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  • Megamanrulesall's SNES codes....

    Grerttings. I am new to the whole creating codes things, trying to learn as I go along.

    The first code I had created was for that Hentai Columns "Game" for the SNES. I played the game as I enjoyed the puzzle aspects of it, tried the other code and eventually thought, I wonder if I can create a code for others who simply wish to want to view the images without having to work to get them. I noticed that every time a block would fall and hit the bottom, a number on the side would decrease.

    I thought, is it possible to alter it to say 1 or 0 so that after one drop it will clear the stage? Welll, I managed to create one, though instead of one, you just drop three. I doubt anyone will complain for maybe 1 extra second to view the pics. XD

    ANYWHO, moving on, Today, I was playing an OLD SNES game called "The Terminator" I noticed on the site there were no codes for the game and thought, hey, maybe I can figure out something. And now, these are the two codes I came up with.

    9/Inf Lives:
    7E031C09
    (Anything higher causes the number digit to glitch)

    This could be considered inf grenades. It starts at 99, but always stays at 98
    7E032063

    Hopefully I can see about getting to creating an inf energy code for it, but has proven to be incredibly challenging for my "N00bish" skills. ^^;

    Oh yeah, before I forget, I made a code for Terminator 2.
    It could be called 200 rounds for weapons. But also somewhat like Inf Ammo. What I noticed is that the number goes up a bit a lot and stays the same as well. You have to find the weapons yourselfs still though.

    Terminator 2 (Non Arcade game version)
    7E0095C8

    Trying to create a inf energy code is extremely challenging for this game as while I can find the "address" so to speak, the game seems to almost ingore any attempt at changing it.. One thing I noticed when I tried was that when I got hit, it looked as if it flickered but continued to go down, as if being more a type of graphical "Mod" but still can die and whatnot.

    Anywho, enough of my ramblings and thinking out loud unto the page here.

    This is all from me for the moment. Hopefully I can be one to try and contribute a bit more if I can to games that maybe dont have codes yet made be it priomarily SNES games and whatnot. Later everyone. ^^

  • #2
    Congratulations for your first codes.

    Here you have the infinite energy codes.

    Terminator, The (U)
    ==============
    Infinite Energy
    7E031F08

    Terminator 2, The - Judgement Day (U)
    ============================
    Infinite Energy
    7E1407C8

    If you want to learn more I will explain those a little.

    The infinite energy for T2 is really easy to catch. You have to do a less than search. So you start a new game and start a new search, go back and let the game to rest some energy, next search less than, again those two, and so untill you see few addresses. If you look at this game there will be two addresses, one with the value at 100 and the second at 200. The last one, 200, is the real address for this game, the other if I'm not wrong is just the energy bar display alone. Now is better if you make a save state as soon as the game beggins, and load a game to see the real value for that address, or lose a live.

    Now the first terminator is a little more tricky when you first start making codes. The game have two counters. The first counter works to tell the game how much energy has each energy block. The other are the energy block theirselfs. The easist way is to find those, so each time one square is down you do a less than search.

    Hope that helps you.
    Last edited by VisitntX; 08-10-2008, 02:01:12 AM.
    "Dizzy my future, silly my way."
    "Under my flag I live free."

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    • #3
      Originally posted by VisitntX View Post
      Congratulations for your first codes.

      Here you have the infinite energy codes.

      Terminator, The (U)
      ==============
      Infinite Energy
      7E031F08

      Terminator 2, The - Judgement Day (U)
      ============================
      Infinite Energy
      7E1407C8

      If you want to learn more I will explain those a little.

      The infinite energy for T2 is really easy to catch. You have to do a less than search. So you start a new game and start a new search, go back and let the game to rest some energy, next search less than, again those two, and so untill you see few addresses. If you look at this game there will be two addresses, one with the value at 100 and the second at 200. The last one, 200, is the real address for this game, the other if I'm not wrong is just the energy bar display alone. Now is better if you make a save state as soon as the game beggins, and load a game to see the real value for that address, or lose a live.

      Now the first terminator is a little more tricky when you first start making codes. The game have two counters. The first counter works to tell the game how much energy has each energy block. The other are the energy block theirselfs. The easist way is to find those, so each time one square is down you do a less than search.

      Hope that helps you.
      Ah, thanks for that. For the T2 game I had been trying to search for the exact value thing (I use SNES9x) I probably had found the "Graphical display" aspect to a degree. XD AS for the T1, I though maybe things like searching four 4 due to 4 bars, or 12 as it seems that three hits takes away one square thingy.

      I forgot about the less then aspects, unsure if I HAD to enter a value.

      EDIT:
      I just now found yet another new code. I call it Inf S-Shots as they are those homing missle looking things that can be used in the first stage.
      7E032263
      Doesn't seem to add anything once you reach the "Modern day/past" stage after the art where you destroy that flying thingy and enter that bunker thigny. Continuing to play to see if I can find others. THanks again for the help with the inf energy codes. ^^
      Last edited by megamanrulesall; 08-10-2008, 05:09:26 PM.

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      • #4
        Sure. With less than you have both options, using a search based on values or using a search based on comparations without knowing any values. For energy will be better to search without using values, as you will find that there are games with two or three hearts or things like that but each energy point has a value of 2, or 3 or 4, and so.
        "Dizzy my future, silly my way."
        "Under my flag I live free."

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        • #5
          Thanks again for your help. I managedc to with experimentations with the info you gave me, at ffirst finding a inf health code which had a half health displayed but not go down for the driving scences. I thought, hmm, why don't I check the address as I am sure the last few parts or last 2 "digits" at the end is the value itself. I found one that was now FF which must have meant Max as I had purposely died to see if it changed and it did so here is another code for The Terminator .

          Inf Energy Car Chase Scenes (Currently tested with first one as of this moment)
          7E09CFFF

          Thanks again for the assistance. ^^

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          • #6
            Ah great. You see, once you die the value must be reseted, and so you will see then in the search window that the address will have the max value for that moment (as there are games in where you will later gain more energy and so the value will change).
            In snes9x the search window will update automatically the value for each address every time you open that window. Remember that you can also take advantage of save states, so once you see the address you can load the game when you had infinite energy and look at the search window for that value, so you will have there the "good" value for that address.
            "Dizzy my future, silly my way."
            "Under my flag I live free."

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            • #7
              More for Terminator 2:
              Inf Health JOhn:
              7E145264
              Inf Health Sarah
              7E149D64

              A note I will say about the inf ammo code is that you need to disable it in order to pick up the minigun otherwise the game will freeze. The same can be said about attempting to pick up ammo as well. I shall need to see if I need to create an alternate code that is not as buggy with having the Minigun.

              You've been a great help due to me "n00b"ness. I figure I am slowly figuring out a way to perhaps help others who maybe want to play this game and have had trouble due to it being to hard or something and whatnot. SO it feels good to be able to do this. ^^

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              • #8
                Ah yes, it feels good doing it, and also is fun, two good things.
                I'm glad for being of help. Also is nice to see someone that is starting to hack. Anything you need just tell me and I will try to help.
                "Dizzy my future, silly my way."
                "Under my flag I live free."

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                • #9
                  what game is the S shot code for?
                  got the rest

                  RIP MOM 6-27-52 - 12-25-10

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