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Game-Genie-like hex codes for Star Ocean (SNES)

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  • Game-Genie-like hex codes for Star Ocean (SNES)

    Glad to see ya again.


    There are my first Game-Genie-like hex codes for the SNES game "Star Ocean":


    1. Walking through walls:

    CB64B35:80 + CB64B36:55

    Downsides: you need to disable this codeset to go to the next screen or trigger some actions.


    2. Improved walking through walls:

    CB64B35:80
    CB64B36:4F
    CB64B44:80
    CB64B45:00

    Downsides: if it's not my imagination, this codeset doesn't work correctly on zSNES emulator.


    3. Infinite HP in battles:

    C30E10:80
    C30E11:05

    Downsides: your characters are still vulnerable to poison, petrification, paralysis, etc.


    4. One hit kills an enemy:

    C169CB:80


    5. Infinite time:

    C002F6:60


    6. 'Counter of battles' is disabled:

    C26D3F:80
    C26D40:01


    7. Don't get any experience:

    C16FE7:80
    C16FE8:06

    Downside: you don't get any experience, heh.


    That's all. I used Snes9X v1.43.ep9r2 - Geiger's Snes9x Debugger under Windows 98 to make and test these ones, and Snes9x v1.42 under Windows 98 to just test them. I also used Artmoney and MS Excel (thanks for the hint, Pugsy).
    Last edited by Chemist; 03-18-2007, 12:59:25 AM.

  • #2
    Nice work.

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    • #3
      Originally posted by LiquidManZero View Post
      Nice work.
      Thanks, LiquidManZero. BTW, Ugetab and Darkserge made similar codes (except 1 hit killing and no exp ones) before me... heh. Nice job, guys.

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