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PAL/NTSC and Y=fix codes

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  • PAL/NTSC and Y=fix codes

    I once saw an FAQ on creating these and can't find it now. Does anyone know how? All I remember is there are certaint values you can look for. It may have been with PS2DIS but was definetly for PS1, I can't remember.
    In order to view this post you must agree to the following terms and conditions... <br /> 1) I do NOT find Luigi offensive or objectionable.<br /> <br /> 2) I am viewing this post of my own free will.<br /> <br /> 3) I will NOT hold Luigi responsible for any death or accidental injury that may result from viewing this post.<br /> <br />&nbsp; &nbsp; &nbsp; &nbsp; click one<br /> <br />&nbsp; &nbsp; I AGREE............DISAGREE

  • #2
    There are FAQs on the subject concerning PS2, but I haven't seen any for PSX...though I wouldn't necessarily discount the possibility that one exists...
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

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    • #3
      http://www.codemasters-project.net/p...hp?content.152

      http://www.codemasters-project.net/p...hp?content.153
      The Hackmaster

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      • #4
        Ah; cool. I shall have to add those to the Library.
        I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

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        • #5
          There are ways to do this on psx games, but nothing reliable, from what I've noticed. The most common methods seemed to involve throwing the game's main executable at a program, which tended to not output usable codes. Same for NTSC<->PAL codes.

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          • #6
            Odd, those FAQs were there untill yesterday.
            In order to view this post you must agree to the following terms and conditions... <br /> 1) I do NOT find Luigi offensive or objectionable.<br /> <br /> 2) I am viewing this post of my own free will.<br /> <br /> 3) I will NOT hold Luigi responsible for any death or accidental injury that may result from viewing this post.<br /> <br />&nbsp; &nbsp; &nbsp; &nbsp; click one<br /> <br />&nbsp; &nbsp; I AGREE............DISAGREE

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