Found these a long time ago with SNES9x code search tool. I believe they are only for Player 1. I have not tested or searched for Player 2 versions.
Regular guns modifier
(09 - Maximum Upgrade - Might have reduced damage
13 - Fireball Gun - hit entire screen except some bosses
15 - Red Fuzzball Gun - hit entire screen except some bosses
19 - Mega Doom Guns - invisible, hit entire screen, one-shot most enemies and bosses)
7E023C??
Set active special weapon to:
(01 - No Weapon
02 - Homing Missiles
03 - Atomic Missile
04 - Laser Cannon
05 - Megabeam Cannon
06 - Anti-Air Mines
07 - Sonic Wave
08 - Sonic Shooter
09 - Spray Missile
0A - Photon Torpedo
0B - Comrade Fighter
0C - Adhesive Bomb
0D - Heavy Vulcan
0E - Heat Arrow
0F - Auto-Aim Vulcan)
7E023D??
Move Super Fast
7E023B03
For the secondary weapon setting, I couldn't find the value for the Plasma Shield. Maybe it's under another address. Enjoy!
Regular guns modifier
(09 - Maximum Upgrade - Might have reduced damage
13 - Fireball Gun - hit entire screen except some bosses
15 - Red Fuzzball Gun - hit entire screen except some bosses
19 - Mega Doom Guns - invisible, hit entire screen, one-shot most enemies and bosses)
7E023C??
Set active special weapon to:
(01 - No Weapon
02 - Homing Missiles
03 - Atomic Missile
04 - Laser Cannon
05 - Megabeam Cannon
06 - Anti-Air Mines
07 - Sonic Wave
08 - Sonic Shooter
09 - Spray Missile
0A - Photon Torpedo
0B - Comrade Fighter
0C - Adhesive Bomb
0D - Heavy Vulcan
0E - Heat Arrow
0F - Auto-Aim Vulcan)
7E023D??
Move Super Fast
7E023B03
For the secondary weapon setting, I couldn't find the value for the Plasma Shield. Maybe it's under another address. Enjoy!

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