Yes, I found these, and would love to add them myself. Can't, apparently.
But anyway, here they are.
In Kega Fusion Format:
For some odd reason, this acts funny when one uses Hex integers, making the game display '?' as a digit (or other garbage).
Here's the kicker to these. One can effectively softlock the game in certain parts if the digits are too high or too low. It is best to activate these, go into a game, and then turn them off.
But anyway, here they are.
In Kega Fusion Format:
Code:
00C927:## - Affects the first two digits (use 99 for $99) 00C928:## - Affects the second two digits (99 == $9900) 00C929:## - Affects the third two digits (99 == $990000)
Here's the kicker to these. One can effectively softlock the game in certain parts if the digits are too high or too low. It is best to activate these, go into a game, and then turn them off.
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