Greetings!
I made a few psx codes recently, and didn't want to install closed source stuff to get the job done. The pickings were slim to none...
I found the ancient agemo pcsx source code over at romhacking.net, but it would not run without crashing (at least on my win7 x64 machine).
So I took the relevant code and hacked it into the latest pcsxr I could find.
Check it out here if you are interested! https://github.com/jack4455667788/pc...mo-psxdebugger (the precompiled binaries are there too, if you don't want to compile it - I used VS Community 2017, which is free)
I am interested in improving functionality, and/or better code to use in the project if you have any to share (such as the file mentioned here https://www.romhacking.net/forum/ind...?topic=30092.0 - does anyone have it?)
Please let me know if you know of any other open source psx debuggers!
I made a few psx codes recently, and didn't want to install closed source stuff to get the job done. The pickings were slim to none...
I found the ancient agemo pcsx source code over at romhacking.net, but it would not run without crashing (at least on my win7 x64 machine).
So I took the relevant code and hacked it into the latest pcsxr I could find.
Check it out here if you are interested! https://github.com/jack4455667788/pc...mo-psxdebugger (the precompiled binaries are there too, if you don't want to compile it - I used VS Community 2017, which is free)
I am interested in improving functionality, and/or better code to use in the project if you have any to share (such as the file mentioned here https://www.romhacking.net/forum/ind...?topic=30092.0 - does anyone have it?)
Please let me know if you know of any other open source psx debuggers!
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