This is pretty much the last place I know that has a chance of being able to help...
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Similar to this: https://www.gamefaqs.com/boards/9154...rsion/49295905
No, not a full chip library. No, not 99 of every chip. Specifically the after battle reward modifier. Gregar and Falzar should probably use the same codes similar to what they did in MMBN3 Blue and White; in case they are different, codes for Falzar would be preferred.
Here are the ones for MMBN4: http://m.cheatcodes.com/guide/chip-n...sun-gba-49486/ [find CABTC]. I haven't verified this one, but the format looks correct based on the ones in MMBN3.
To see why Codebreaker instead of Gameshark is preferred, just take a look at this: https://www.gamefaqs.com/gba/561218-...k-2/faqs/35279 [find CAC]. The author could only find the Gameshark codes for the first code of every chip. Gameshark simply looks too unintuitive compared to Codebreaker.
To simplify the task a little for anyone who is willing to help:
- The XXYY at the back is not important, those are just values for the chip code and chip ID and are easily found.
- It might be 8203**** XXYY. Both MMBN3 and MMBN4 start with that, and if they build upon each game rather than start each game from scratch, the RAM address for MMBN6 should be also be near that.
Optional:
If anyone would like to come up with the Codebreaker for the Battle Reward Modifier for 1, 2, and 5, it would also be very much appreciated.
Thanks to everyone who is able and willing to help in advance.
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Similar to this: https://www.gamefaqs.com/boards/9154...rsion/49295905
No, not a full chip library. No, not 99 of every chip. Specifically the after battle reward modifier. Gregar and Falzar should probably use the same codes similar to what they did in MMBN3 Blue and White; in case they are different, codes for Falzar would be preferred.
Here are the ones for MMBN4: http://m.cheatcodes.com/guide/chip-n...sun-gba-49486/ [find CABTC]. I haven't verified this one, but the format looks correct based on the ones in MMBN3.
To see why Codebreaker instead of Gameshark is preferred, just take a look at this: https://www.gamefaqs.com/gba/561218-...k-2/faqs/35279 [find CAC]. The author could only find the Gameshark codes for the first code of every chip. Gameshark simply looks too unintuitive compared to Codebreaker.
To simplify the task a little for anyone who is willing to help:
- The XXYY at the back is not important, those are just values for the chip code and chip ID and are easily found.
- It might be 8203**** XXYY. Both MMBN3 and MMBN4 start with that, and if they build upon each game rather than start each game from scratch, the RAM address for MMBN6 should be also be near that.
Optional:
If anyone would like to come up with the Codebreaker for the Battle Reward Modifier for 1, 2, and 5, it would also be very much appreciated.
Thanks to everyone who is able and willing to help in advance.
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