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(PS2) Samurai Warriors 2 Empires

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  • (PS2) Samurai Warriors 2 Empires

    Just copying and pasting finally. It's the NTSC version. If you have the PAL version, you could easily upload it to the codemasters-project forums and somebody should be able to port things easily.

    Enable Code (SceSifSendCmd Type)
    9012b110 0c04abec

    Enable Code (Same thing, F Type)
    F012b110 0012b113


    Code:
    [COLOR="Yellow"]Empire Mode: Can Always Employ 99 Officers[/COLOR]
    0068e77f 00000063
    
    [COLOR="yellow"]Empire Mode: Have All Policies, Tactics, and Formations[/COLOR]
    0068e787 000000ff
    4068e788 00030001
    FFFFFFFF 00000000
    NOTE: Some require extra conditions to have them. You can easily
    use what you get to get Benefactory and those other few, but I
    don't know how to get the 4 extra ones under negotiations. Those
    are Request Rank, Shop, Trade with a Chinese Trader, Trade
    with a Western Trader. There were 2 bytes of data at about 7a
    and 7c I think that also helped unlock those 4, but I'm still missing
    something nowhere near this address range that is preventing
    me from unlocking those easily. You'll just need to blaze through
    the maps and get a trading post or port whatever to get them.
    
    [COLOR="yellow"]Empire Mode: Unlock 4 Extra Scenarios[/COLOR]
    10669b10 00000380
    20669b20 FFFFFFFF
    
    [COLOR="yellow"]Gallery: Unlock All Artwork[/COLOR]
    40671c4c 00060001
    FFFFFFFF 00000000
    00671c64 000000FF
    
    [COLOR="yellow"]Gallery: Unlock All Movies[/COLOR]
    10671c48 0000FFFF
    
    These are all the effects from this one code:
    [COLOR="yellow"]Gallery:
    Unlock All Events
    Unlock Empire Mode Options:
    Time Limit, Annex, Officer Limit (Few & Max), Officer Death[/COLOR]
    40671c7c 00080001
    FFFFFFFF 00000000
    
    [COLOR="yellow"]Empire & Free Mode: Unlock Apply Growth[/COLOR]
    00671d2d 00000001
    
    [COLOR="yellow"]Mount 1:
    Max Stamina[/COLOR]
    00671cc4 0000007f
    [COLOR="yellow"]Max Power[/COLOR]
    00671cc5 0000007f
    [COLOR="yellow"]Max Speed[/COLOR]
    00671cc6 000000ff
    [COLOR="yellow"]Abilities[/COLOR]
    00671cc7 0000000?
    I'm kind of guessing on all of those values, they don't seem to
    matter. I can't figure out the speed one exactly. The other
    horses are nearby, you can change their names, horse type,
    and whatever else, but horses really aren't special in this game.
    
    [COLOR="yellow"]Horse Mount Abilities:[/COLOR]
    You can have exactly 2 on at a time.
    1 = Luck Up
    2 = Exp Up
    4 = No Fall
    8 = Ferus
    I have no idea what Ferus is.
    
    
    
    [COLOR="yellow"]Player 1
    Max Attack (Enemies die from 1 hit)[/COLOR]
    106a323a 00007fff
    
    [COLOR="yellow"]Max Defense (rarely flinch, health can't decrease)[/COLOR]
    106a323c 00007fff
    
    [COLOR="yellow"]Walk Very Fast[/COLOR]
    206a3240 42400000
    
    [COLOR="yellow"]Jump Height & Roll Modifier[/COLOR]
    206a3244 42200000
    Not necessary since there's really no reason to jump on this
    game.  The terrain is flat everywhere, and there are no locked
    doors to jump over.
    
    [COLOR="yellow"]Max Attack Range[/COLOR]
    206a3250 7fffffff
    There are a few characters with no range that this doesn't apply
    to. Kotaro Fuma's normal attacks have no range, but his special does.
    
    [COLOR="yellow"]Can Always Do True Musou Attacks[/COLOR]
    006a3260 0000007f
    
    [COLOR="yellow"]Always Total Victory[/COLOR]
    006a3268 00000000
    When they killed me, it said total victory and the game acted
    like I won, so I lost nothing and got the territory and all of the
    other perks. If you set it to "01" your name appears above your
    head; with "02" the camera angle changes so it's looking a
    little downward at you as if you were killed, and none of the
    enemies will attack you.
    
    [COLOR="yellow"]Can't Take Damage[/COLOR]
    006a326f 0000007f
    Redundant.
    
    That range might actually be all of your ability effects, I
    didn't check into it enough. Dexterity, Karma, and all of the
    other stuff might be in it.
    
    Add "C0" to the address to make it work for player 2.
    
    
    This below thing isn't a code that should be used.  It's just here
    if you wanted to explore.  Don't post it as a code, it's just 65536
    addresses maxed out, it isn't a code.
    40660000 40000001
    FFFFFFFF 00000000
    Unlocks all characters and maxes out their abilities, but
    it froze the game when I checked move lists for characters. So
    I know where that data is located now.
    Last edited by bungholio; 08-14-2009, 06:09:49 PM.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

  • #2
    COngrats!! Great codes!
    Are these for pal version or ntsc?
    "Shikin Haramitsu Daikomyo"

    Comment


    • #3
      NTSC. I forgot I should mention that with games too. If I had the PAL version's ELF file, it would probably be very easy to port.
      July 7, 2019

      https://www.4shared.com/s/fLf6qQ66Zee
      https://www.sendspace.com/file/jvsdbd

      Comment


      • #4
        Request Rank = Imperial Court (Yamashiro)
        Shop = Shop (Chikuzen, Iyo, Owari, Settsu)
        Chinese Trade = Port (Aki)
        Western Trade = Trading Post (Hizen)

        Ferus = Phosphorus (Ignites Enemies on Contact)

        Comment


        • #5
          could you(or someone) go into this game again and find weapon attribute modifiers?
          also thses would be great:
          a code to always have all troops refilled after battle

          a working inf health code (Max Defense (rarely flinch, health can't decrease) 106a323c 00007fff did not work for me with codebreaker 10)

          a code for have all skills maxed

          a code to always have 2x attack, def and speed like dynasty warriors has

          and then maby a code to unlock all 4th weapons... or have 500 kills instantly
          Last edited by hexx; 02-09-2019, 06:41:01 PM.

          Comment

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