Announcement

Collapse
No announcement yet.

What are the values for the multiplier codes of SMTIII: Nocturne?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Originally posted by leeman27534 View Post
    theres an issue if adding a new skill, if they don't already have a skill there, also need to alter the number of skills that demon has. like, if adding three skills to MC and those skill slots are unused atm, his total number of skills in game shouldn't change, cause its still listed as before you altered the skills.

    replacing a skill shouldn't be a problem, though, unless you used the wrong demon's slot to alter their skill.
    The game also really hates if less than 8 skills are replaced, changing the value of the activator from 8 to 1 still caused freezing. Still it makes Dante now incredibly useful as I replaced Whirlwind for Pierce.

    The Key items is a bit of a coin flip, sadly hacking in the Lord's Blade or all the 25 magatamas won't trigger the flags necessary for accessing the optional dungeon :/
    Last edited by Duncan Idaho; 01-11-2017, 03:34:50 PM.

    Comment


    • #32
      activator, as far as i know, is just how many skills are available, now. changing it from 8 to 1, while the demon has more than one should freeze it, i'd think.
      replacing 'a' skill has worked well for me, even monster skills. just, if you've got like 2 skills, like early on, and you put a new skill in a blank spot, you're to use that activator to 3, to represent its current skill loadout.

      If you have 8 skills, shouldn't need to mess with the activator, as its already at 8. if changing a currently existing skill, also shouldn't need to be messed with as number of skills aren't changing. only when using codes to add a skill in an empty slot should you need to change the activator to get the game to recognize that theres one more skill than their was, and for of course the skill slot mod to change it to a skill.
      Last edited by leeman27534; 01-13-2017, 07:20:58 PM.

      Comment

      Working...
      X