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My Own Game Genie Codes For Sega Genesis

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  • #31
    Well, if you can convert PAR to GG...

    The Death & Return Of Superman (Genesis, PAR):

    FF84EB:0040 Infinite Health
    FF9581:0040 Infinite Health (Alternate)
    NOTE: Not sure if you need both codes at once for it to work, but it seems to work fine with one alone. Also, it appears you may need to turn this code off to pass stages.

    FF94C0:00FF Invincibility/Enemies Cannot Touch You
    FF94C1:00FF Invincibility/Enemies Cannot Touch You (Alternate)
    NOTE: Not sure if you need both codes at once for it to work, but it seems to work fine with one alone. Also, it appears you may need to turn this code off to pass stages.
    Last edited by King Of Chaos; 07-13-2007, 12:57:58 AM.

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    • #32
      Death and Return of Superman, The
      ==========================
      9TFT-BCEN [INFNITE ENERGY 1/3]
      NTFT-AAER [INFNITE ENERGY 2/3]
      TEFT-BMET [INFNITE ENERGY 3/3]

      [NOTE: THE THREE ARE NEEDED]
      "Dizzy my future, silly my way."
      "Under my flag I live free."

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      • #33
        BTW, you don't convert them to GG, you use the memory to track the code that manage that memory.
        "Dizzy my future, silly my way."
        "Under my flag I live free."

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        • #34
          added what's new
          This reality is mine. Go hallucinate your own.

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          • #35
            I'm not sure about Genesis, but I'd imagine it would be the same - in SNES, if you make a direct PAR to GG conversion, using the same formula one would use to convert something BACK to GG (or an app that does it for you), you'll end up with an unuseable code. It'll work fine in some emulators, but not in a hardware GG, as 7E-7F codes aren't portable to GG - they address an area of memory not accessible to the GG.
            I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

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