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New version of Gens "Mod"

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  • New version of Gens "Mod"

    #Features

    At this time, it can easily be compiled without my mod, and so come back to Gens 2.12a
    Some Gens bugs corrected
    All debug screens (but 32X) are now external (and optmized) windows.
    Dump Ram, VRam, CRam, Tiles, Sprites, YM2612, Genesis ROM, SegaCD ROM
    Better registers status view.
    Better tiles and pal view.
    Sprite list view.
    YM2612 debug.
    PSG debug.
    Layers show/hide.
    Watchers (save / load / autoload)
    Spy common development errors (bad registers value, sprite limit, read/write)
    Spy DMA (useful for translators/hackers)
    'Blue pause' optionnel
    Add 3 new registers to help development
    GMV support

    #New in this version (v0.6, released the 14th January 2007)

    FIX : bad redraw when shadow/highlight and layer hide
    FIX : correct DAC value
    FIX : screenshot takes the message too
    Show/Hide 32X layer
    Z80 memory viewer and linked disassembly (no more 'current' PC)
    M68K ROM/RAM viewer and linked disassembly (no more 'current' PC)
    S68K PRAM/WRAM viewer and linked disassembly (no more 'current' PC)
    debug.s/.h updaded (warning! func name updated too...sorry for that, but it's now more 'pro')
    Dump CD Word RAM to BMP
    Change scroll button with true scrollbar on CD GFX
    Change scroll button with scrollbar on VDP (and remove up/down bitmap resource

    #Futures

    32X support
    Better MCD debug
    Trace (need more works and loose retro-compilation of Gens 2.12a)
    Breakpoints
    .................................

    EDIT: Oops, forgot the link...

    http://www.spritesmind.net/_GenDev/index.php?page=gensK
    Last edited by Tony H; 01-19-2007, 09:14:57 PM.
    The Code Hut: http://codehut.gshi.org/

  • #2
    Nice.

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