I was using the cheat submission tool, but it can't get all of the item digits. The joker command isn't mine. I'm not exactly sure who found it, I'm guessing Lee?
Enable Code
901227d0 0c04899c
All Projectiles Have No Range Limit
do3dd79c 0000fbef (L1 + Up = On)
201c17e4 00000000
do3dd79c 0000fbdf (L1 + Right = Off)
201c17e4 10400002
Description if the title doesn't explain it:
Many examples. Any weapon that has the ability "air wave" randomly shoots out little air waves that go a tiny distance and *poof*, they're gone. With this they will travel across the whole level. Every character has a projectile attack of some kind. For example, Zhao Yun has 5 of them. His normal combo with SQUARE thrusts his spear forward, and a little whatever thing flies out and goes across the level. If his renbu is infinite while pressing TRIANGLE, his last 3 charge attacks all create a wave that goes across the level knocking enemies over and raising the KO count like crazy, and the waves even follow you across the level a lot. At the end of his musou attack the explosion also causes a wave. This code makes you a killing machine with anyone. But it works for everyone, including enemies. Who cares though, they mostly just stand around.
Multiple Shockwaves/Arrows/Whatever
do3dd79c 0000fbbf (L1 + Down = On)
201e82cc 00000000
do3dd79c 0000fb7f (L1 + Left = Off)
201e82cc 10400002
Description if the title doesn't explain it:
Any projectile will be multiplied. Sun Shang Xiang (can't remember name, the Wu girl with arrows) shoots out about 50 arrows everytime she fires her bow. Zhao Yun's last 3 charge attacks also make about 15 of each attack. It's best when used with the above code. Problem is that it can slow the game down a lot, and to many projectiles will eventually stop you from doing any other projectile attacks for a while. So if you're no longer firing arrows with Sun Shang Xiang, you will need to wait for about 30 seonds before you'll start firing arrows again. It's not really a necessary code, the one above this is usually more than enough.
Everyone's An Ally/Enemy
2029ed08 03e00008
do3dd79c 0000f7ef (R1 + Up = Allies)
2029ed00 24050000
do3dd79c 0000f7df (R1 + Right = Enemies)
2029ed00 24050001
NOTE: Make sure to start each stage with everyone set to allies. If you don't, you will be set to an enemy. Then you will need to set everyone to allies to attack them, and when you kill them they won't count towards your KO count.
Useful Info?
If you kill your commander you will lose. You can kill an infinite amount of enemies at your bases, because the base doesn't change to an enemy's base when it reaches 0 and your allies just keep reappearing.
All Enemies Drop ?? Item
2029ecb0 240500??
2029ecb8 03e00008
00 = Meat Bun +50 Health
01 = Meat Bun X 2 +100 Health
02 = Meat +200 Health
03 = Whole Chicken +400 Health
04 = Wine Full Musou
05 = Elixir Full Health, Musou, and Renbu
06 = Tome
07 = Imperial Seal Full Musou 10 Seconds
08 = Beads Renbu Rank Infinite 30 Seconds
09 = Battleaxe 2X Attack 30 Seconds
0a = Suit of Armor 2X Defense 30 Seconds
0b = Wei Tuo Sky Boots 2X Speed 30 Seconds
0c = Treasure Box Weapon
0d = Saddle Horse
0e = Small EXP Pouch +50 EXP
0f = Medium EXP Pouch +100 EXP
10 = Large EXP Pouch +200 EXP
11 = Key (Unknown Use)
12 = Smallest EXP Pouch +10 EXP
Useful Info?
Enemies drop items like crazy while you have a tome activated. At the end of a stage, the game only gives you 8 weapons and 4 horse saddles though, you can't get more than that even if you pick up 100 Saddles. This doesn't affect the items that appear in bases or items you get by breaking pots or crates. It affects every enemy.
These below codes use the special pointer code type that only codebreaker version 7 or higher has. Skiller found the pointer address that makes these work.
Enable Code
901227d0 0c04899c
All Projectiles Have No Range Limit
do3dd79c 0000fbef (L1 + Up = On)
201c17e4 00000000
do3dd79c 0000fbdf (L1 + Right = Off)
201c17e4 10400002
Description if the title doesn't explain it:
Many examples. Any weapon that has the ability "air wave" randomly shoots out little air waves that go a tiny distance and *poof*, they're gone. With this they will travel across the whole level. Every character has a projectile attack of some kind. For example, Zhao Yun has 5 of them. His normal combo with SQUARE thrusts his spear forward, and a little whatever thing flies out and goes across the level. If his renbu is infinite while pressing TRIANGLE, his last 3 charge attacks all create a wave that goes across the level knocking enemies over and raising the KO count like crazy, and the waves even follow you across the level a lot. At the end of his musou attack the explosion also causes a wave. This code makes you a killing machine with anyone. But it works for everyone, including enemies. Who cares though, they mostly just stand around.
Multiple Shockwaves/Arrows/Whatever
do3dd79c 0000fbbf (L1 + Down = On)
201e82cc 00000000
do3dd79c 0000fb7f (L1 + Left = Off)
201e82cc 10400002
Description if the title doesn't explain it:
Any projectile will be multiplied. Sun Shang Xiang (can't remember name, the Wu girl with arrows) shoots out about 50 arrows everytime she fires her bow. Zhao Yun's last 3 charge attacks also make about 15 of each attack. It's best when used with the above code. Problem is that it can slow the game down a lot, and to many projectiles will eventually stop you from doing any other projectile attacks for a while. So if you're no longer firing arrows with Sun Shang Xiang, you will need to wait for about 30 seonds before you'll start firing arrows again. It's not really a necessary code, the one above this is usually more than enough.
Everyone's An Ally/Enemy
2029ed08 03e00008
do3dd79c 0000f7ef (R1 + Up = Allies)
2029ed00 24050000
do3dd79c 0000f7df (R1 + Right = Enemies)
2029ed00 24050001
NOTE: Make sure to start each stage with everyone set to allies. If you don't, you will be set to an enemy. Then you will need to set everyone to allies to attack them, and when you kill them they won't count towards your KO count.
Useful Info?
If you kill your commander you will lose. You can kill an infinite amount of enemies at your bases, because the base doesn't change to an enemy's base when it reaches 0 and your allies just keep reappearing.
All Enemies Drop ?? Item
2029ecb0 240500??
2029ecb8 03e00008
00 = Meat Bun +50 Health
01 = Meat Bun X 2 +100 Health
02 = Meat +200 Health
03 = Whole Chicken +400 Health
04 = Wine Full Musou
05 = Elixir Full Health, Musou, and Renbu
06 = Tome
07 = Imperial Seal Full Musou 10 Seconds
08 = Beads Renbu Rank Infinite 30 Seconds
09 = Battleaxe 2X Attack 30 Seconds
0a = Suit of Armor 2X Defense 30 Seconds
0b = Wei Tuo Sky Boots 2X Speed 30 Seconds
0c = Treasure Box Weapon
0d = Saddle Horse
0e = Small EXP Pouch +50 EXP
0f = Medium EXP Pouch +100 EXP
10 = Large EXP Pouch +200 EXP
11 = Key (Unknown Use)
12 = Smallest EXP Pouch +10 EXP
Useful Info?
Enemies drop items like crazy while you have a tome activated. At the end of a stage, the game only gives you 8 weapons and 4 horse saddles though, you can't get more than that even if you pick up 100 Saddles. This doesn't affect the items that appear in bases or items you get by breaking pots or crates. It affects every enemy.
These below codes use the special pointer code type that only codebreaker version 7 or higher has. Skiller found the pointer address that makes these work.
Code:
[COLOR="Yellow"]High Max Health[/COLOR] 604db3cc 44c00000 00020001 000003f8 [COLOR="Yellow"]Infinite Health[/COLOR] 604db3cc 44c00000 00020001 000003fc [COLOR="Yellow"]Low Infinite Health[/COLOR] 604db3cc 42400000 00020001 000003fc Don't use with the above infinite health code, only have one on at a time. It's also possible that you can be killed with this code alone, so fix that by turning on the max defense code below. [COLOR="Yellow"]High Max Musou[/COLOR] 604db3cc 44c00000 00020001 00000404 [COLOR="Yellow"]Infinite Musou[/COLOR] 604db3cc 44c00000 00020001 00000408 [COLOR="Yellow"]Renbu Gauge Always Full[/COLOR] 604db3cc 447a0000 00020001 00000410 [COLOR="Yellow"]Renbu Level Can Reach Infinite[/COLOR] 604db3cc 00000003 00000001 00000414 [COLOR="Yellow"]Current Renbu Level Is Always Infinite[/COLOR] 604db3cc 00000003 00000001 00000415 You need the code above this one to make it infinite. [COLOR="Yellow"]Always 9999 Renbu Combo Chain[/COLOR] 604db3cc 0000270f 00010001 00000416 [COLOR="Yellow"]Renbu Combo Chain Time Never Ends[/COLOR] 604db3cc 00000000 00020001 0000041c [COLOR="Yellow"]Combos Are Truly Endless[/COLOR] 604db3cc 00000000 00020001 00000424 Your Renbu Gauge needs to be infinite. You'll notice that while pressing SQUARE enough you will get to a certain attack in your combo that will never end. [COLOR="Yellow"]1-Hit Kills[/COLOR] 604db3cc 7fffffff 00020001 00000430 Everyone you hit with anything will die in one hit, even Lu Bu on Chaos difficulty has no chance. [COLOR="Yellow"]Max Defense[/COLOR] 604db3cc 7fffffff 00020001 00000434 Most enemy attacks won't even interrupt you while you are doing anything. It's also infinite health since no attack is strong enough to ever make your health decrease. [COLOR="Yellow"]Walk Very Fast[/COLOR] 604db3cc 42400000 00020001 00000438 [COLOR="Yellow"]Walk Even Faster While Blocking[/COLOR] 604db3cc 42c00000 00020001 0000043c It's exactly twice as fast as the code above this one. [COLOR="Yellow"]Jump Very High[/COLOR] 604db3cc 42400000 00020001 00000440 It's useful to jump over gates, castle walls, and reach higher ground rather than taking all day to run around to get to the top. [COLOR="Yellow"]Can Carry 3 Tomes[/COLOR] 604db3cc 00000003 00000001 00000444 [COLOR="Yellow"]Always Have 3 Tomes[/COLOR] 604db3cc 00000003 00000001 00000445 [COLOR="Yellow"]Weapon Element Type Modifier[/COLOR] 604db3cc 0000000? 00000001 00000448 This will set the element type of a weapon no matter what it already is. These are the digits: 0 = Fire 1 = Ice 2 = Lightning 3 = No Element [COLOR="Yellow"]Player Special Type Modifier[/COLOR] 604db3cc 0000000? 00000001 00000450 It doesn't matter what the special is for the player you choose, this will set it to what you choose. These are the digits: 0 = True Speed 1 = Swift Attack 2 = Volley 3 = Fire 4 = Rockfall [COLOR="Yellow"]Enemy Soldiers Randomly Drop EXP[/COLOR] e004fdef 003dd79c (R2 + Up = On) 604db3cc 42400000 00020001 000003d8 604db3cc 42400000 00020001 000003dc e004fddf 003dd79c (R2 + Right = Off) 604db3cc 00000000 00020001 000003d8 604db3cc 00000000 00020001 000003dc The game thinks you have a tome activated, but it won't make your special last forever if you turn it on after you activate a tome. Just turn it on or off whenever you need to. [COLOR="Yellow"]Air Waves Occur A Lot More[/COLOR] 604db3cc 00000000 00020001 00000550 You need a weapon with the ability "Air Wave" for this to work. Normally an air wave shoots out every few swings of a weapon. With this, 3-5 air waves shoot out every swing of your weapon. These below codes are for the pickups. They are redundant, since the above codes can do the same things even better. But they are still here if you want them. The first 2 lines set how long the pickup lasts when you pick it up, the last 2 lines set the current remaining time of the pickup. Combined, they make them last forever. [COLOR="Yellow"]Always Have Infinite 2X Attack Pickup[/COLOR] 604db3cc 42400000 00020001 000003b0 604db3cc 42400000 00020001 000003b4 [COLOR="Yellow"]Always Have Infinite 2X Defense Pickup[/COLOR] 604db3cc 42400000 00020001 000003b8 604db3cc 42400000 00020001 000003bc [COLOR="Yellow"]Always Have Infinite 2X Speed Pickup[/COLOR] 604db3cc 42400000 00020001 000003c0 604db3cc 42400000 00020001 000003c4 [COLOR="Yellow"]Always Have Infinite Unlimited Musou Pickup[/COLOR] 604db3cc 42400000 00020001 000003c8 604db3cc 42400000 00020001 000003cc [COLOR="Yellow"]Always Have Infinite Unlimited Renbu Pickup[/COLOR] 604db3cc 42400000 00020001 000003d0 604db3cc 42400000 00020001 000003d4
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