Another NES SMB question for all of you: While I may have successfully changed the BG palette in World 6-3 (by changing the leading byte of $97 in address 0x2906 to $94, the BG color palette used for World 3-3), how do I make the island tops in World 3-3 white instead of yellow?
In other words, what bytes between 0x247B and 0x24DD do I change to make the yellow island tops of this level become white? World 3-3 is the first ground level indexed in the game's area object data map.
~Ben
In other words, what bytes between 0x247B and 0x24DD do I change to make the yellow island tops of this level become white? World 3-3 is the first ground level indexed in the game's area object data map.
~Ben