Found the following:
Spell list is stored as an 6 byte array of bitflags for a total of 48 spells.
In ZSNES offsets:
Char 1 spells (11b08-d)
Char 2 spells (11b4c-51)
Char 3 spells (11bd4-9)
Spell list is stored as an 6 byte array of bitflags for a total of 48 spells.
In ZSNES offsets:
Char 1 spells (11b08-d)
Char 2 spells (11b4c-51)
Char 3 spells (11bd4-9)
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