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[Request] Rayman Rush (PAL)

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  • #16
    Originally posted by lee4 View Post
    no you new

    i have hacking for since 1996

    you can't have half-word (xxxx) value with 8bit (3) codetype
    https://gamehacking.org/wiki/Code_Types_(Playstation)


    only noob post code like this
    30097671 0101

    i telling you mistake that all
    yes, I know ... as I said, I'm aware of the types, not only in theory, but in practice too, you know very well that depending on the game you can change the type without any changes in the game ... PS2 for example you can change the Joker Commando type D to E, since do not correctly will change anything.
    Last edited by Linus; 09-12-2018, 03:39:14 PM.

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    • #17
      Linus you are wrong.
      lee4 is correct.

      if you write code 30097671 0101, the game only read last 2 digit (only 01 not 0101).

      You can test if you write code like this :
      30097671 0101
      30097673 0101

      you are code will not work perfect
      lee4 is master codes in this site, he make many cheat codes for many game
      Last edited by core; 09-12-2018, 03:56:06 PM.

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      • #18
        you're wrong, it's working 100% on gameshark, but, the question is not this, it will be added in the end and will write correctly, until I understand what it means, if you use type 8 ->
        "Unlock Alll Stages"
        80097670 0101
        80097672 0101
        "in the case in type 3" in gameshark ("2" addresses in type "3" will be equal to 1 in type 8) anyway will fill the "value" in [4 bytes, which in hexadecimal are 8 digits -> 00000000] -> [2 bytes in hexadecimal are 4 digits]
        I could even use type 5 "slide code" (using 4 lines with type "3")
        "Unlock Alll Stages"
        30097670 0101
        30097671 0101
        30097672 0101
        30097673 0001
        ..........................
        "Unlock All Stages"
        50000401 0000
        30097670 0101
        It's going to be the same, dude! Is it difficult to understand this? if he reads this comment he will understand what I am saying, I do this on consoles for a long time, I sincerely wanted to know "what is the mystery has to write the value in the memory of a game" ... For your information I do debug in games of PC also, I find very annoying this whole situation for something so simple to solve, was to ask to put in type 8 that would have put in a good ...
        Last edited by Linus; 09-12-2018, 10:11:25 PM.

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        • #19
          Originally posted by RaideXone View Post
          I'm Going To Request Code For Rayman Rush (PAL) Now, PSX Port Version of Rayman M and These Is No Code Exists Here

          Start On Lap 3
          Infinite Time In Time Attack and Target Mode
          Unlock All Characters
          Unlock All Tracks/Have All Track Finished In Championship Mode
          Have All Track Finished In Time Attack Mode
          Have All Track Finished In Lums Mode
          Have All Track Finished In Target Mode
          Rayman Rush SLES-03812

          "All Stages"
          8009764C 0101
          8009764E 0101
          "Unlock Zone 1 & 2"
          80097668 0101
          8009766A 0101
          ......................
          Rayman Rush SLUS-01458

          "All Characters"
          3009766E 0008
          "All Stages"
          80097670 0101
          80097672 0101
          "Unlock Zone 1 & 2"
          8009768C 0101
          8009768E 0101

          As requested the codes are there, all have been tested for the two regions of the game, if administrators can add the codes to the database I will be grateful!

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          • #20
            Originally posted by Linus View Post

            Rayman Rush SLUS-01458

            All Characters
            3009766E 0008
            Unlock All Stages
            30097670 0101
            30097671 0101
            30097672 0101
            30097673 0001
            Unlock Zone 1
            3009768E 0101
            3009768F 0001
            Unlock Zone 2
            3009768C 0101
            3009768D 0001

            As promised the Rayman Rush codes ... ("Helder" if you can add the codes to the list, I'll be grateful!).
            3 use only from 0001 to 00FF and 8 use from 0001 to FFFF, If you use 3 the code will work for only one byte but 8 for 2 byte then your code will work fine
            Let's be together !!

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            • #21
              yes, exactly, you're right, type 3 will write in 1 byte FF, thanks for your understanding, yes, we're here together to help, I'll use type 8 to 2 bytes FFFF, thank you ^^.

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