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[Request] Super Monaco GP - Pro Action Replay Codes for every team
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Super Monaco GP
FF9043:00?? Team Modifier (World Championship Mode) (Disable once it takes effect. Easiest way to do it is go to the transmission screen after you enabled it and then disable it)
1B: Minarae
1C: Rigel
1D: Comet
1E: Orchis
1F: Zeroforce
20: Madonna
21: Firenze
22: Millions
23: Bestowal
24: Blanche
25: Tyrant
26: Losel
27: May
28: Bullets
29: Dardan
2A: Linden
I have no idea what the 3rd digit does. For instance,
FF9043:0020
FF9043:0030
FF9043:0040
etc…
always puts you on the Madonna Team.Last edited by terpsfan101; 03-09-2018, 08:32:40 PM.
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Super Monaco GP (Japan, Europe) (En,Ja) (Genesis)
Super Monaco GP (Japan, Europe) (En,Ja) (Rev A) (Genesis)
This is probably a better way to do it rather than always forcing the value in RAM. The Galoob codes only work for these versions of the game. That is why I chose this version to make codes for.
9T2A-DCBW Start a new World Championship with the ?? Team, instead of the Minarae Team (1 of 2)
??2A-CABY Start a new World Championship with the ?? Team, instead of the Minarae Team (2 of 2)
Note: These codes don't work properly.Last edited by terpsfan101; 03-09-2018, 08:32:12 PM.
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The "Start a new World Championship with the ?? Team" codes fuck with the driver order. It gets messed up. Just use the PAR codes and disable it once it takes effect. This game is a PITA. I almost regret looking into it. I wasted 4 hours on it and didn't really get anywhere.Last edited by terpsfan101; 03-09-2018, 04:19:41 AM.
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Game Genie codes
This cheat requires the Game Genie cheat device.
Effect Code
Can't Lose Or Gain Place (disable code to pass cars, then re-enable) 21B 60B 2A2
Unlimited Time 00B 3DF 3B7
Pro Action Replay codes
This cheat requires the Pro Action Replay cheat device.
Effect Code
High Speed (Hitting something slows you right down. Turn off once race finished) 00C2-319D
Always Super High Speed (around 300 miles per hour. Turn off once race finished) 00C5-1799The Hackmaster
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dlevere, those codes are for the Game Gear version of Ayrton Senna's Super Monaco GP II:
https://gamehacking.org/game/17934
Anyway, I think we've both done a good job making a mess out of this guy's thread.
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Hey, since this thread is still open, I want to know something.
Is there any PAR/Game Genie codes that preserves the car on SMGP? Like, not losing health on tyres if you turn too much, or hitting too much and still not getting the "trouble" warning and stuffs?
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