Hi. I have been wondering for a while if it would be possible to have someone investigate the values responsible for area transitions in Shadowrun for the Sega Genesis. I am not certain how the maps themselves are built. Still, it would be interesting to manipulate entry/exit points between several places (ie., leaving Stoker's Coffin Motel on the first area and moving to Downtown Seattle or the Penumbra district on exit), or even define the starting area for players.
If someone could look into this, it would be much appreciated.
If someone could look into this, it would be much appreciated.
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