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FDS Request: Super Boy Allan

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  • FDS Request: Super Boy Allan

    These codes for the old Famicom Disk System game Super Boy Allan should be simple to make but I can't seem to make them.

    I am looking for codes for Infinite Rope, Log Pushing Power at 10 (log icon) and Infinite Axes (icon appears when you acquire one). Also, Infinite Power would be nice but I made this code for invincibility: 009A (set at anything above 1).

    I found an address that controls the Rope number, but even though the number stayed the same you still lost the ropes as you used them, it just didn't show. This also affected the Log Pushing Power, so I have no idea why one address controls both values. Figured I'd leave it to someone with more knowledge to figure out since I am stumped.

    Thanks in advance
    US NES games left to beat: 3
    Last 2: Nobunaga's Ambition II and Gemfire

  • #2
    Yeah, it's weird. I tried to look for the energy code, which should be really simple, and the only address that looked like it controlled it froze the game when I enabled it.

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    • #3
      Yeah, it's frustrating. If I knew how to make GG codes that would probably solve it.
      US NES games left to beat: 3
      Last 2: Nobunaga's Ambition II and Gemfire

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      • #4
        Code:
        [COLOR="#0000FF"]Super Boy Allan (J) - FDS[/COLOR]
        
        Infinite Rope
        7D09:AD
        
        Infinite Power
        6FBD:AD
        That one was tricky. The memory addresses are decoys/fakes. First time I've seen this.
        Last edited by nolberto82; 02-10-2016, 04:24:12 PM.

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        • #5
          Awesome, thanks nolberto! Now I just need to figure out how to set the log power at 10 since that is needed to win the game. I will probe around at addresses near the Rope address.
          US NES games left to beat: 3
          Last 2: Nobunaga's Ambition II and Gemfire

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          • #6
            The address for log power should be 0xBA76.

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            • #7
              Originally posted by nolberto82 View Post
              The address for log power should be 0xBA76.
              Does that mean BA76:?? or 76BA:??

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              • #8
                Originally posted by ReyVGM View Post
                Does that mean BA76:?? or 76BA:??
                Is BA76.

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                • #9
                  Wow, it's so weird to see a NES/FDS code start with a B.

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                  • #10
                    NES 2K Work RAM
                    0000-07FF

                    FDS 32K Work RAM
                    6000-DFFF
                    Last edited by lee4; 02-11-2016, 02:42:22 AM.
                    lee4 Does Not Accept Codes Requests !
                    When lee4 asks a question it does not mean lee4 will look at your game
                    *How to create and use SegaCD codes >click here<*
                    >)

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