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[PS2] Extermination SCUS-97112

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  • [PS2] Extermination SCUS-97112

    Hello everyone! I have ported and Tested a code from the PAL SCES-50240 to NTSC version from here: https://gamehacking.org/game/101350

    and it works Perfectly!!

    Credit: Codejunkies/Interact for original code

    Invincible
    108102B0 00000103


    This code above is basically just no collision detection. I couldn't be hurt by anything. Falling didn't damage me nor Fire and none of the creatures I encountered could damage or infect me.


    EDIT: Also, I did not have to have dumps to port. I found out the offset from PAL2NTSC is just subtracting 2B80 for future reference.

    EDIT #2: I removed the first two codes because they were already on the site here..somehow I missed seeing them.

    **Could a Mod/Chronicler please add this code to the NTSC database?**
    Last edited by tomleiberman; 12-18-2018, 03:43:05 AM. Reason: Removed codes already in the database

  • #2
    Originally posted by tomleiberman View Post
    Have All Dog Tags
    00810C91 00000001
    10810C92 00000101
    20810C94 01010101
    20810C98 01010101
    20810C9C 01010101


    CMX made codes for each dog tag on codetwink but didn't have this code on there.
    That's because it's the same.
    00810C91 00000001
    00810C92 00000001
    00810C93 00000001
    00810C94 00000001
    00810C95 00000001
    00810C96 00000001
    00810C97 00000001
    00810C98 00000001
    00810C99 00000001
    00810C9A 00000001
    00810C9B 00000001
    00810C9C 00000001
    00810C9D 00000001
    00810C9E 00000001
    00810C9F 00000001

    That is the same thing, just more lines. If you really want to shrink it for codebreaker, you could use this if I haven't forgotten and messed up the code types:
    Have All Dog Tags
    00810C91 00000001
    10810C92 00000101
    40810C94 01010101
    00030004 00000000


    I've probably forgotten how it works, haven't touched that stuff in like 10 years.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

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    • #3
      Originally posted by bungholio View Post

      That's because it's the same.
      00810C91 00000001
      00810C92 00000001
      00810C93 00000001
      00810C94 00000001
      00810C95 00000001
      00810C96 00000001
      00810C97 00000001
      00810C98 00000001
      00810C99 00000001
      00810C9A 00000001
      00810C9B 00000001
      00810C9C 00000001
      00810C9D 00000001
      00810C9E 00000001
      00810C9F 00000001

      That is the same thing, just more lines. If you really want to shrink it for codebreaker, you could use this if I haven't forgotten and messed up the code types:
      Have All Dog Tags
      00810C91 00000001
      10810C92 00000101
      40810C94 01010101
      00030004 00000000


      I've probably forgotten how it works, haven't touched that stuff in like 10 years.
      bungholio You're right! CMX just didn't super condense the code for codetwink.

      I think the actual code would be this:

      Have All Dog Tags
      00810C91 00000001
      10810C92 00000101
      40810C94 00030001
      01010101 00000000


      and it's a 1 I believe and not the 4 at end of the third line because the difference on each of the three 32 byte codes was 4
      (20810C94 01010101)
      (20810C98 01010101)
      (20810C9C 01010101)
      and then divide that by 4 and you get 1 .
      Last edited by tomleiberman; 12-18-2018, 03:50:42 AM.

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