Well, the other day I had an idea of how to have Infinite HP and MP in Rings of Power. I figured that It must exist any value in RAM to differentiate the player's turns from the cpu's turns. That method failed, because some values where used sometimes by the player and another times by the cpu. But in exchange I found that each member of your party has an unique value that identifies it.
So with this info in mind, I managed to make the hack that I couldn't make in the past, using last Pugsy's suggestions about that topic.
You can grab the patch at Romhacking.net
I would like to thank Pugsy for their support in this project. Without their help I could never have succeeded.
The other hack I submitted is Captain Tsubasa 2 - Super Dream Team
Thanks a lot to Ugetab and VisitntX, they helped me a lot in this one
. Again, without their help, the hack never could be finished.
C U in the next hack n____n.
Whipon.
So with this info in mind, I managed to make the hack that I couldn't make in the past, using last Pugsy's suggestions about that topic.
You can grab the patch at Romhacking.net
I would like to thank Pugsy for their support in this project. Without their help I could never have succeeded.
The other hack I submitted is Captain Tsubasa 2 - Super Dream Team
Thanks a lot to Ugetab and VisitntX, they helped me a lot in this one
. Again, without their help, the hack never could be finished.C U in the next hack n____n.
Whipon.