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FF1 (Origins) Request

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  • FF1 (Origins) Request

    Is there an enemy battle mod code or a collections 100% code for FF1 and/or 2 (Origins)? Any help would be greatly appreciated. Thanks...

  • #2
    I remember seeing one a long while ago for a battle mod. i dont remember where and i think i lost the page with the *S*t*0*|*e*n* codes along with the GAMEGENIE FAQ for the NES Final Fantasy by Tony H.
    Cant stand the 32 bit and above gaming.
    Gamers for the return of 2d sprite filled games!

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    • #3
      *sigh*

      Yeah...Ive tried codetwink and the gshi, but to no avail. I'll find it eventually...or find a way to make the monsters not run away before I can kill them. Thanx...

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      • #4
        run away before you can kill them? the only time i have that happen is when i am leveled up much higher that what i am fighting.

        For example when i first got FF1, back before i had internet and i still do not have a gamegenie for the NES, I got lost and never figured out that Garland in the Chaos Castle was the first boss and that you HAD to beat him to continue the game. i was such a n00b. what was worse was i was a loner and there was no one i could turn to for assistance. so i fought IMPS, Mad horses, spiders, zombies and such until i was at level 99. i was unable to keep any of the enimes to stay in battle and not run away once i got to level 40 particularly the IMPS.

        hopefuly this helps you or at least gives bfoos more cause to call me teh king of teh n00bz

        Also when you said battle Mod i thought you meant change what you fight. like always fight WARMECH.
        Cant stand the 32 bit and above gaming.
        Gamers for the return of 2d sprite filled games!

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        • #5
          The collections code did exist at one point. Since I can't find it I'll just rehack that and see about the battle modifier.

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