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CMGSCC and code credit

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  • CMGSCC and code credit

    It was suggested that i post this mail body i sent to LB to this area.
    mail#1
    Originally Posted by Sharkie
    On the gameboy pokemon yellow & red & blue codes...i actaully made the 'Never Miss & Have More Criticals' and Protected status orginally on red...then used the offset between yellow and red to transfer codes (in general) made for red to yellow including my own Never Miss & Have More Criticals (yes i thought of the name for that) among others. They were credited to Sharkie (geeze where have you heard that lol) with the email [email protected].

    I had a bit of trouble with Codemaster...and viper and other names that were him...after they suddenly 'lost' convienently my credits entirely off the site and wouldnt restore it. After that i never submitted a single code on their site. Course he wouldnt explain how i had emails from people who actaully referred to it specifically and then he just swore as his answers.

    If you decide to credit or not, i made some old alternative catch any pokemon codes if wanted(when found lol..10 notebooks plus alone....and thats just notebooks..not ringbinders/loose/on computer/cdrom/etc etc) also might have pokemon green codes (made off japanese rom that someone translated some of it) Its up to you how you want to handle it...i just thought someone here should know.

    Btw i didnt make the 'catch any of the pokemon' cmgsccc features, i was a couple hours too late.
    mail#2
    Originally Posted by Sharkie
    http://web.archive.org/web/200008160...c.com/gb/poky/

    seeeeeeeeeee! ...dont i make it easy for you to be lazy? Looking for one that didnt edited right before for the other one(maybe i will luck out)

    Looks like the archive archived it in the middle of them "Editing it" (ie the other pokemon one doesnt show my credit at that time but has the codes i actually orginated)
    Good to get partial credit at least....even if i dont want credit for merely transferring over other peoples codes with an offset first..but i sure do i want it for Protect Status/Never miss & More criticals that i made for both(i used to use the monsters with riskier less likely attacks..so i thought gee..if i could just hit them more it would make testing other codes far easier..so when i fooled around i noticed that fast when it made it almost always miss and then get better when i editted it lol)
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