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[Request] Flink 32x (MD/GEN( - Always run code

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  • [Request] Flink 32x (MD/GEN( - Always run code

    Hi, I'd like to request a code that makes Flink start running immediately when starting to move or turning around on the ground. He currently takes a few steps before starting to run.
    Last edited by uffbulle; 08-13-2017, 06:47:36 AM.

  • #2
    I don't think there's a Flink 32x game. Did you mean Flink for the Genesis/MD?
    The Code Hut: http://codehut.gshi.org/

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    • #3
      Originally posted by Tony Hedstrom View Post
      I don't think there's a Flink 32x game. Did you mean Flink for the Genesis/MD?
      Yeah there isn't, sorry about that. I was looking into some 32x stuff on YT at the same time and somehow it got into the title.

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      • #4
        Let me know if it works and then I'll make the code for moving left.

        Flink (Genesis/MD)

        AK9A-AAF0
        Flink starts to run immediately when starting to move. When moving right only.
        Last edited by Tony H; 08-13-2017, 04:44:43 PM.
        The Code Hut: http://codehut.gshi.org/

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        • #5
          Works great (tested it in Fusion). Thanks Tony!

          Edit: Hey, is the code easily tranferrable to the MCD ver.? I believe it is the exact same game except for the music and intro/outro scenes.

          Edit 2:
          Only situation where it doesn't seem to work is if you started to move in an upward slope. Not a big deal though if it's a hassle to fix.
          Last edited by uffbulle; 08-13-2017, 06:12:58 PM.

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          • #6
            Will start to work on the "Left" code and see about fixing the uphill issue while I'm at it.

            Will take a look at the MCD version when I get time.

            Also, I can change the speed of Flink with these codes. Do you want a set of codes to make him run faster/slower, or is the normal speed good?

            Just to clarify, the same code would make him run instantly and run faster (or slower). Here's a sample code to try out and see if you like it...

            AP9A-AAF0
            Flink starts to run immediately when starting to move, and he runs faster. Right only.

            Let me know.
            Last edited by Tony H; 08-13-2017, 06:35:10 PM.
            The Code Hut: http://codehut.gshi.org/

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            • #7
              Flink (Genesis/MD)

              939A-B97R
              Flink starts to run immediately when starting to move. When moving left only.

              =======

              Still working on the other stuff.

              EDIT:

              9Z9A-B97R
              Flink starts to run immediately when starting to move, and he runs faster. Left only.
              Last edited by Tony H; 08-13-2017, 07:47:19 PM.
              The Code Hut: http://codehut.gshi.org/

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              • #8
                Here's all the codes together (easier for me when I add them to the db). The code that fixes the uphill issue is included.

                Flink (Genesis/MD)

                AK9A-AAF0 +
                939A-B97R +
                939A-B978
                Flink starts to run immediately when starting to move.
                The Code Hut: http://codehut.gshi.org/

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                • #9
                  Excellent! I'll try out the faster running ones in the morning. I'm sure others will appreciate them anyway, I've seen some complaints about slow movement in general for this game.

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                  • #10
                    I'm making more codes for Flink (ones that you didn't request) and posting them here: http://gamehacking.org/vb/threads/45...650#post107650
                    Last edited by Tony H; 08-13-2017, 09:31:48 PM.
                    The Code Hut: http://codehut.gshi.org/

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                    • #11
                      Cool. Played a couple of levels with each setting and they work well, thanks again.
                      Last edited by uffbulle; 08-14-2017, 03:01:46 PM.

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                      • #12
                        Originally posted by uffbulle View Post
                        Cool. Played a couple of levels with each setting and they work well, thanks again.
                        When you said "with each setting", did you mean the different speeds?
                        The Code Hut: http://codehut.gshi.org/

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                        • #13
                          Yes, exactly.

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                          • #14
                            Flink (Genesis/MD) (A.K.A. The Misadventures of Flink)

                            AP9A-AAF0 +
                            9Z9A-B97R +
                            9Z9A-B978
                            Flink starts to run immediately when starting to move, and he runs faster.

                            =====

                            Just putting these here for ease of adding to the db. Also, there is a new code included for running faster when starting on an uphill slope.
                            The Code Hut: http://codehut.gshi.org/

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