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Hex codes for Star Tropics 1 & 2 (NES)

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  • Hex codes for Star Tropics 1 & 2 (NES)

    Star Tropics
    0120: XX - weapon slot 1
    0121: XX - weapon slot 2
    0122: XX - weapon slot 3
    0123: XX - weapon slot 4

    XX:
    001 - yo-yo
    002 - shooting star
    003 - super nova
    004 - baseball bat
    005 - fire/slingshot
    007 - mirror
    008 - split shot
    009 - long balls/lighter
    010 - kick/worm
    011 - basketball
    012 - laser gun
    013 - short range gun

    Some of these change depending on which chapter you are in, and whether you are in the action part or the dialogue part. Also try to leave one slot blank, or else you may not keep certain items that you pick up along the way.

    0124:XX - magic slot 1
    0125:XX - magic slot 2
    0126:XX - magic slot 3
    0127:XX - magic slot 4

    XX:
    134 - Health potion
    137 - freeze enemies
    139 - lamp
    140 - ghost lamp

    Infinite shots - these only work for the box itself, not the weapon
    0128: 99 - number for 1st weapon slot
    0129: 99 - number for 2nd weapon slot
    012A: 99 - number for 3rd weapon slot
    012B: 99 - number for 4th weapon slot

    Infinite magic - again, these only work for the box itself
    012C: 09 - number for the 1st magic slot
    012D: 09 - number for the 2nd magic slot
    012E: 09 - number for the 3rd magic slot
    012F: 09 - number for the 4th magic slot

    -----------------------------------------------------------------------------------

    Star Tropics 2: Zoda's Revenge

    0120:XX - Weapon 1
    0121:XX - Weapon 2
    0122:XX - Weapon 3
    0123:XX - Weapon 4

    XX:
    001 - Tink's Axe
    002 - Dagger
    003 - Katana
    012 - Psychic shock wave
    013 - Super psychic shock wave
    014 - Ultra psychic shock wave
    016 - short range ball
    017 - Medium range ball
    018 - Big ball (donut)
    019 - Twin balls
    020 - 3-way shot

    Some of these are glitchy, but leave an open box. You may have to select a different weapon in your inventory in order to get the one you want to work properly. Again try to leave a box open for additional items throughout the course of the game.

    0124:XX - Magic 1
    0125:XX - Magic 2
    0126:XX - Magic 3
    0127:XX - Magic 4

    XX:
    131 - Flute
    134 - Health Potion
    137 - Star (invincibility)

    0128: 99 - infinite weapon box 1
    0129: 99 - infinite weapon box 2
    012A: 99 - infinite weapon box 3
    012B: 99 - infinite weapon box 4

    012C: 09 - infinite magic box 1
    012D: 09 - infinite magic box 2
    012E: 09 - infinite magic box 3
    012F: 09 - infinite magic box 4

    These are only for the item in that specific box.

  • #2
    NVM... didn't notice that other people had beaten me to the punch.

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