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Zelda codes (SNES)

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  • Zelda codes (SNES)

    Have Bow: 7EF340:01

    Have Boomerang: 7EF341:01 Set value to 2 for Red Boomerang

    Have Hook Shot: 7EF342:01

    Have Bomb: 7EF343:01

    Have Mushroom: 7EF344:01 Set value to 2 for Magic Powder.

    Have Fire Rod: 7EF345:01

    Have Ice Rod: 7E3F346:01

    Have Bombos: 7EF347:01

    Have Ether: 7EF348:01

    Have Quake: 7EF349:01

    Have Lamp: 7EF34A:01

    Have Magic Hammer: 7EF34B:01

    Have Shovel/Flute: 7EF34C:0? Set value to 1 for Shovel, 3 for Flute

    Have Net: 7EF34D:01

    Have Jar: 7EF34F:0? MUST HAVE JARS FOR THIS TO WORK; Set value to
    1 - 4 for a Jar

    Have Cane of Somaria: 7EF350:01

    Have Cane of Byrna: 7EF351:01

    Have Magic Cape: 7EF352:01

    Have Weird Scroll/Magic Mirror: 7EF353:01 Set value to 3 for Flute

    Have Book of Mudora 7EF34E:01

    Max Sword: 7EF359:04

    Max Shield: 7EF35A:03

    Max Armor: 7EF35B:02

    Have Boots: 7EF355:01

    Have Super Gauntlet: 7EF354:02

    Have Flippers: 7EF356:01

    Have Orb: 7EF357:01

  • #2
    Zelda codes (SNES)

    BTW, could you update this to my code page, liquid?

    Comment


    • #3
      Zelda codes (SNES)

      Hmm... Looking at what's already there, it seems floydfan hacked most of those already. Still want me to add the codes anyway?

      http://66.180.172.235/~gshi/index.ph...&gid=29&sid=19

      Comment


      • #4
        Zelda codes (SNES)

        I believe I hacked the rest, but there could be a few remaining afterward...sorry, dude.
        I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

        Comment


        • #5
          Zelda codes (SNES)

          Eh, it's all a mess. At least it can now be sorted out fairly easily.

          Comment


          • #6
            Zelda codes (SNES)

            Shoot, and I just hacked *EVERYTHING* last night for this game, including timers for the two race games, the 1/2 Magic toggle, the task items (Titan Mitt, Flippers, etc) , hearts, etc, etc, etc. If anyone wants it, let me know.

            BelGarion
            http://belgarion.i8.com
            <br />
            <br /> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
            <br />
            <br /> I've seen things you people wouldn't believe.
            <br /> Attack ships on fire off the shoulder of Orion.
            <br /> I watched C-beams glitter in the dark near the Tannhauser gate.
            <br /> All those moments will be lost in time, like tears in rain.
            <br /> Time to die.
            <br />
            <br /> -- Roy,
            <br /> Bladerunner.

            Comment


            • #7
              Zelda codes (SNES)

              Go ahead and post them. I woudl double check the code list on the site to make sure they weren't hacked already tho.

              Comment


              • #8
                Zelda codes (SNES)

                Even if they have already been hacked, post them anyway, and we'll add your name to the codes...

                Comment


                • #9
                  Zelda codes (SNES)

                  Legend of Zelda: Link to the Past PAR Guide. by BelGarion - Version 2.0 - Final.
                  Copyrite 2005, all rights reserved. Do *NOT* redistribute with out first *ASKING* first, or include into your own guide with out at the very *LEAST* attributing my work to me.

                  WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!!
                  There are *TWO* events you must turn *OFF* the codes. If you come into a chamber with a single large fairy, she will heal you, and that with Infinite HP will *LOCK* up the game unless you turn off the codes. The second, turn off the codes immediately after defeating a boss, as it will heal you and refill your magic, again, this event will *LOCK* up the game! Do *NOT* come whining to me if your game gets locked up and you have not heeded this warning! Flames and whining will be summarily deleted.

                  WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!! WARNING!!!
                  Infinite HP: 7EF36DXX

                  At the begining of the game use 50
                  When you see the first empty heart use 58 (11 total hearts)
                  When you see the second empty heart use 60 (12 total hearts)
                  When you see the third empty heart use 68 (13 total hearts)
                  When you see the fourth empty heart use 70 (14 total hearts)
                  When you see the fifth empty heart use 78 (15 total hearts)
                  When you see the sixth empty heart use 80 (16 total hearts)
                  When you see the seventh empty heart use 88 (17 total hearts)
                  When you see the eight empty heart use 90 (18 total hearts)
                  When you see the ninth empty heart use 98 (19 total hearts)
                  When you see the tenth empty heart use A0 (20 total hearts)

                  To explain. If you use A0 at the beginning of the game the hearts get all messed up. When you turn off the codes (such as when you kill off a boss) heart one is full, heart two is half full, heart three is empty, and hearts 4 to 20 is full when confuses the game immensely. But if you only add on 10 hearts (0x50) at the beginning eventually you will get hearts 11 to 20, as you add each new heart up the value to the one I tell you to and all of your hearts will remain full with no empty hearts. If you don't care if all your hearts are not full as long as you don't lose any, then don't bother, but some are sensitive to such so just keep changing the value as you add on hearts 11 to 20.

                  Sword: 7EF359XX

                  XX: 01 - Normal Sword
                  XX: 02 - Master Sword
                  XX: 03 - Tempered Sword
                  XX: 04 - Golden Sword

                  Shield: 7EF35AXX

                  XX: 01 - Regular
                  XX: 02 - Red Shield
                  XX: 03 - Mirror Shield

                  Clothes: 7EF35BXX

                  XX: 00 - Green Clothes
                  XX: 01 - Blue Clothes
                  XX: 02 - Red Clothes

                  Pendants: 7EF374XX

                  XX: 01 Red Pendant
                  XX: 02 Power Pendant
                  XX: 04 Courage Pendant

                  Now use math.

                  XX: 03 (01+02) Red and Power Pendant
                  XX: 05 (01+04) Red and Courage Pendant
                  XX: 06 (02+04) Power and Courage Pendant
                  XX: 07 (01+02+04) Red, Power, and Courage Pendant

                  Crystals: 7EF37AXX

                  The pattern you see in your Start menu is as such:

                  * *
                  * * *
                  * *

                  So let us number the crystals as such.

                  1 2
                  3 4 5
                  6 7

                  Thus numbered:

                  XX: 01 - 1
                  XX: 02 - 2
                  XX: 04 - 3
                  XX: 08 - 4
                  XX: 10 - 5
                  XX: 20 - 6
                  XX: 40 - 7

                  Add the numbers of the Crystals together, in Hex, for the various combinations. Such as Crystal 2 (0x02) and Crystal 3 (0x04) would be XX=06 , all 7 Crystals would be XX=7F .

                  A Button Tasks: 7EF379XX

                  XX: 02 - Swim
                  XX: 04 - Run
                  XX: 08 - Pull
                  XX: 20 - Talk
                  XX: 40 - Read
                  XX: 80 - Lift

                  Just add, in Hex, the values together to get combinations of the various tasks, or use FF to get them all at once.

                  Pegasus Boots: 7EF35501

                  Flippers: 7EF35601

                  Black Pearl: 7EF35701

                  Gloves: 7EF354XX

                  XX: 01 - Power Glove
                  XX: 02 - Titan Mitt

                  Compass: 7EF36540

                  Big Key: 7EF36740

                  Dungeon Map: 7EF36940

                  Magic: 7EF36E80

                  1/2 Magic (1/2 over your magic meter): 7EF37B01

                  Rupees: 7EF360E7 and 7EF36103

                  Arrows (both normal and silver): 7EF37763

                  Bow and Arrow: 7EF340XX

                  XX: 01 - Normal
                  XX: 02 - Silver

                  Boomerang: 7EF341XX

                  XX: 01 - Normal
                  XX: 02 - Magical

                  Hookshot: 7EF34201

                  Bombs: 7EF343XX

                  XX = Number of Bombs (Up to 0x63 (99) bombs)

                  Magic Mushroom: 7EF34401

                  Magic Powder: 7EF34402

                  FireRod: 7EF34501

                  IceRod: 7EF34601

                  Bombos Medallion: 7EF34701

                  Ether Medallion: 7EF34801

                  Quake Medallion: 7EF34901

                  Lamp: 7EF34A01

                  Magic Hammer: 7EF34B01

                  Shovel: 7EF34C01

                  Flute: 7EF34C02

                  Bug Catcher Net: 7EF34D01

                  Book of Mudora: 7EF34E01

                  Magic Bottle: 7EF35XYY

                  X: C - Bottle 1
                  X: D - Bottle 2
                  X: E - Bottle 3
                  X: F - Bottle 4

                  YY: 02 - Empty
                  YY: 03 - Red Powder
                  YY: 04 - Green Powder
                  YY: 05 - Blue Powder
                  YY: 06 - Faerie
                  YY: 07 - Bee


                  Cane of Somaria: 7EF35001

                  Cane of Byrna: 7EF35101

                  Magic Cape: 7EF35201

                  Magic Mirror: 7EF35302

                  Keys: 7EF36F09

                  Heart Pieces: 7EF36BXX

                  XX: 1 - 1 piece
                  XX: 2 - 2 pieces
                  XX: 3 - 3 pieces
                  XX: 4 - 4 pieces (Big heart dissapears)

                  15 Second Race Game Timer: 7FFE000E

                  Dark World Shovel Game: 7E04B41E

                  Enjoy!

                  BelGarion
                  [email protected]
                  http://belgarion.i8.com
                  <br />
                  <br /> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                  <br />
                  <br /> I've seen things you people wouldn't believe.
                  <br /> Attack ships on fire off the shoulder of Orion.
                  <br /> I watched C-beams glitter in the dark near the Tannhauser gate.
                  <br /> All those moments will be lost in time, like tears in rain.
                  <br /> Time to die.
                  <br />
                  <br /> -- Roy,
                  <br /> Bladerunner.

                  Comment


                  • #10
                    Zelda codes (SNES)

                    Thats a pretty good list there. I think I seen somewhere that you can add a 1 to the 1/2 magic code and it will turn it to 1/4 magic. You wont see it on the meter, but it will drain your magic slower.

                    Comment


                    • #11
                      Zelda codes (SNES)

                      i think we all made codes like this but i like your setup easy to read and follow,um i guess you didnt add the maximm hearts code unless i missed it in the post and a side note is if you activate the peagsus boots with that code you cant actually activate it,it gives you the item in the menu and the game thinks you have it but you have to activate another code to actually give you the ability,but you have the code to do this you have it labeled "A Button Tasks",maybe a note will be good to have with this code,here is the Max Hearts code,with this code you can use the Infinite Health code you have posted with the value A0 wich is all 20 hearts and you wont have to worry about the *Lockup*.


                      Max Hearts
                      7EF36CA0
                      Spoiler Alert! Click to view...

                      THE BAD GUY!!!!!!

                      Comment


                      • #12
                        Zelda codes (SNES)

                        It seems only the A button mod was not already made on the site. So I added it.

                        Comment


                        • #13
                          Zelda codes (SNES)

                          Hmm. I'll have to check out and possibly fix the pegasus boots code then. As for the infinite hearts, yes, it is there, but I didn't make it all 20. Not only the lock up issue but also a really wierd heart display when you turn it off to prevent the lock up. Hearts 1 and 2 look fine, 3 is half full, 4 and up are full. So I'll try your infinite heart code and if it works, append my list with full credit to you. Thanx!

                          BelGarion

                          Oh! Wait wait wait, I think I know what is wrong with the pegasus boots. You need to not only use one code to have it in your inventory but you also need to use the other code to add "Run" to the A button task list too.

                          Originally posted by helder
                          i think we all made codes like this but i like your setup easy to read and follow,um i guess you didnt add the maximm hearts code unless i missed it in the post and a side note is if you activate the peagsus boots with that code you cant actually activate it,it gives you the item in the menu and the game thinks you have it but you have to activate another code to actually give you the ability,but you have the code to do this you have it labeled "A Button Tasks",maybe a note will be good to have with this code,here is the Max Hearts code,with this code you can use the Infinite Health code you have posted with the value A0 wich is all 20 hearts and you wont have to worry about the *Lockup*.


                          Max Hearts
                          7EF36CA0
                          http://belgarion.i8.com
                          <br />
                          <br /> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                          <br />
                          <br /> I've seen things you people wouldn't believe.
                          <br /> Attack ships on fire off the shoulder of Orion.
                          <br /> I watched C-beams glitter in the dark near the Tannhauser gate.
                          <br /> All those moments will be lost in time, like tears in rain.
                          <br /> Time to die.
                          <br />
                          <br /> -- Roy,
                          <br /> Bladerunner.

                          Comment

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