Hi,
I have just two requests for this game:
1. Infinite Time - This is most helpful on the Emergency missions since those stages have objectives that need to completed within a time limit. If you don't accomplish the main objective, even if you complete the bonus objectives (such as getting the required number of head shots, using your tazer to take down enemies, or collect enemy masks), it won't count unless you rescue the VIP. Its so frustrating getting within visual range of where I need to go & time running out.
2. Enable kills of Innocents, Firemen, Medics, & other officers (Without being classified as a failure) - While its sick & twisted, I've always enjoyed playing this game & briefly tazing one of the friendly characters. "Do that again & I'll report you!" Sometimes I'll get carried away & hold the button down a little too long, or I'll shoot one of the good guys one too many times. I know there's an infinite health code for your partner, but it would be cool just to off them without it being GAME OVER.
I have just two requests for this game:
1. Infinite Time - This is most helpful on the Emergency missions since those stages have objectives that need to completed within a time limit. If you don't accomplish the main objective, even if you complete the bonus objectives (such as getting the required number of head shots, using your tazer to take down enemies, or collect enemy masks), it won't count unless you rescue the VIP. Its so frustrating getting within visual range of where I need to go & time running out.
2. Enable kills of Innocents, Firemen, Medics, & other officers (Without being classified as a failure) - While its sick & twisted, I've always enjoyed playing this game & briefly tazing one of the friendly characters. "Do that again & I'll report you!" Sometimes I'll get carried away & hold the button down a little too long, or I'll shoot one of the good guys one too many times. I know there's an infinite health code for your partner, but it would be cool just to off them without it being GAME OVER.
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