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  • Retro Codez

    Found that NES codes can be now made using FCE Ultra, kinda kewl, get the PAR experience with out being a PAR for my NES. I need a couple of codes for some games.

    No Random Battles code for Dragon Warrior 1 - 4 and FF1, FF2j, FF3j

    Have had little luck hacking the codes, usually, in Dragon Warrior series, mess up the world map severly. But in Dragon Warrior they made Repel so worthless its not laughable. Walk into a dungeon and get jumped every few steps. Annoying as heck.

    Legend of Zelda - Health (Heart) codes.

    Again, no luck, seems no similarties between the NES Zelda and the SNES Zelda. The SNES Zelda it was 4 points per half heart, or 8 total points per heart. And a less than search is proving fruitless, and for a hacker like myself this is mind boggling I can't get something so simple.

    So if someone could hack these I'd be appreciated. Thanx!

    BelGarion
    http://belgarion.i8.com
    <br />
    <br /> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    <br />
    <br /> I've seen things you people wouldn't believe.
    <br /> Attack ships on fire off the shoulder of Orion.
    <br /> I watched C-beams glitter in the dark near the Tannhauser gate.
    <br /> All those moments will be lost in time, like tears in rain.
    <br /> Time to die.
    <br />
    <br /> -- Roy,
    <br /> Bladerunner.

  • #2
    Retro Codez

    Well, forget the Zelda health codes, figure that out finally, and boy is it wierd. Based on the number 17, each 17 numbers up you gain one whole heart (0x11) and a second address to control weather or not the last heart is whole or half. So now to figure out the No Random Battles codes. Which so far for me no luck. :P But I'll keep trying. Thanx all!

    BelGarion
    http://belgarion.i8.com
    <br />
    <br /> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    <br />
    <br /> I've seen things you people wouldn't believe.
    <br /> Attack ships on fire off the shoulder of Orion.
    <br /> I watched C-beams glitter in the dark near the Tannhauser gate.
    <br /> All those moments will be lost in time, like tears in rain.
    <br /> Time to die.
    <br />
    <br /> -- Roy,
    <br /> Bladerunner.

    Comment


    • #3
      Retro Codez

      Guess I'm probably late in reply but I thought I'd suggest FCEUXD rather than The old FCEU. That's what I use. It gots extra features on it.

      Comment


      • #4
        Retro Codez

        Final Fantasy 1:
        OOTPVP Use this code to repel enemies. The game will still try to
        enter battles, but instead of your characters having to fight;
        they return to the world map and are able to continue walking

        http://www.videogamesource.com/ninte...sy_ecodes.html

        I may give the PAR codes for NES a shot.

        Note:
        For Nesticle Save-State addresses beyond 8192, and before 73727, you can subtract 8192 to get a memory address for FCE, I'm quite sure. The only thing I'm not certain of is the upper boundry.

        If you use a utility to copy a portion of 1 save state's data to the same portion of another save-state's data, you can do wonderous things with relative ease, as long as you can make them happen in the game. Finding battle counters is far easier with this method. Any changing value of any type can be found with this method, even if it only confirms that it's more trouble than it's worth to do anything with it.

        I decided to make my own util with VB6 to do this quite recently, but there are some better-built utilities with this feature.

        Save-State Cracker is one:
        http://www.geocities.com/hopperw2000/SSC/SSC.html
        This reality is mine. Go hallucinate your own.

        Comment


        • #5
          Retro Codez

          making no random battles is easy as pie for these older systems,even GG codes are easy too.
          Spoiler Alert! Click to view...

          THE BAD GUY!!!!!!

          Comment


          • #6
            Retro Codez

            So the no random battles code is yours right Ugetab? Cause I'm gonna put it on the site.

            Comment


            • #7
              Retro Codez

              I'm glad you asked first. The code isn't mine, and I had forgotten that GGCCC didn't know who's code it was either. I just happened to use it at one time and remembered it existed.

              Since it is a code I like, I debugged it a bit, since the original can cause you to be unable to get past the level below the vampire's room.

              I confirmed that the modification fixes the code's only known problem. I don't know how a modification to an existing code with an unknown author should be listed, so I leave the hard part up to you.

              Instantly End Battles (GG: OOVPVOEZ)
              Address: 99E6
              Value: 145
              Compare: 168

              A modification that had an unexpected result:
              Instantly End Battles + See Game Ending when you talk to Garland (GG: LNVPVOEZ)
              Address: 99E6
              Value: 115
              Compare: 168
              This reality is mine. Go hallucinate your own.

              Comment


              • #8
                Retro Codez

                You should note that this is basically a full-game spoiler list of stuff that needs to get done with what item, and things that need to be done at what place. Even with all of this data, and having beaten the game once before, I still needed a FAQ again.

                No Random Battles (Overworld)
                GG: SAKGPIEP

                No Random Battles (Caves)
                GG: XGVKNNEY

                Enemy 1 No Health: 7E44 0, 7E45 0
                Enemy 2 No Health: 7E74 0, 7E75 0
                Enemy 3 No Health: 7EA4 0, 7EA5 0
                Enemy 4 No Health: 7ED4 0, 7ED5 0
                Enemy 5 No Health: 7F04 0, 7F05 0
                Enemy 6 No Health: 7F34 0, 7F35 0
                Enemy 7 No Health: 7F64 0, 7F65 0
                Enemy 8 No Health: 7F94 0, 7F95 0

                Infinite Gold
                601E 97

                Position on Map modifier:
                0027 ??
                0028 ??

                Put Value 1 in 0027, Value 2 in 0028. Enable both, resume the game, disable both, then enter and exit the start menu in the game. You'll be at the location listed. If there are any errors, you can always warp to some other area.


                Coordinates List
                Note: To refresh the screen and undo the graphic glitches,
                go into the menu with "Start" and exit back to the overworld.

                Value 1, Value 2-Location
                -----------------
                54, 6D-Altea

                48, 4F-Gatea
                40, 47-Phin
                68, 5B-Palm(The port to poft)
                8D, 35-Poft(Port to Palm)
                A6, 33-Bofsk(Where the Warship is near, has a pass in it's sewers)
                A4, 2E-Warship Cave(Just go in and talk to the guy blocking your path, then exit)
                75, 1A-Salamando(Josef is there)
                64, 25-Semite Cave(Has Mithril, and townspeople of Salamando)
                AA, 8-Ice Cave(Contains goddess bell)
                C0, 66-Kashuon(Has Sun Flame, when you get the sun flame, and leave the castle, walk on the bridge. This makes the Warship appear. Prior to my "Discovery", I'd searched for nearly 3 hours trying to find the damned thing!)
                E1, EA-Warship, after it's captured the airship.(See "Kashuon", need a pass to get in.)
                D3, 25-Dist Castle(Where Dragoons live)
                CE, 16-Dist Cave(Contains Pendant, and place to put the egg)
                DF, AD-Arena (Fight for a prize for the people... then be made to look for it in the dungeon.)
                3F, 51-Rebel Camp(Come here after you fight in the arena and get your prize)
                22, A1-Mysidia(Where to put the W.Mask and get crystal rod)
                71, E1-B.Mask Cave(Also has a town somewhere inside, but i don't reccomend going there)
                2B, B1-Mysidia Cave(Where to put B.Mask, not Shown in the "PUSH B SELECT"|"TCELES B HSUP" Map)
                2F, 75-Mysidia Tower(with the crystal rod, take the boat to the tower. Go to Phin Afterwards)
                To get to Paramekia, Fly the airship to the Arean, then land on the castle, go up a floor and you should be able to "Move" to the inner chamber, cutting down on 6 other floors.
                99, 89-Jade Path(Leads to Final Area)


                Character 1:
                Never Any Ailments: 6101 0
                9999 Cur. HP: 6108 F, 6109 27
                9999 Max. HP: 610A F, 610B 27
                9999 Cur. MP: 610C F, 610D 27
                9999 Max. MP: 610E F, 610F 27
                255 Perm. Pwr: 6110 FF
                255 Perm. Agl: 6111 FF
                255 Perm. Vit: 6112 FF
                255 Perm. Int: 6113 FF
                255 Perm. Soul: 6114 FF
                255 Perm. M.Pwr: 6115 FF
                255 Hit %(?-##): 6116 FF
                255 Hit %(##-?): 6117 FF
                255 Attack: 6118 FF
                Held Item 1: 611E ??
                Held Item 2: 611F ??
                255 Cur. Pwr: 6120 FF
                255 Cur. Agl: 6121 FF
                255 Cur. Vit: 6122 FF
                255 Cur. Int: 6123 FF
                255 Cur. Soul: 6124 FF
                255 Cur. M.Pwr: 6125 FF
                255 Defense: 6129 FF
                255 Evade %(?-##): 612A FF
                255 Evade %(##-?): 612B FF
                255 MDef %(?-##): 612C FF
                255 MDef %(##-?): 612D FF
                Spell 1: 6130 ??
                Spell 2: 6131 ??
                Spell 3: 6132 ??
                Spell 4: 6133 ??
                Spell 5: 6134 ??
                Spell 6: 6135 ??
                Spell 7: 6136 ??
                Spell 8: 6137 ??
                Spell 9: 6138 ??
                Spell 10: 6139 ??
                Spell 11: 613A ??
                Spell 12: 613B ??
                Spell 13: 613C ??
                Spell 14: 613D ??
                Spell 15: 613E ??
                Spell 16: 613F ??


                Character 2:
                Never Any Ailments: 6141 0
                9999 Cur. HP: 6148 F, 6149 27
                9999 Max. HP: 614A F, 614B 27
                9999 Cur. MP: 614C F, 614D 27
                9999 Max. MP: 614E F, 614F 27
                255 Perm. Pwr: 6150 FF
                255 Perm. Agl: 6151 FF
                255 Perm. Vit: 6152 FF
                255 Perm. Int: 6153 FF
                255 Perm. Soul: 6154 FF
                255 Perm. M.Pwr: 6155 FF
                255 Hit %(?-##): 6156 FF
                255 Hit %(##-?): 6157 FF
                255 Attack: 6158 FF
                Held Item 1: 615E ??
                Held Item 2: 615F ??
                255 Cur. Pwr: 6160 FF
                255 Cur. Agl: 6161 FF
                255 Cur. Vit: 6162 FF
                255 Cur. Int: 6163 FF
                255 Cur. Soul: 6164 FF
                255 Cur. M.Pwr: 6165 FF
                255 Defense: 6169 FF
                255 Evade %(?-##): 616A FF
                255 Evade %(##-?): 616B FF
                255 MDef %(?-##): 616C FF
                255 MDef %(##-?): 616D FF
                Spell 1: 6170 ??
                Spell 2: 6171 ??
                Spell 3: 6172 ??
                Spell 4: 6173 ??
                Spell 5: 6174 ??
                Spell 6: 6175 ??
                Spell 7: 6176 ??
                Spell 8: 6177 ??
                Spell 9: 6178 ??
                Spell 10: 6179 ??
                Spell 11: 617A ??
                Spell 12: 617B ??
                Spell 13: 617C ??
                Spell 14: 617D ??
                Spell 15: 617E ??
                Spell 16: 617F ??

                Character 3:
                Never Any Ailments: 6181 0
                9999 Cur. HP: 6188 F, 6189 27
                9999 Max. HP: 618A F, 618B 27
                9999 Cur. MP: 618C F, 618D 27
                9999 Max. MP: 618E F, 618F 27
                255 Perm. Pwr: 6190 FF
                255 Perm. Agl: 6191 FF
                255 Perm. Vit: 6192 FF
                255 Perm. Int: 6193 FF
                255 Perm. Soul: 6194 FF
                255 Perm. M.Pwr: 6195 FF
                255 Hit %(?-##): 6196 FF
                255 Hit %(##-?): 6197 FF
                255 Attack: 6198 FF
                Held Item 1: 619E ??
                Held Item 2: 619F ??
                255 Cur. Pwr: 61A0 FF
                255 Cur. Agl: 61A1 FF
                255 Cur. Vit: 61A2 FF
                255 Cur. Int: 61A3 FF
                255 Cur. Soul: 61A4 FF
                255 Cur. M.Pwr: 61A5 FF
                255 Defense: 61A9 FF
                255 Evade %(?-##): 61AA FF
                255 Evade %(##-?): 61AB FF
                255 MDef %(?-##): 61AC FF
                255 MDef %(##-?): 61AD FF
                Spell 1: 61B0 ??
                Spell 2: 61B1 ??
                Spell 3: 61B2 ??
                Spell 4: 61B3 ??
                Spell 5: 61B4 ??
                Spell 6: 61B5 ??
                Spell 7: 61B6 ??
                Spell 8: 61B7 ??
                Spell 9: 61B8 ??
                Spell 10: 61B9 ??
                Spell 11: 61BA ??
                Spell 12: 61BB ??
                Spell 13: 61BC ??
                Spell 14: 61BD ??
                Spell 15: 61BE ??
                Spell 16: 61BF ??


                Character 4:
                Never Any Ailments: 61C1 0
                9999 Cur. HP: 61C8 F, 61C9 27
                9999 Max. HP: 61CA F, 61CB 27
                9999 Cur. MP: 61CC F, 61CD 27
                9999 Max. MP: 61CE F, 61CF 27
                255 Perm. Pwr: 61D0 FF
                255 Perm. Agl: 61D1 FF
                255 Perm. Vit: 61D2 FF
                255 Perm. Int: 61D3 FF
                255 Perm. Soul: 61D4 FF
                255 Perm. M.Pwr: 61D5 FF
                255 Hit %(?-##): 61D6 FF
                255 Hit %(##-?): 61D7 FF
                255 Attack: 61D8 FF
                Held Item 1: 61DE ??
                Held Item 2: 61DF ??
                255 Cur. Pwr: 61E0 FF
                255 Cur. Agl: 61E1 FF
                255 Cur. Vit: 61E2 FF
                255 Cur. Int: 61E3 FF
                255 Cur. Soul: 61E4 FF
                255 Cur. M.Pwr: 61E5 FF
                255 Defense: 61E9 FF
                255 Evade %(?-##): 61EA FF
                255 Evade %(##-?): 61EB FF
                255 MDef %(?-##): 61EC FF
                255 MDef %(##-?): 61ED FF
                Spell 1: 61F0 ??
                Spell 2: 61F1 ??
                Spell 3: 61F2 ??
                Spell 4: 61F3 ??
                Spell 5: 61F4 ??
                Spell 6: 61F5 ??
                Spell 7: 61F6 ??
                Spell 8: 61F7 ??
                Spell 9: 61F8 ??
                Spell 10: 61F9 ??
                Spell 11: 61FA ??
                Spell 12: 61FB ??
                Spell 13: 61FC ??
                Spell 14: 61FD ??
                Spell 15: 61FE ??
                Spell 16: 61FF ??


                Item 1: 6060 ??
                Item 2: 6061 ??
                Item 3: 6062 ??
                Item 4: 6063 ??
                Item 5: 6064 ??
                Item 6: 6065 ??
                Item 7: 6066 ??
                Item 8: 6067 ??
                Item 9: 6068 ??
                Item 10: 6069 ??
                Item 11: 606A ??
                Item 12: 606B ??
                Item 13: 606C ??
                Item 14: 606D ??
                Item 15: 606E ??
                Item 16: 606F ??
                Item 17: 6070 ??
                Item 18: 6071 ??
                Item 19: 6072 ??
                Item 20: 6073 ??
                Item 21: 6074 ??
                Item 22: 6075 ??
                Item 23: 6076 ??
                Item 24: 6077 ??
                Item 25: 6078 ??
                Item 26: 6079 ??
                Item 27: 607A ??
                Item 28: 607B ??
                Item 29: 607C ??
                Item 30: 607D ??
                Item 31: 607E ??
                Item 32: 607F ??

                Word 1: 6080 ??
                Word 2: 6081 ??
                Word 3: 6082 ??
                Word 4: 6083 ??
                Word 5: 6084 ??
                Word 6: 6085 ??
                Word 7: 6086 ??
                Word 8: 6087 ??
                Word 9: 6088 ??
                Word 10: 6089 ??
                Word 11: 608A ??
                Word 12: 608B ??
                Word 13: 608C ??
                Word 14: 608D ??
                Word 15: 608E ??
                Word 16: 608F ??


                Item List (Scenario Items doubles as an Item Usage FAQ)
                --------------------
                Item Number-Item Name(Item Description, if one is availible)
                =====
                00-(No Item)

                Scenario Items
                01-Ring(Given to you by scott in an invaded town in the crescent of a lake, used in altea)
                02-Canoe(allows you to pass stream type water)
                03-Pass(Used to enter warship, don't need to modify abilities to use. I cheated for mine. saved a lot of time.)
                04-Mithril(give to the blacksmith in altea)
                05-Ice Sled(allows you to travel on ice)
                06-G. Bell(unlocks door in kashuon)
                07-EgilTrch(Allows you to get SunFlame)
                08-SunFlame(Throw it into the engine of the warship)
                09-Pendant(Allows you to talk to dragoons)
                0A-Egg(Put it in the lake in dist cave)
                0B-W.Mask(Put it on the statue in mysidia, you can't touch the dobbleganger until you do.)
                0C-B.Mask(Put it on the Dobbleganger in mysidia cave. He looks EXACTLY like you.)
                0D-CrystRod(found in mysidia cave, after you get it, go to mysidia tower using the boat)
                0E-Hiryuu
                0F-??

                Curative and Restoration Items
                10-Potion(Recover (hp)Slip)
                11-Antidote(Counteracts Poison)
                12-G.Needle(Softens Stone)
                13-Crucifix(Removes a Curse)
                14-Maidkiss(Removes Frog Status)
                15-Echoscn(Recovers a Mute)
                16-Eyedrop(Restores eyesight)
                17-FenixDn(Power of the Phoenix ressurects a person)
                18-Elixer(completely recovers (hp)slip and (mp)isip)
                19-Ether(Recovers (mp)isip)
                1A-XPotion(Greatly recovers (hp)Slip)
                1B-cottage
                1C-WindFlut
                1D-Earthdrm
                1E-Garlic
                1F-Unicorn
                20-IceWind
                21-ElderIQ
                22-Heart
                23-Shoes
                24-Thread
                25-SilentB
                26-Eggtimer
                27-DeathGod
                28-Bacchus
                29-DrgnBean
                2A-Valium
                2B-IceScyth
                2C-Fang
                2D-Mirror
                2E-Hellfire
                2F-Phin

                Equipment

                30-Unarmed

                Shields
                31-Buckler
                32-Bronze
                33-Mithril
                34-Gold
                35-Ice
                36-Flame
                37-Diamond
                38-Dragon
                39-Aegis

                Knives
                3A-Knife
                3B-Dagger
                3C-Mithril
                3D-Gouche
                3E-Orhacon
                3F-Ripper
                40-Catclaw

                Canes
                41-Cane
                42-Mace
                43-Mithril
                44-Were
                45-Magic
                46-Power
                47-Evil
                48-Greed
                49-Diamond

                Spear-like Weapons
                4A-Javelin
                4B-Spear
                4C-Mithril
                4D-Trident
                4E-Demon
                4F-Flame
                50-Ice
                51-Bolt
                52-Holy

                Swords
                53-Broad
                54-Long
                55-Mithril
                56-Ancient
                57-Sleep
                58-Winged
                59-Blood
                5A-Earth
                5B-Flame
                5C-Ice
                5D-Defense
                5E-Sun
                5F-Xcalibur
                60-Masamune(This Casts haste on the party, when used as an item)

                Axes
                61-Axe
                62-Battle
                63-Mithril
                64-Demon
                65-Ogre
                66-Poison
                67-Rune

                Bows
                68-Bow
                69-Long
                6A-Mithril
                6B-Blind
                6C-Flime
                6D-Ice
                6E-Killer
                6F-Yoichi

                Head Gear
                70-Leather
                71-Bronze
                72-Mithril
                73-Giant
                74-Flame
                75-Diamond
                76-Genji
                77-Spiral
                78-Goldpin
                79-Ribbon

                Armor
                7A-Clothes
                7B-Leather
                7C-Bronze
                7D-Mithril
                7E-Gold
                7F-Knight
                80-Flame
                81-Ice
                82-Diamond
                83-Dragon
                84-Genji
                85-Copper
                86-Silver
                87-Ruby
                88-Quartz
                89-Diamond
                8A-WhtRobe
                8B-BlkRobe
                8C-Power
                8D-Black

                Bracelets
                8E-Leather
                8F-Bronze
                90-Mithril
                91-Thief
                92-Giant
                93-Ice
                94-Diamond
                95-Genji
                96-Defense
                97-Power

                Spell Books
                98-Fire
                99-Bolt
                9A-Ice
                9B-Aero
                9C-Drain
                9D-Aspil
                9E-Flare
                9F-Sleep
                A0-Stone
                A1-Stop
                A2-Charm
                A3-Blind
                A4-Curse
                A5-Toad
                A6-Break
                A7-Death
                A8-Warp
                A9-Berserk
                AA-Haste
                AB-Aura
                AC-Cure
                AD-Life
                AE-Peep
                AF-Heal
                B0-Barrier
                B1-Blink
                B2-Safe
                B3-Shell
                B4-Wall
                B5-Dispel
                B6-Mini
                B7-Mute
                B8-Anti
                B9-Fog
                BA-Slow
                BB-Change
                BC-Fear
                BD-Holy
                BE-Exit(Warps you out of a dungeon at the cost of some HP)
                BF-Ultima

                Spell Values(Can be changed during battle, which is helpful)
                C0-Fire
                C1-Bolt
                C2-Ice
                C3-Aero
                C4-Dran
                C5-Aspl
                C6-Flar
                C7-Slep
                C8-Ston
                C9-Stop
                CA-Chrm
                CB-Blnd
                CC-Curs
                CD-Toad
                CE-Brak
                CF-Deth
                D0-Warp
                D1-Bsrk
                D2-Hast
                D3-Aura
                D4-Cure
                D5-Life
                D6-Peep
                D7-Heal
                D8-Barr
                D9-Blnk
                DA-Safe
                DB-Shel
                DC-Wall
                DD-Dspl
                DE-Mini
                DF-Mute
                E0-Anti
                E1-Fog
                E2-Slow
                E3-Chng
                E4-Fear
                E5-Holy
                E6-Exit
                E7-Ultm

                Usless
                E8-Treasure..
                E9-Trash
                EA-Exit

                Might be Secret Words
                EB-Gordon
                EC-Who will
                ED-Princess
                EE-DarkKnig
                EF-Hilda
                F0-Emperor

                Secret Words
                F1-Wild Rose(Altea Password from the Rebels)
                F2-Mithril(Used on the quest for Mithril)
                F3-Warship(Get information on warship)
                F4-Paramekia
                F5-Airship(Used to learn about the airship rides that cid sells)
                F6-Goddess Bell(Used to get information on the Goddess Bell, and get josef to join)
                F7-Sun Flame(Get from "Airship" word)
                F8-Mysidia(Learn about mysidia and get "Ultima" word)
                F9-Ultima(Learn about ultima)
                FA-Dragoon(Learn about dragoons and get "Hiryuu" word)
                FB-hiryuu(Learn about hiryuu)
                FC-Whirlwind(Learn about the Whirlwind and maybe the Hiryuu)
                FD-Jade (Learn about the Jade road, far west of Mysidia)
                FE-Mask(Learn about B.Mask and W.Mask)
                FF-Ekume(Used to get into the basement of Phin castle)

                Edit:
                Managed to forget to adjust all first codes in Cur. and Max. HP and MP.

                I stayed up to late doing these. Changed 'C' to '6' in all character codes.

                -

                Added No Enemy Health codes

                -

                Seriously revised Character code values, as I was getting killed easily with the values from the old ones, and not doing enough damage quickly enough to escape with a win. FCE also limits how many of it's own codes it will use, without informing the user of this.

                Confirmed No Random Battles (Caves) code works all the way to the end of the game.

                -

                Converted codes to FCEUXD-compatible versions. Removed the info from the GG codes, since FCEUXD doesn't have support to use correct 8-letter game-genie codes.
                This reality is mine. Go hallucinate your own.

                Comment

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