do one of the following:
            1. If you're at the Title Screen, hit Start, as in the menu, not the button.
            2. Restart the level. You'll be automatically redirected.
            3. Die and use one of your credits.

            Do not modify the last digit before the X; this will freeze the game after you try one of the following methods above or, if you're in-game, you'll freeze it anyways (I think)!

            0-2: The Dungeon. 0 is Part 1, 1 is Part 2, and 2 is Part 3.
            3-6: The Castle. 3 is Part 1, 4 is Part 2, 5 is Part 3, and 6 is Part 4.
            7-9: Haunted Mansion. 7 is Part 1, 8 is Part 2, and 9 is Part 3.
            A-C: Medieval Castle. A is Part 1, B is Part 2, and C is Part 3.
            D and E: The TV Station. D is Part 1, and E is Part 2.
            F (Don't try this in the beta version!): Jump right to the Ending! Enjoy the credits


            Revolution X (SNES)

            By KungFuFurby

            Have All Wings (All members rescued): 7E00D705. Very useful to multiply your bonuses by 6 after each level!


            Space Ace (SNES)

            By KungFuFurby

            Level Modifier: 7E03EB0X. X is a hexadecimal number between 0 and D. Do not modify the second to last variable before X or go beyond D; the game will show no level name, and then freeze. That's right; you can't access the ending here! Here are the level names and the value of X to use to access the level:

            0: Mountain Side
            1: Space Maze
            2: Space Station Alpha
            3: Space Station Beta
            4: Energy Power Plant
            5: Industrial Ruin
            6: Fighter Chase Escape
            7: Power Tube
            8: Barren Wasteland
            9: Dark Dex
            A: Motorcycle Chase
            B: Rocket Skate Maze (Level didn't work for me, which means that maybe the level is unused?)
            C: Underwater Cavern
            D: Showdown


            Super Troll Islans (SNES)

            By KungFuFurby

            Level Modifier: 7E02EDxx, where xx is a hexadecimal that gets converted to a decimal number of the level you want to go to... plus 1. I have a list of scenery themes for the level IDs:
            Level 1-10 (00-09): Grass/Forest
            Level 11-20 (0A-13): Beach
            Level 21-30 (14-1E): Castle/Medieval
            Level 31-40 (1F-29): Outer Space
            Level 41-50 (2A-31): Clown-Like/Circus-Like
            Levels 51-60 (32-3B): These don't have a particular scenery because they're Bonus Levels! Normally, you'd go to the next level without a congratulatory screen after time runs ou, but if you use the Level Modifier code, play the bonus level normally, but then make sure to switch the code quickly!
            Anything beyond 3B freezes the game when you try to enter the level.
            Please note that you should only use this code when you're starting a level, not when you're changing trolls in the middle of a level! Otherwise, you'll run into glitchy levels, which are impossible to complete (I think). Also, turn off the code after you finish the level (with the color and Treasure percentage displayed) but before you move to the next. Otherwise, you'll either repeat the level by keeping the code on, or end up backtracking quite a ways by turning it off too early!

            Invincibility: 7E020B3FF. Careful, the trolls may not look right when you're not playing a level. They'll blink white (while in level) infinitely until you turn off the code.


            Action Pachio (SNES)

            By KungFuFurby

            Infinite Time (In-Game Levels): 7E00C099. This doesn't work on the Bonus Levels!
            One Coins Equals 1-UP/Extra Life: 7E00C299.
            Infinite Lives: 7E00C899.
            Infinite Health: 7E00CC0A. This doesn't work on bottomless pits, but it does not instantaly kill you at the spikes, unlike some other cases.
            Infinte Time in Bonus Levels: 7E1E1699. You have to turn off the code or set the last two digits to 00 (as long as the minute counter says 0) to finish the level.


            Pit Fighter(SNES)

            By KungFuFurby

            Infinite Health (already done; maybe): 7E1124FF.
            Enemy Dies Instantaly after fight starts/after one hit: 7E123E00 and 7E123F00. Careful, it'll take a bit on the Grudge Matches after you actually kill the enemy before you get a congratulations screen, and the CPU vs CPU demo goes on for much shorter until you go back to the title screen, even without pressing a button!
            Enemy Has Infinte Health, making him impossible to beat. Also plays on demo mode infinitely until you press a button: 7E123EFF. No need to modify 7E123F.


            Mohawk and Headphone Jack (SNES)

            By KungFuFurby

            Infinite Explosions: 7E030A03.
            All Tracks Unlocked: 7E031AFF, 7E031BFF, 7E031CFF, and 7E031DFF. Not putting in all four codes means that you will be missing some music.
            (There are some other codes that are already covered; I won't go into that.)


            Archer MacLean's Dropzone (SNES)

            By KungFuFurby

            Infinite Explosions: 7E002609.
            Invincibility: 7E13D4FF.
            (Infinite Lives was already done, so I won't go into that.)


            Micro Machines (SNES)

            By KungFuFurby

            Race Modifier: 7E0309xx.
            You must do this after the qualifying race, and you can only use this after you've won a race; otherwise, you're only modify the number, not the actual race you're in. Do it too early, and you'll end up in a glitchy race enviroment. I haven't verified how many races there are yet.... so be cautious.

            Infinite Lives: 7E032309. Don't mind the graphical glitch with the counter when you lose a life.


            Prehistorik Man (SNES)

            By KungFuFurby

            Invincibility: 7E00B6FF. Does not protect you from pitfalls in any level or fire in the Old Volcano level.
            Level Modifier: 7E052Axx. You must clear the first level before the code actually works. Not recommended; use a cheat code found online instead to activate a level select menu.
            Infinite Lives: 7E055609.
            Infinite Health: 7E055803. Do not go above your maximum health or else you will glitch out the graphics.
            Lots of bones!: 7E056099 and 7E056109.
            Infinite Ammo (only if you have a weapon other than the club): 7E056499.
            Have 99 diamonds (disable cheat after you beat the level): 7E081499.


            Cool World (SNES)


            By KungFuFurby
            Invincibility: 7E02BFFF. The effect might still be on after you turn the code off; to disable immeditaly, keep the cheat on and modify the last two digits to 00.


            Mr. Tuff (SNES)

            By KungFuFurby

            Infinite Health: 7ED58003.
            Infinite Lives: 7ED57E03.
            Invincibility: 7EEB46FE. Do not set the last two digits to an odd number; otherwise your character will be invisible.
            No Targets to smash: 7EEB2E00. Don't mind the glitchy digits when you smash more targets.


            Pagemaster (SNES)

            By KungFuFurby

            Invincibility: 7E0330FF. This is the only code I have found where you have to actually get hit for this to work; therefore, I have to look for a variable that toggles this so I can stay invincibile from start to end.
            Item and Invincibility modifier: 7E01ECxx. You won't get additional items (with the exeption of the item to the far right, which I discovered) unless you disable the cheat. (I think.) Also, you must disable the cheat to get sent to a checkpoint by the wizard; otherwise you go back to the start of the level instead.
            0x = No invincibility. Not recommended; it freezes the game if you run into an enemy too many times.
            2x = Invincibility. Recommended by me; it doesn't have the same problems. You won't even flash!
            x0 = No item. Unless you want a game that might be next to impossible to beat and item collections don't affect what you have (with the execption of the item to the far right), don't use this.
            x1 = Have shoes.
            x2 = Have ceiling-sticking hands.
            x3 = Have both shoes and ceiling-sticking hands.


            Looney Tunes B-Ball (SNES)

            By KungFuFurby

            Team 2 has no points (unless they score, then they have 2): 7E0D4500. I believe there's a second line of code I haven't checked yet.


            Wild Snake(SNES)

            By KungFuFurby

            No Snakes to eliminate (Only during Challenges 1 in King Cobra Mode; did not work elsewhere; for the moment.): 7E1C0900.
            Infinite Time During a Challenge in King Cobra Mode: 7E1C09FF.

            These two didn't appear to work in Challenge 2, but the Infinite Time works for the other Challenge Levels.

            Also: I found some sort of music variable, but it fails to work when you put a code in it. The variable is 7E1C31.


            BreakThru! (SNES)

            By KungFuFurby

            Level Modifier: 7E1257XX and 7E1258XX. You can go to any numerical amount, but do not set the number higher than 32,767 (7F on 7E1258, and FF on 7E1257), or else the music mutes when you play the game. Why does this thing allow you to play this many levels? It's a game with an infinite amount of levels. Sorry, folks, there's no ending here!


            Hashire Hebereke(SNES)

            By KungFuFurby

            One Lap to Finish Race: 7E1068xx is the amount of laps needed to finish minus one. Do not set this excatally at the amount of laps you need to do; it doesn't work and forces you to do another one. If you want, you can consider this a lap counter modifier.


            Soreyuke Ebisumaru Karakuri Meiro Kieta Goemon no Nazo(SNES)

            By KungFuFurby

            Infinite Lives: 7E008063.
            Infinite Time: 7E00B099. Turn this off after you clear a level.


            Terminator 2 - Judgement Day (SNES)

            By KungFuFurby

            You have Infinite Health: 7E1407FF.
            Infinte Ammo: 7E1407FF.


            Realm(SNES)

            By KungFuFurby

            Infinite Health (modified version of Cheatzilla code): 7E132B0A.
            Infinte Ammo: 7E00F400 and 7E00F504.


            War 3010(SNES)

            By KungFuFurby

            Level Modifier: 7E077xx, where xx is in between 01 and 10 for standard levels. 11 is for Checkers, 12 is for Chess, both which you can also access via password.


            War 2410(SNES)

            By KungFuFurby

            Infinite Health During Battle (Player): 7E007220.
            Level Modifier: 7E0054xx, where xx is in between 01 and 14, where 14 is Level 20.


            Super Back To The Future 2(SNES)

            By KungFuFurby

            Infinite Health: 7E009A03.
            Invincibility: 7E1401FF.


            Supapoon (SNES)

            By KungFuFurby

            Infinite Lives: 7E019A04.
            4 Stars!: 7E019E04.


            Frogger(SNES)

            By KungFuFurby

            Infinite Lives: 7E183D05.


            Home Alone 2 (SN)ES

            By KungFuFurby

            access the unused game over screen
            7E045A03.
            This can also be used to view scenes in the game, although I haven't found them all, but be careful. Some of the values in bettween certain numbers don't have a scene or level at all, and any access to a level results in a glitched out screen, although gameplay is not touched.


            Zenkoku Jyudan Ultra Shinri Game(SNES)

            By KungFuFurby

            view scenes of the game
            7E04A1xx.


            Super Dany (PAL Game) (SNES)

            By KungFuFurby

            Infinite Health: 7E0C1309


            Rocketeer (SNES)

            By KungFuFurby

            No Laps To Go on Races 1 and 3: 7E09390A and 7E009100. You have to use both codes, or else you'll either automatically lose the race by putting in only the second part, or you still have to do whatever the lap counter says.

            No Laps To Go on Race 2: 7E09390F and 7E009100. Same case as above code.

            Infinite Spreading Bullets (Flying Levels Only, which would be after the second horde of enemies, and before the final battle): 7E009D63

            Infinite Health: 7E002B99. Still kills you when you fall off on the Final Battle.

            Infinite Lives: 7E073D03.


            Cutthroat Island (SNES)

            By KungFuFurby

            Infinite Lives Morg: 7E1EF709. Do not use this code if you're not using this character; otherwise it'll be useless, other than a second status bar being displayed, if I remember correctly.
            Infinite Lives Shaw: 7E1EF909. Same case as Infinite Lives Morg.
            Last edited by ReyVGM; 08-20-2009, 06:26:14 PM.

            Comment


            • #7
              I do remember granting permission, that's for sure. ^_^

              Comment


              • #8
                Yeah, so did adaml and visitnx

                Comment


                • #9
                  Added

                  It was a lot of work, but I added all the unhacked codes.
                  Most of Visitntx codes were already added.
                  Also there's some codes not added because another hacker made them before.
                  Last edited by Whipon; 08-25-2009, 10:03:56 AM. Reason: Corrected a spelling error.

                  Comment


                  • #10
                    Axelay start with 10 lives code would be great! (Infinite lives code is just not very fun too easy)

                    Comment


                    • #11
                      here ya go
                      DC21-AD04

                      RIP MOM 6-27-52 - 12-25-10

                      Comment


                      • #12
                        Thanks a lot man! The code works great! Wanna see if I can break 3 million on AXELAY now!

                        Comment


                        • #13
                          i was wondering if anyone had any SNES game genie codes for STONE PROTECTORS. like infinite lives and whatnot. thanks
                          I would say 'that's that', Mattress Man. -Barry Egan

                          Comment


                          • #14
                            Yeah I've been wondering about that as well. Also any codes for Snes Battle mobile? Thanks!

                            Comment


                            • #15
                              stone protectors
                              infinite lives
                              8281-D467

                              Start with 6 lives
                              D1B4-D9F0
                              Start with 7 lives
                              D5B4-D9F0
                              Start with 8 lives
                              D6B4-D9F0
                              Start with 9 lives
                              DBB4-D9F0

                              RIP MOM 6-27-52 - 12-25-10

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