Thanks for the info. I will add the single enable code to the site.
Done.
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[Request] Robopon 64 (N64)
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So first, yes your 1 line code does work as an enable code, so its shorter than the one I found. These Codes work both using an actual gameshark with a copy of the game, and on everdrive.
Yes I accidently typed a 6 instead of another 7. My mistake. Those codes you typed are the right codes. As for that page, its Japanese and from 2001, so whoever first hacked and posted the code is hard to determine. the top reads "Below is the N64 required code list which was published by Karat's HP before." This person is probably long gone
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I'd like to add those codes to our db, but need some info (the site's in Japanese). Do you know the name of the hacker? Also, are these codes only needed when using an Everdrive, or do you also need them when using a real N64 with a Game Shark?Originally posted by Shellshocker18 View PostI finally got the codes working. I opened my cart to see what security chip was inside, and we found the enable code from this page
http://nekokabu.s7.xrea.com/hokan/karatmcode.html
Enable Code (Must Be On)
F107CCA0 0000
F106CCA2 0000
EDIT: Are you sure you posted the right codes here? The only codes I see on that page you linked to that are close are these:
F107CCA0 0000
F107CCA2 0000
One of the codes you posted is slightly different.
Also, if those are assembly codes, you can try this single code and see if it has the same effect: F107CCA0 3000Last edited by Tony H; 03-10-2018, 09:33:14 PM.
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I finally got the codes working. I opened my cart to see what security chip was inside, and we found the enable code from this page
http://nekokabu.s7.xrea.com/hokan/karatmcode.html
I'll take you up on your offer for more N64 codes. I warn you that some of the games I want are really boring Mahjong and Pachinko games. I understand if you dont want to do those but some are more interesting like Imagineer's RPG Zuru and Bottom Up's Onegai Monster
Edit: Removed bad codesLast edited by Shellshocker18; 03-11-2018, 12:29:39 AM.
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If you need any N64 codes, by all means post your request. No problems with that on my end.
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My copy of Robopon arrived today so I was able to test using an actual copy and a gameshark 3.30. I tested and confirmed that the health and fuel codes do not work, with or without the expansion pak.
I can only guess that Project 64 and Gameshark 3.30 have some weird code conversion where they process this stuff differently, the game has copy protection and needs an enable code (which I really doubt), or they do use the expansion pak but somehow my expansion pak is being diverted to some other gameshark feature I don't know about. I need to do some research and testing tomorrow but honestly I'm stumped.
But thanks Tony. There are several other Japanese N64 games I'd like to request codes for eventually, but only as I need them. Is it a pain in the neck to do this or is it something that only takes like 30 minutes? I feel bad coming here to ask for stuff but not actually contribute or learn to do it myself
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Yes, like I said in an earlier post. Some codes also require the Expansion Pak, but since on Everdrive just using gameshark requires the expansion pak I can't simultaneously use these codes. The expansion pak can't do 2 things at once. Most of the Shiren 2 codes don't use the expansion pak, but I would bet these Robopon codes require the expansion pak. Seems I'll have to order a legitimate copy. Well thanks for everything, I guess I'll be off now.
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I was reading somewhere that you may need an expansion pak for some codes to work. I assume you've tried that?
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Just recently tried every Robopon rom available including a perfect .z64 file, and the codes don't work on any of them for Everdrive, only for Project 64. I'll find some other people to ask why this is happening, because it isn't the roms, it's how the gameshark works, maybe they are different versions? I might buy a legitimate copy and use a normal gameshark 3.3 if I need to.
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Just an FYI, the infinite HP code is a RAM type code which constantly writes the value you use into RAM. The infinite fuel code is an assembly code which changes the programming of the game (in this case, it stops it from subtracting from your fuel).
Have no idea why it isn't working on your Everdrive. Will investigate later.
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Okay, so one of my friends tested on project 64 and says the codes are working for him. He says that if he toggled them on they would only activate after moving to a new area (he toggled the fuel cheat he on while on the water, but it didn't start functioning until he went to an island or battle and came back). He gave me his rom so they are exactly the same, but these do not work on my everdrive 64 at all for some reason. i'm not sure of the reason because I've never used project64 but maybe the gameshark versions are different? I know that some codes also require the Expansion Pak, but since on Everdrive just using gameshark requires the expansion pak maybe I can't simultaneously use these codes? I'm trying to find a solution here. I thought maybe Robopon needs a Master Code of some sort but it doesn't seem like itLast edited by Shellshocker18; 02-24-2018, 08:27:49 AM.
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Here's another code for infinite fuel. Not sure what that thing is that you sail around in, but I'll just call it a fish.
810C2880 3000
Infinite fuel when sailing on water in your "Fish". The "fuel" is the 3 digit number in the top left corner.
Added.Last edited by Tony H; 02-24-2018, 07:22:25 PM.
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Yes that is the same battle screen. I will report back in the morning when I get a chance to test again
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Just got the ROM from the same place you did, and the checksum even matches the one in the db here. The Game Shark code is still the same...
813135C8 xxxx
Here's a picture to make sure we're talking about the same "battle". If you look at the HP amount towards the top left, my code forced it to 084, with a max HP of 022...
1 PhotoLast edited by Tony H; 02-23-2018, 10:01:52 PM.
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Do you remember where you got your ROM from? If you know, please send me a PM with the link. It's against the rules to post ROM links here, so private message only.
EDIT: I noticed that the checksum on my ROM is different than the one on the site. Must be at least two different ROMs floating around.Last edited by Tony H; 02-23-2018, 07:55:49 PM.
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