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  • Dino Crisis 2

    Does anybody know how to solve this?, I used a main character modifier code whilst the character textures appear fine during gameplay it appears glitched during cutscenes also the two bytes after the main character modifier address contain the value for the current room, I tried using it to do room warp but the game stalls if you load up a different stage ie doing 0200 to 0300 but 0202 works
    Attached Files
    http://bh-re-db.pcriot.com/ <- Biohazard / Resident Evil
    Code Database

  • #2
    I'm thinking of 2 things:
    1. Cut-scenes load different more high quality textures for the characters. If so, scan for changes. The address might be right next to the character modifier or health.
    2. Your room modifier might have a similar thing like Resident Evil 4, where the 1st byte is a general area like the castle, village, or island, and the 2nd byte is a specific room within that specific area.
    Pointers might be involved.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

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