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[NES] Fantastic Adventures of Dizzy, Red Version (v2) Infinite Lives

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  • [NES] Fantastic Adventures of Dizzy, Red Version (v2) Infinite Lives

    First, sorry if this is the wrong place to submit cheats, I looked and could not find.

    Well, to the cheat, there are two versions of this NES game, one in cartridge and another for the Alladin Game Deck, and this code is for the second one, know as version 2 or red version. The code simply adds infinite lives for Dizzy, because even using save states, this game is too long and difficult.

    Game-Genie, Infinite Lives: KLUS-ILSZ

  • #2
    KLUSILSZ
    changes
    $D33D:A5 94 LDA $0094 = #$DA
    to
    $D33D:B4 94 LDY $94,X @ $0094 = #$DA
    which has the possibility of glitching the game in some manner besides screwing with the # of lives
    here would be a better infinite lives
    SZVIILVG
    changes
    $D365:C6 94 DEC $0094 = #$DA

    to

    $D365:A5 94 LDA $0094 = #$DA

    RIP MOM 6-27-52 - 12-25-10

    Comment


    • #3
      Can you please explain why your changes are better?
      I don't mean to be rude, actually, I am learning how to create codes, so this info would be useful to me
      Thanks.

      Comment


      • #4
        wow your code does some weird stuff
        Code:
        $D33D:B4 94     LDY $94,X @ $009F = #$01
        $D33F:85 3B     STA $003B = #$DA
        $D341:A9 00     LDA #$00
        $D343:85 94     STA $0094 = #$01
        $D345:A5 3B     LDA $003B = #$DA
        $D347:D0 01     BNE $D34A
        $D349:60        RTS
        $D34A:20 56 D3  JSR $D356
        $D34D:A5 94     LDA $0094 = #$01
        $D34F:C5 3B     CMP $003B = #$DA
        $D351:D0 F7     BNE $D34A
        $D353:4C 92 DA  JMP $DA92
        $D356:E6 94     INC $0094 = #$01
        $D358:A5 94     LDA $0094 = #$01
        $D35A:C9 06     CMP #$06
        $D35C:90 01     BCC $D35F
        $D35E:60        RTS
        basically when you die with your code on your lives get reset to 0 then increase til they reach the value of DA
        before exiting the loop.

        while mine changes where it decreases the value to say instead of decrease load the value

        $D365:C6 94 DEC $0094 = #$01
        $D367:A5 94 LDA $0094 = #$01
        to
        $D365:A5 94 LDA $0094 = #$01
        $D367:A5 94 LDA $0094 = #$01

        RIP MOM 6-27-52 - 12-25-10

        Comment


        • #5
          I've never seen a lives code which does what you're describing, Hybrid. You die, and then your game simply "stalls" until the lives counter counts up, at one "life-up" noise per increment, until your lives counter reaches a specified number? That would get annoying (unless you never died in the game).

          Then again, I found a code which screws up the timer in Super Mario Bros. 3 (gives you around 10,000 units or so)...but it has a wholly different (and much more useful) effect in the NES-licensed version of Tetris: it gives you around 2 seconds to position each block before it begins descending automatically. The code in question here is TVLOVA. In other words, the exact same Game Genie code works on two wildly different games (but in vastly different ways).
          Tempus fugit, ergo, carpe diem.

          Time flies, therefore, seize the day.

          Comment

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