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Lufia II: Rise of the Sinistrals (PAR CODES)

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  • Lufia II: Rise of the Sinistrals (PAR CODES)

    SNES - Lufia II: Rise of the Sinistrals

    These codes were made and work on the GoodSNES US rom for this game. But I
    did test a few random codes and they do work with the Europe, Spain, German,
    and Dutch versions of the game. But NOT the Japan game.

    all codes by uolamer

    7E155902 - Enable Retry & Gift Mode

    7E1607FF - Experience per battle 16777215
    7E1606FF
    7E1605FF

    7E1608FF - Gold per battle 16777215
    7E1609FF
    7E160AFF

    7E11E3FF - Constant battles - Turn off code to end (Based on Ugetab 's No Random Fight Code)

    --------
    Character Exchanger (need to save, turn off codes & reload for these to work properly)

    1st char: 7E0A7B??
    2nd char: 7E0A7C??
    3rd char: 7E0A7D??
    4th char: 7E0A7E??

    00 - Maxim
    01 - Selan
    02 - Guy
    03 - Arty
    04 - Tia
    05 - Deker
    06 - Lexus
    FF - None (Default value for no character)

    ----------------
    Based on Ugetab 's Codes
    IP always 255 (Ugetab's codes are set for 99, same as his codes with FF, 255 is what the max is in the game)

    Maxim 7E0C69FF
    Selen 7E0D27FF
    Guy 7E0DE5FF
    Deker 7E101FFF
    Lexus 7E10DDFF
    Arty 7E0EA3FF
    Tia 7E0F61FF
    --------------------

    Spell Lists

    Spell Lists are laid out as follows in game
    01 02
    03 etc

    Code:
    ##|  Maxim   |  Selen   |   Arty   |   Guy    |  Lexus   |  Deker   |   Tia
    ------------------------------------------------------------------------------
    01| 7E0C43?? | 7E0D01?? | 7E0E7D?? | 7E0DBF?? | 7E10B7?? | 7E0FF9?? | 7E0F3B??
    02| 7E0C44?? | 7E0D02?? | 7E0E7E?? | 7E0DC0?? | 7E10B8?? | 7E0FFA?? | 7E0F3C??
    03| 7E0C45?? | 7E0D03?? | 7E0E7F?? | 7E0DC1?? | 7E10B9?? | 7E0FFB?? | 7E0F3D??
    04| 7E0C46?? | 7E0D04?? | 7E0E80?? | 7E0DC2?? | 7E10BA?? | 7E0FFC?? | 7E0F3E??
    05| 7E0C47?? | 7E0D05?? | 7E0E81?? | 7E0DC3?? | 7E10BB?? | 7E0FFD?? | 7E0F3F??
    06| 7E0C48?? | 7E0D06?? | 7E0E82?? | 7E0DC4?? | 7E10BC?? | 7E0FFE?? | 7E0F40??
    07| 7E0C49?? | 7E0D07?? | 7E0E83?? | 7E0DC5?? | 7E10BD?? | 7E0FFF?? | 7E0F41??
    08| 7E0C4A?? | 7E0D08?? | 7E0E84?? | 7E0DC6?? | 7E10BE?? | 7E1000?? | 7E0F42??
    09| 7E0C4B?? | 7E0D09?? | 7E0E85?? | 7E0DC7?? | 7E10BF?? | 7E1001?? | 7E0F43??
    10| 7E0C4C?? | 7E0D0A?? | 7E0E86?? | 7E0DC8?? | 7E10C0?? | 7E1002?? | 7E0F44??
    11| 7E0C4D?? | 7E0D0B?? | 7E0E87?? | 7E0DC9?? | 7E10C1?? | 7E1003?? | 7E0F45??
    12| 7E0C4E?? | 7E0D0C?? | 7E0E88?? | 7E0DCA?? | 7E10C2?? | 7E1004?? | 7E0F46??
    13| 7E0C4F?? | 7E0D0D?? | 7E0E89?? | 7E0DCB?? | 7E10C3?? | 7E1005?? | 7E0F47??
    14| 7E0C50?? | 7E0D0E?? | 7E0E8A?? | 7E0DCC?? | 7E10C4?? | 7E1006?? | 7E0F48??
    15| 7E0C51?? | 7E0D0F?? | 7E0E8B?? | 7E0DCD?? | 7E10C5?? | 7E1007?? | 7E0F49??
    16| 7E0C52?? | 7E0D10?? | 7E0E8C?? | 7E0DCE?? | 7E10C6?? | 7E1008?? | 7E0F4A??
    17| 7E0C53?? | 7E0D11?? | 7E0E8D?? | 7E0DCF?? | 7E10C7?? | 7E1009?? | 7E0F4B??
    18| 7E0C54?? | 7E0D12?? | 7E0E8E?? | 7E0DD0?? | 7E10C8?? | 7E100A?? | 7E0F4C??
    19| 7E0C55?? | 7E0D13?? | 7E0E8F?? | 7E0DD1?? | 7E10C9?? | 7E100B?? | 7E0F4D??
    20| 7E0C56?? | 7E0D14?? | 7E0E90?? | 7E0DD2?? | 7E10CA?? | 7E100C?? | 7E0F4E??
    21| 7E0C57?? | 7E0D15?? | 7E0E91?? | 7E0DD3?? | 7E10CB?? | 7E100D?? | 7E0F4F??
    22| 7E0C58?? | 7E0D16?? | 7E0E92?? | 7E0DD4?? | 7E10CC?? | 7E100E?? | 7E0F50??
    23| 7E0C59?? | 7E0D17?? | 7E0E93?? | 7E0DD5?? | 7E10CD?? | 7E100F?? | 7E0F51??
    24| 7E0C5A?? | 7E0D18?? | 7E0E94?? | 7E0DD6?? | 7E10CE?? | 7E1010?? | 7E0F52??
    25| 7E0C5B?? | 7E0D19?? | 7E0E95?? | 7E0DD7?? | 7E10CF?? | 7E1011?? | 7E0F53??
    26| 7E0C5C?? | 7E0D1A?? | 7E0E96?? | 7E0DD8?? | 7E10D0?? | 7E1012?? | 7E0F54??
    27| 7E0C5D?? | 7E0D1B?? | 7E0E97?? | 7E0DD9?? | 7E10D1?? | 7E1013?? | 7E0F55??
    28| 7E0C5E?? | 7E0D1C?? | 7E0E98?? | 7E0DDA?? | 7E10D2?? | 7E1014?? | 7E0F56??
    29| 7E0C5F?? | 7E0D1D?? | 7E0E99?? | 7E0DDB?? | 7E10D3?? | 7E1015?? | 7E0F57??
    30| 7E0C60?? | 7E0D1E?? | 7E0E9A?? | 7E0DDC?? | 7E10D4?? | 7E1016?? | 7E0F58??
    31| 7E0C61?? | 7E0D1F?? | 7E0E9B?? | 7E0DDD?? | 7E10D5?? | 7E1017?? | 7E0F59??
    32| 7E0C62?? | 7E0D20?? | 7E0E9C?? | 7E0DDE?? | 7E10D6?? | 7E1018?? | 7E0F5A??
    33| 7E0C63?? | 7E0D21?? | 7E0E9D?? | 7E0DDF?? | 7E10D7?? | 7E1019?? | 7E0F5B??
    34| 7E0C64?? | 7E0D22?? | 7E0E9E?? | 7E0DE0?? | 7E10D8?? | 7E101A?? | 7E0F5C??
    35| 7E0C65?? | 7E0D23?? | 7E0E9F?? | 7E0DE1?? | 7E10D9?? | 7E101B?? | 7E0F5D??
    36| 7E0C66?? | 7E0D24?? | 7E0EA0?? | 7E0DE2?? | 7E10DA?? | 7E101C?? | 7E0F5E??
    
    
    Spells to use in ??
    FF - blank (normal empty spot)
     --------------------------------------------------------------
    |         Black Magic          |          White Magic          |
    |--------------------------------------------------------------|
    |12 - Absorb   | 0E - Drowsy   | 16 - Bravery  | 23 - Release  |
    |0A - Blizzard | 04 - Fireball | 1B - Champion | 26 - Reset    |
    |01 - Bolt     | 05 - Firebird | 17 - Courage  | 21 - Shield   |
    |0F - Coma     | 00 - Flash    | 25 - Escape   | 19 - Strong   |
    |15 - Confuse  | 09 - Gale     | 13 - Fake     | 1A - Stronger |
    |11 - Deflect  | 0B - Ice Valk | 1F - Fry      | 14 - Trick    |
    |0D - Destroy  | 0C - Perish   | 27 - Light    | 1E - Valor    |
    |08 - Dragon   | 03 - Spark    | 18 - Mirror   | 22 - Waken    |
    |10 - Dread    | 02 - Thunder  | 1C - Poison   | 24 - Warp     |
    |06 - Droplet  | 07 - Vortex   | 1D - Rally    | 20 - Zap      |
     --------------------------------------------------------------
     
    the rest are unusable or resets game I tried about 100 of the 200 left to try
    if you find one that works without it resetting, locking up, etc. let me know.

    Scenario Items (These codes can screw the story line up!)


    Code:
    These codes can screw the story line up! Leaving these codes active will
    prevent you from getting more scenario items normally. So to use these
    put them in, save your game, turn off codes, reload.
    
    Playing with these can also screw up your characters name, possibly more so
    use with caution.
    
    Keys & VIP Card               All usable scenario items
    7E091EFE  - Keys              7E091EFF - Treasure Sword to Cloud Key
    7E091FFF  - Keys              7E091FFF - Light Key to Trial Key
    7E09200F  - Keys              7E0920FF - Dankirk Key to Pretty Flower
    7E092102  - VIP Card          7E092183 - Glass Angel, VIP Card, Crown
                                  7E092201 - Ruby apple
    
    If you wish you can make your own codes using the Byte Arrays Method described
    in a lower section.
    
    7E091E??                           7E091F??
    Treasure Sword |   1 | 01          Light Key   |   1 | 01
    Door Key       |   2 | 02          Sword Key   |   2 | 02
    Shrine Key     |   4 | 04          Tree Key    |   4 | 04
    Sky Key        |   8 | 08          Flower Key  |   8 | 08
    Lake Key       |  16 | 10          Magma Key   |  16 | 10
    Ruby Key       |  32 | 20          Heart Key   |  32 | 20
    Wind Key       |  64 | 40          Ghost Key   |  64 | 40
    Cloud Key      | 128 | 80          Trial Key   | 128 | 80
    
    
    7E0920??                           7E0921??
    Dankirk Key    |   1 | 01          Glass Angel  |   1 | 01
    Basement Key   |   2 | 02          VIP Card     |   2 | 02
    Narcysus Key   |   4 | 04          Crown        | 128 | 80
    Truth Key      |   8 | 08         
    Mermaid Jade   |  16 | 10         
    Engine	       |  32 | 20          7E0922??
    Ancient Key    |  64 | 40          Ruby apple  |   1 | 01
    Pretty Flower  | 128 | 80         
    
    
    You might notice the last two sets are not as big, the rest are junk items not
    used in the game, dont bother with putting them in. Some will reset the game.
    If you find a use for any I did not include let me know.
    
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    Byte Array Method %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
    I am calling this a Byte Array, not sure if that is the correct term im sure
    there is a name for this. Seems most programs/games use this method to store
    combinations of 8 on/off combinations in one byte. 00 being none of them, FF
    being all of them. Anyway here goes my explanation.
    
    To use the these sections you pick out the 'things' you want and add up their 
    values and put the hex of the total as the ?? of the code.
    
    Refer to the Dec to Hex Conversion below to get the hex of the total if you
    do the math in Dec.
    
    The format is as follows
    
    name  | dec | hex
    
    example (from my FF3 codes):
    
    Lets say I want Guard, Ninja, Orog and Retainer from the set below:
    
     ------------------------
    | Example Code: FFFFFF?? |
     ------------------------
     
    Guard      |   1 | 01
    Soldier    |   2 | 02
    Templar    |   4 | 04
    Ninja      |   8 | 08
    Samurai    |  16 | 10
    Orog       |  32 | 20
    Mag Roader |  64 | 40
    Retainer   | 128 | 80
    
    I add up:
    
    Guard      |   1 | 01
    Ninja      |   8 | 08
    Orog       |  32 | 20
    Retainer   | 128 | 80
    
    1 + 8 + 32 + 128 = 169
    
    Now look up in the Dec to Hex Conversion in a section below and I see that
    169 is A9 in hex. Replace the ?? in the code with the hex A9 making the code
    FFFFFFA9
    
    or I add it up in hex like:
    
    1+8+20+80 = A9
    
    For windows calculator you can go to View, Scientific, then select the radio
    button for Hex instead of Dec. Just remember to change it back to normal
    when your done, ;)
    
    The same idea applies to ALL the codes. You just add up the ones you want
    and replace the ?? with the hex of the total. If you want only one in the set
    you can just use the hex value which is the second number in the example above
    80 is beside Retainer using the code FFFFFF80 will give you just Retainer.
    
    To have none of the rages in that list simply use 00, ie FFFFFF00 will make
    you have none of the above rages.
    
    I hope this isnt that complicated, but its about the best I can do in .txt
    format.
    
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    Dec to Hex Conversion %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
    
     0 = 00 | 37 = 25 |  74 = 4A | 111 = 6F | 148 = 94 | 185 = B9 | 222 = DE
     1 = 01 | 38 = 26 |  75 = 4B | 112 = 70 | 149 = 95 | 186 = BA | 223 = DF
     2 = 02 | 39 = 27 |  76 = 4C | 113 = 71 | 150 = 96 | 187 = BB | 224 = E0
     3 = 03 | 40 = 28 |  77 = 4D | 114 = 72 | 151 = 97 | 188 = BC | 225 = E1
     4 = 04 | 41 = 29 |  78 = 4E | 115 = 73 | 152 = 98 | 189 = BD | 226 = E2
     5 = 05 | 42 = 2A |  79 = 4F | 116 = 74 | 153 = 99 | 190 = BE | 227 = E3
     6 = 06 | 43 = 2B |  80 = 50 | 117 = 75 | 154 = 9A | 191 = BF | 228 = E4
     7 = 07 | 44 = 2C |  81 = 51 | 118 = 76 | 155 = 9B | 192 = C0 | 229 = E5
     8 = 08 | 45 = 2D |  82 = 52 | 119 = 77 | 156 = 9C | 193 = C1 | 230 = E6
     9 = 09 | 46 = 2E |  83 = 53 | 120 = 78 | 157 = 9D | 194 = C2 | 231 = E7
    10 = 0A | 47 = 2F |  84 = 54 | 121 = 79 | 158 = 9E | 195 = C3 | 232 = E8
    11 = 0B | 48 = 30 |  85 = 55 | 122 = 7A | 159 = 9F | 196 = C4 | 233 = E9
    12 = 0C | 49 = 31 |  86 = 56 | 123 = 7B | 160 = A0 | 197 = C5 | 234 = EA
    13 = 0D | 50 = 32 |  87 = 57 | 124 = 7C | 161 = A1 | 198 = C6 | 235 = EB
    14 = 0E | 51 = 33 |  88 = 58 | 125 = 7D | 162 = A2 | 199 = C7 | 236 = EC
    15 = 0F | 52 = 34 |  89 = 59 | 126 = 7E | 163 = A3 | 200 = C8 | 237 = ED
    16 = 10 | 53 = 35 |  90 = 5A | 127 = 7F | 164 = A4 | 201 = C9 | 238 = EE
    17 = 11 | 54 = 36 |  91 = 5B | 128 = 80 | 165 = A5 | 202 = CA | 239 = EF
    18 = 12 | 55 = 37 |  92 = 5C | 129 = 81 | 166 = A6 | 203 = CB | 240 = F0
    19 = 13 | 56 = 38 |  93 = 5D | 130 = 82 | 167 = A7 | 204 = CC | 241 = F1
    20 = 14 | 57 = 39 |  94 = 5E | 131 = 83 | 168 = A8 | 205 = CD | 242 = F2
    21 = 15 | 58 = 3A |  95 = 5F | 132 = 84 | 169 = A9 | 206 = CE | 243 = F3
    22 = 16 | 59 = 3B |  96 = 60 | 133 = 85 | 170 = AA | 207 = CF | 244 = F4
    23 = 17 | 60 = 3C |  97 = 61 | 134 = 86 | 171 = AB | 208 = D0 | 245 = F5
    24 = 18 | 61 = 3D |  98 = 62 | 135 = 87 | 172 = AC | 209 = D1 | 246 = F6
    25 = 19 | 62 = 3E |  99 = 63 | 136 = 88 | 173 = AD | 210 = D2 | 247 = F7
    26 = 1A | 63 = 3F | 100 = 64 | 137 = 89 | 174 = AE | 211 = D3 | 248 = F8
    27 = 1B | 64 = 40 | 101 = 65 | 138 = 8A | 175 = AF | 212 = D4 | 249 = F9
    28 = 1C | 65 = 41 | 102 = 66 | 139 = 8B | 176 = B0 | 213 = D5 | 250 = FA
    29 = 1D | 66 = 42 | 103 = 67 | 140 = 8C | 177 = B1 | 214 = D6 | 251 = FB
    30 = 1E | 67 = 43 | 104 = 68 | 141 = 8D | 178 = B2 | 215 = D7 | 252 = FC
    31 = 1F | 68 = 44 | 105 = 69 | 142 = 8E | 179 = B3 | 216 = D8 | 253 = FD
    32 = 20 | 69 = 45 | 106 = 6A | 143 = 8F | 180 = B4 | 217 = D9 | 254 = FE
    33 = 21 | 70 = 46 | 107 = 6B | 144 = 90 | 181 = B5 | 218 = DA | 255 = FF
    34 = 22 | 71 = 47 | 108 = 6C | 145 = 91 | 182 = B6 | 219 = DB |
    35 = 23 | 72 = 48 | 109 = 6D | 146 = 92 | 183 = B7 | 220 = DC |
    36 = 24 | 73 = 49 | 110 = 6E | 147 = 93 | 184 = B8 | 221 = DD |
    Last edited by uolamer; 10-17-2007, 02:37:27 PM. Reason: Added some notes

  • #2
    More like a 'Bit Array' than a 'Byte Array'.

    SNES has some commands that make it fairly easy to do bitwise tests, sets, and unsets.

    Code:
    Hex =Binary
    0x01=00000001
    0x02=00000010
    0x04=00000100
    0x08=00001000
    0x10=00010000
    0x20=00100000
    0x40=01000000
    0x80=10000000
    This reality is mine. Go hallucinate your own.

    Comment

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