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Mercenaries: Playground of Destruction

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  • Mercenaries: Playground of Destruction

    Some of the ideas I have for this game are:

    1. Have intel on the deck of 52 (On everyone at the start).

    2. All buildings crumble after 1 hit (from an explosive).

    3. Killing Mafia members increases your standing with them.

    4. Killing South Koreans increases your standing with them.

    5. Killing Chinese increases your standing with them.

    6. Killing Allied Nation troops increases your standing with them.

    7. North Koreans are always friendly.

    8. Officers can't see through your disguise.

    9. Always stay disguised even when you get out of a vehicle.

    10. Disguise modifier; Use with a joker code to be disguised a member of a certain faction.

    11. Character modifier. Is it possible to play as an another character like a civilian, North Korean, Allied Nation troop, or any others?
    Hacking games is always fun because you don't know what's hidden in the game.

  • #2
    I would like to request that the PS2 codes below be ported from PAL to NTSC. I got these codes from here- http://www.codemasters-project.net/v...ion-PAL-to-USA

    Disable Aggressive AI (Set Hostile Range To Null Value)
    2017129C 44803000

    Invincible
    D05595B4 00100000
    605595B4 000000DF
    00000110 00000000

    or
    D05595B4 00100000

    Disable Car Damage
    2013915C 00000000

    All Moods Always Visible
    20556A84 00000001
    20556B44 00000001
    20556AE4 00000001
    20556BA4 00000001
    20556A24 00000001

    Start New Game with Codes

    Han Solo
    20553298 E8E4793E

    Indiana Jones
    20553298 D46EB4C7

    Fast Sprint (L1+R1+L2+L1)
    E002000F 01FFA78C
    D05595B4 00100000
    605595B4 00004180
    00010165 00000000



    **here's NTSC elf fixed link version**

    http://www.4shared.com/archive/ECMTO...d_of_Dest.html


    here's PAL elf
    http://www.4shared.com/archive/og6Lf...rcenaries.html

    I actually already tried to port these codes a few days ago, but when i was inputting the codes for both PAL and NTSC i believe I got the same results, so does anyone know if the values are the same for both games even tho the elf files are different?
    Last edited by tomleiberman; 03-30-2016, 01:51:08 AM. Reason: added fixed Mercs NTSC elf file link

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    • #3
      ok, so i am uploading both these elf files in mediafire since many of you on here seem to like mediafire more than 4shared.

      http://www.mediafire.com/download/29...Mercenaries.7z NTSC Elf

      http://www.mediafire.com/download/29...Mercenaries.7z PAL Elf-this file now three pal versions and has the correct pal elf file on it which is sles_525.90 to be able to port the codes to ntsc

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      • #4
        you can port those codes yourself

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        • #5
          yes you're right. the problem i am having is that these codes are coming up the same when i put them in ps2dis. Does that mean the same codes work for both regions? what i'm trying to say is that there is no offset.

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          • #6
            How are you porting the codes? delta maker etc? ps2dis?

            **EDIT**

            port everything over except disable car damage code. also the invincible code and fast sprint is a pointer write from ar max so you will have to port it for the cheat device you are using.
            Last edited by Azagthoth; 04-02-2016, 06:43:28 PM.

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            • #7
              i'm using ps2dis. i opened up 2 different windows in ps2dis. the first one i opened has the pal elf of sles_525.90 and the second has the ntsc elf of slus_209.32 and made sure i hit invoke analyzer for both. i put in the first code for disable aggressive AI into the pal elf window. i put in 0017129c and did the same with the ntsc elf window and it came up exactly the same.. what am I doing wrong?

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              • #8
                your not doing nothing wrong the disable ai and no car damage code i think are the same address from pal>ntsc and pal>ntsc. the other codes are memory codes which arent the same so you will have to port those codes over.

                Comment


                • #9
                  Originally posted by Azagthoth View Post
                  How are you porting the codes? delta maker etc? ps2dis?

                  **EDIT**

                  port everything over except disable car damage code. also the invincible code and fast sprint is a pointer write from ar max so you will have to port it for the cheat device you are using.
                  just to be clear, did you mean because those other codes are pointers they can only be ported to certain cheat devices?

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                  • #10
                    just the max sprint and invincible is pointer codes neeeds to be formated in the cheat device pointer format.

                    Comment


                    • #11
                      ok i think i got a few done. i'm posting them here. would you mind having a look at them to see if they are correct?


                      NTSC-versions

                      All Moods Always Visible
                      20556b04 00000001
                      20556bc4 00000001
                      20556b64 00000001
                      20556c24 00000001
                      20556aa4 00000001

                      Invincible
                      D0559634 00100000
                      60559634 000000df
                      00000100 00000000

                      Start Game with Codes

                      Han Solo
                      20553318 e8e4793e

                      Indiana Jones
                      20553318 d46eb4c7

                      Fast Sprint (L1+R1+L2+R2)
                      E002000F 01FFA78C
                      d0555634 00100000
                      60559634 00004180
                      00010165 00000000

                      EDIT: Went back through to check for accurate porting.
                      Last edited by tomleiberman; 07-02-2016, 01:04:21 AM.

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                      • #12
                        Those look right to me

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                        • #13
                          ok thanks i really appreciate the help.. still learning how to port.

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                          • #14
                            The only codes for this game that I am wanting now are to have all of the bounties complete because it takes FOREVER to find everything.

                            Do you have this game Skiller?
                            Have All Blueprints (110), All National Treasures (110), Monuments (21), Listening Posts (56)

                            Comment


                            • #15
                              What specially would you need on a save to find all these Skiller? Would you need a save right before getting each type of bounty? One save for each type?

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