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[PS2] Katamari Damacy

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  • [PS2] Katamari Damacy

    Code:
    [COLOR="Yellow"]JOKERS (not mine)[/COLOR]
    Player 1 - d101be82 0000????
    Player 2 - d101bf82 0000????
    
    
    [COLOR="Yellow"]Freeze Time[/COLOR]
    0054eaa4 00000000
    [COLOR="Yellow"]Resume Time[/COLOR]
    0054eaa4 00000001
    
    [COLOR="Yellow"]Time Modifier[/COLOR]
    2054eaa8 ????????
    The game counts by 1/10ths of a second.  1 second is "A" hex, so
    multiply seconds by A.  I know 3 minutes is 708 hex.  708 hex = 1800
    decimal.  3 minutes is 180 seconds.  1800 / 180 = 10 = "A" hex.
    Set to FFFFFFFF to instantly run out of time.
    
    
    
    [COLOR="Yellow"]Unlock Moon Memorial[/COLOR]
    0055f658 00000001
    
    [COLOR="Yellow"]Have All Collectibles[/COLOR]
    4055f664 01ae0001
    01010101 00000000
    It also gives you the other cousins for VS I think.
    
    [COLOR="Yellow"]Unlock Eternal #1 (Make A Star 4)[/COLOR]
    00561150 00000003
    
    [COLOR="Yellow"]Unlock Eternal #2 (Make A Star 8)[/COLOR]
    00561151 00000003
    
    [COLOR="Yellow"]Unlock Eternal #3 (Make The Moon)[/COLOR]
    00561152 00000003
    
    [COLOR="Yellow"]Unlock & Complete All Levels[/COLOR]
    4055ff9c 0016000d
    01000001 00000000
    20560308 03070000
    That 3rd line is there so the game doesn't freeze when you fly over
    Ursa Major.  I think it also unlocks all the movies in the moon gallery.
    
    [COLOR="Yellow"]Alternative Unlock & Complete All Levels[/COLOR]
    0055ff9f 00000001
    0055ffd3 00000001
    00560007 00000001
    0056003b 00000001
    0056006f 00000001
    005600a3 00000001
    005600d7 00000001
    0056010b 00000001
    0056013f 00000001
    00560173 00000001
    005601a7 00000001
    005601db 00000001
    00560243 00000001
    00560277 00000001
    005602ab 00000001
    005602df 00000001
    00560310 00000001
    00560347 00000001
    005603af 00000001
    20560308 03070000
    The last line is there so the game doesn't freeze when you fly over
    Ursa Major.  I think it also unlocks all the movies in the moon gallery.
    
    
    
    [COLOR="Yellow"]Level Select[/COLOR]
    0054ea94 000000??
    00 - Unused level?  It looks like winter.  No ground, you just fall and
    warp over and over again.
    01 - Make A Star 1
    02 - Make A Star 2
    03 - Make A Star 4
    04 - Make A Star 3 (I didn't mix it up with Make A Star 4)
    05 - Make A Star 5
    06 - Make A Star 6
    07 - Make A Star 7
    08 - Make A Star 8
    09 - Make A Star 9
    0a - Make The Moon
    0b - Make cancer
    0c - Make cygnus
    0d - Unknown level, access by selecting Corona Borealis or the game will
    freeze while loading.
    0e - Make Corona Borealis
    0f - Make Pisces
    10 - Make Virgo
    11 - Make Ursa Major
    12 - Make Gemini
    13 - Make Taurus
    14 - Unused, works fine if you pick a Make A Star level.
    15 - Make The North Star
    16 - Eternal #1 (Make A Star 4)
    17 - Eternal #2 (Make A Star 8)
    18 - Eternal #3 (Make The Moon)
    19 - Unused level, works fine if you pick a Make A Star level.
    1a - empty level where you are very small and incredibly slow, pick a
    Make A Star level.
    1b - almost loaded with a Make A Star level.
    1c - didn't load
    1d - nowhere, you just fall and warp.  game stopped after I quit
    1e - same as 00?  game stopped after I quit
    1f - the 2 player VS level, the game freezes after your size increases
    because the king decides to interrupt but probably wasn't programmed
    with something to say.
    
    Most load in 2 player VS mode, but you'll get messed up levels that
    aren't very fun.  You shouldn't pick level types that don't match the
    one you select, the game likes to freeze when you do that.  By that,
    I mean don't set the code to Make Ursa Major and then select a
    Make A Star level, don't set Make Pisces and then go to Make Taurus
    (all the constellations seemed different?).  You can select same level
    types though, use Make A Star 2 with the level select code and select
    any other Make A Star level (or Make The Moon) and it'll work fine,
    with maybe a few graphical problems.  It's only useful for those few
    unused levels that are kind of interesting.  "1b" and "1c" probably work
    if you pick the right level type, I just quickly got sick of trying.
    
    
    I've got individual level record stuff too, but it's worthless.  This is for
    Make A Star 1, and it's the same thing in the same order for all of them,
    except I think only Make A Star levels get comets even though they
    have a place in the other constellations too.
    2055ffa0 ???????? - star size when viewed in constellations
    2055ffa4 ???????? - comet type
    2055ffa8 ???????? - the time, gives you the comet
    2055ffac ???????? - the star's size
    2055ffb0 ???????? - total amount of things in the star
    2055ffb4 ???????? - time it took to complete reach the right size
    2055ffb8 ???????? - 1st place item type amount
    2055ffbc ???????? - 2nd place item type amount
    2055ffc0 ???????? - 3rd place item type amount
    0055ffc4 000000?? - star type
    0055ffc5 000000?? - 3rd place type
    0055ffc6 000000?? - 2nd place type
    0055ffc7 000000?? - 1st place type
    The item types go in order in the item list in the collection.  The top left
    type on page 1 is "00", the next 4 are "01", "02", "03", "04", then it goes
    down one row starting from the left the next 5 are "05", "06", "07", "08",
    "09", next row down "0a" and repeat.  I can't remember if there were 3
    or 4 rows per page.  I think there's 6 pages.
    
    
    
    Now the fun stuff.
    [COLOR="Yellow"]Player 1 Katamari Ball Size Modifier[/COLOR]
    209889bc ????????
    [COLOR="Yellow"]Player 2 Katamari Ball Size Modifier[/COLOR]
    2098c4dc ????????
    Don't increase too much at a time or the game will stop.  You can get
    to any big size on any level, just don't do a sudden jump from 10cm to
    50m.  Use jokers to set them.  You will be able to roll up anything very
    fast.  It uses floats, but they seem unpredictable.  I have a big list.
    36000000 - 1cm 5mm
    37000000 - 2cm 4mm
    38000000 - 3cm 9mm
    39000000 - 6cm 1mm
    3a000000 - 9cm 7mm
    3b000000 - 15cm 5mm
    3c000000 - 24cm 6mm
    3d000000 - 39cm
    3e000000 - 62cm
    3f000000 - 98cm 4mm
    3f800000 - 1m 24cm
    40000000 - 1m 56cm 3mm
    40400000 - 1m 78cm 9mm
    40800000 - 1m 96cm 9mm
    41000000 - 2m 48cm 1mm
    41800000 - 3m 12cm 6mm
    42000000 - 3m 93cm 9mm
    42800000 - 4m 96cm 3mm
    43000000 - 6m 25cm 2mm
    43800000 - 7m 87cm 8mm
    44000000 - 9m 92cm 5mm
    44800000 - 12m 50cm 5mm
    45000000 - 15m 75cm 6mm
    45800000 - 19m 85cm 1mm
    46000000 - 25m 01cm 1mm
    46800000 - 31m 51cm 1mm
    47000000 - 39m 70cm 2mm
    47800000 - 50m 02cm 2mm
    48000000 - 63m 02cm 3mm
    48800000 - 79m 40cm 4mm
    49000000 - 100m 04cm 3mm
    49800000 - 126m 04cm 7mm
    4a000000 - 158m 80cm 9mm
    4a800000 - 200m 08cm 7mm
    4b000000 - 252m 09cm 4mm
    4b800000 - 317m 61cm 8mm
    4c000000 - 400m 17cm 4mm
    4c800000 - 504m 18cm 7mm
    4d000000 - 635m 23cm 6mm
    4d800000 - 800m 34cm 7mm
    
    
    
    [COLOR="Yellow"]Player 1 Speed Modifier[/COLOR]
    209889c8 ????????
    [COLOR="Yellow"]Player 2 Speed Modifier[/COLOR]
    2098c4e8 ????????
    It's floats.  Just give it something like 3f000000, 40000000, 41000000,
    and just keep increasing it like that or maybe more at a time.  It
    determines how far away the prince is from the katamari ball, which can
    make you very fast.  The game usually adjusts this for you as you grow.
    As you grow you will start slowing down so keep setting it with the jokers
    if you want.  I could barely move if I set it too fast too soon.
    
    
    
    [COLOR="Yellow"]Katamari Ball Appearance Size Modifier[/COLOR]
    Player 1
    209889d0 ????????
    Player 2
    2098c4f0 ????????
    It only makes it look bigger or smaller, uses floats so take a guess from
    3f000000 and keep adding 1000000.  Set it to FFFFFFFF to make the ball
    invisible while objects stick to nothing.
    
    
    
    [COLOR="Yellow"]Slowly Lower To A Lower Elevation[/COLOR]
    Player 1
    20989a10 00000000
    Player 2
    2098c530 00000000
    You'll see what I mean.  Wherever you slide down or fall, you will just
    slowly float to the ground so you can fly for a while.
    
    
    
    [COLOR="Yellow"]Slide Around Things Instead Of Collide Against Them[/COLOR]
    Player 1
    20988b18 ffffffff
    Player 2
    2098c638 ffffffff
    You'll never crash, except for things that hit you.
    
    
    
    [COLOR="Yellow"]Bounce[/COLOR]
    Player 1
    d101be82 0000????
    20988c14 ????????
    Player 2
    d101bf82 0000????
    2098c734 ????????
    Just set whatever button you want.  The bigger you get, the less you
    bounce, but then it will make you move a lot faster, and then that will
    slow down too.  Just got to keep increasing it, you'll bounce high in the
    air.
    
    
    
    [COLOR="Yellow"]Go Through Objects[/COLOR]
    Player 1
    20989214 ffffffff
    Player 2
    2098cd34 ffffffff
    00000000 turns it off.  You can only go through any object you can pick
    up.  I don't know why you'd want this, but it's there.
    
    
    
    [COLOR="Yellow"]Sink Halfway Under The Ground[/COLOR]
    Player 1
    209892c8 ffffffff
    Player 2
    2098cde8 ffffffff
    I'm not sure what type of value works, it doesn't seem to be a float.
    Not too useful, but I combined it with the move through objects code
    and got through a few walls.  It might help you reach places that you
    would be too big for.
    I just noticed AR Max already has a code to have almost the entire collection. They forgot the cousins, I didn't.
    Last edited by bungholio; 12-27-2008, 07:44:22 PM.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

  • #2
    I should have made the size and speed modifiers into an increase/decrease command. My dumb error, otherwise people would probably use it and have fun.
    NOTE: These aren't new, I was just too dumb at the time to submit them this way where they would actually be useful.

    Player 1 Size Modifier
    d101BE82 0000feef (L2 + Up = Increase Size)
    30200004 009889be
    d101BE82 0000febf (L2 + Down = Decrease Size)
    30300004 009889be

    Player 2 Size Modifier
    d101BF82 0000feef (L2 + Up = Increase Size)
    30200004 0098c4de
    d101BF82 0000febf (L2 + Down = Decrease Size)
    30300004 0098c4de

    Player 1 Speed Modifier
    d101BE82 0000fedf (L2 + Right = Increase Speed)
    30200004 009889ca
    d101BE82 0000fe7f (L2 + Left = Decrease Speed)
    30300004 009889ca

    Player 2 Speed Modifier
    d101BF82 0000fedf (L2 + Right = Increase Speed)
    30200004 0098c4ea
    d101BF82 0000fe7f (L2 + Left = Decrease Speed)
    30200004 0098c4ea
    Last edited by bungholio; 07-05-2009, 07:45:38 PM.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

    Comment


    • #3
      how is this game? i was thinking of getting it for its multiplayer capabilities.
      Cant stand the 32 bit and above gaming.
      Gamers for the return of 2d sprite filled games!

      Comment


      • #4
        Cool.

        Once we have basic dump comparison working, I think I'll do some prolific PS2 hacking

        Also, you should put the system before the thread title, as such:

        [PS2] Cool Game 3

        Have you been utilizing your ASM memory scanner?
        I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

        Comment


        • #5
          Four new codes added.

          Comment

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